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<title>muhqs-game/assets/symbols, branch go</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>add mace and tower shield symbols</title>
<updated>2025-08-19T13:41:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-18T13:26:14+00:00</published>
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</entry>
<entry>
<title>rename cavalry archer symbol</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T02:50:36+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-23T23:27:50+00:00</published>
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</entry>
<entry>
<title>add generic and 40x40 symbols</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-20T11:32:59+00:00</published>
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</entry>
<entry>
<title>sanity check calculated x and y before using it as slice index</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-20T02:25:14+00:00</published>
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</entry>
<entry>
<title>implement unit movement</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-12T19:58:14+00:00</published>
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<entry>
<title>add symbols</title>
<updated>2021-01-03T14:48:37+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-01-03T14:48:37+00:00</published>
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