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<title>muhqs-game/data/cards/base, branch master</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>change how tokens and especially misinformations are handled</title>
<updated>2022-03-30T22:09:59+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-03-30T22:05:47+00:00</published>
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<id>f62a25f75e180d2e767bf8f0fe1ae18458fc10c3</id>
<content type='text'>
Currently misinformation token are not working as intended, because they
could not be part of a players deck because they are tokens.
But it is a fundamental part of their design that they delute a players deck.

So handle them like other real cards withou buycost like farmers.

Specify that tokens can not exists in discard piles or decks and
that cards without buy cost can not be part of stores or drafts.
</content>
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<pre>
Currently misinformation token are not working as intended, because they
could not be part of a players deck because they are tokens.
But it is a fundamental part of their design that they delute a players deck.

So handle them like other real cards withou buycost like farmers.

Specify that tokens can not exists in discard piles or decks and
that cards without buy cost can not be part of stores or drafts.
</pre>
</div>
</content>
</entry>
<entry>
<title>fix invariant that a cards file name is its english name</title>
<updated>2022-01-03T12:53:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-01-03T12:51:48+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>fix wormtongue's english oracle text</title>
<updated>2022-01-02T13:12:01+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2022-01-02T13:12:01+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>[generate_card] generalize list filed handling, add babel</title>
<updated>2021-10-10T15:51:24+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-10-10T15:51:24+00:00</published>
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<id>1887f62868e92e9cd5e87f7cf6f44e70a75add44</id>
<content type='text'>
* Use lists wehere appropriate
* Fix some typos
* Rename thieve to thief
* units add \n after upkeep cost
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<pre>
* Use lists wehere appropriate
* Fix some typos
* Rename thieve to thief
* units add \n after upkeep cost
</pre>
</div>
</content>
</entry>
<entry>
<title>Translated AIs and use "adjacent" instead of "in range 1"</title>
<updated>2021-09-03T15:49:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-09-03T15:49:25+00:00</published>
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</pre>
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</entry>
<entry>
<title>fix some more internationalization issues</title>
<updated>2021-03-28T10:44:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-28T10:44:28+00:00</published>
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</entry>
<entry>
<title>add german version of cards</title>
<updated>2021-03-27T17:03:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-27T17:03:28+00:00</published>
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<id>4345d4198869c47783e416dae5e9f98052d4965d</id>
<content type='text'>
Translatable properties now have the language as subkey (currently en, de).

generate_card.py takes an optional argument to select the language.

The latex/Makefile has two new targets de and en each building all
cards under latex/cards/&lt;lang&gt; and latex/build/&lt;lang&gt;
</content>
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<pre>
Translatable properties now have the language as subkey (currently en, de).

generate_card.py takes an optional argument to select the language.

The latex/Makefile has two new targets de and en each building all
cards under latex/cards/&lt;lang&gt; and latex/build/&lt;lang&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>s/counters/marks</title>
<updated>2021-03-25T12:44:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-25T12:37:56+00:00</published>
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</entry>
<entry>
<title>[cards] use effect and full_action as human readable rules text</title>
<updated>2021-03-01T10:14:43+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-01T10:14:43+00:00</published>
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</entry>
<entry>
<title>rework how cards are defined and generated</title>
<updated>2021-02-28T16:01:38+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-02-28T16:01:38+00:00</published>
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<id>0692ccd33afc4fdd80550e9979b824c1c25e973b</id>
<content type='text'>
Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
</pre>
</div>
</content>
</entry>
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