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<title>muhqs-game/data/cards/kraken/dolphin.yml, branch master</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>kraken: fix not swimming dolphin</title>
<updated>2023-01-26T21:16:34+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-26T21:16:34+00:00</published>
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</entry>
<entry>
<title>dolphin: improve english oracle text</title>
<updated>2022-01-02T14:27:03+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2022-01-02T14:27:03+00:00</published>
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</entry>
<entry>
<title>Translated AIs and use "adjacent" instead of "in range 1"</title>
<updated>2021-09-03T15:49:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-09-03T15:49:25+00:00</published>
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</entry>
<entry>
<title>add german version of cards</title>
<updated>2021-03-27T17:03:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-27T17:03:28+00:00</published>
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Translatable properties now have the language as subkey (currently en, de).

generate_card.py takes an optional argument to select the language.

The latex/Makefile has two new targets de and en each building all
cards under latex/cards/&lt;lang&gt; and latex/build/&lt;lang&gt;
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Translatable properties now have the language as subkey (currently en, de).

generate_card.py takes an optional argument to select the language.

The latex/Makefile has two new targets de and en each building all
cards under latex/cards/&lt;lang&gt; and latex/build/&lt;lang&gt;
</pre>
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</content>
</entry>
<entry>
<title>[kraken] place dolphin randomly next to a allied unit</title>
<updated>2021-03-18T12:38:09+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-18T12:38:09+00:00</published>
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This change prevents the dolphin from sitting the whole game
next to the kraken doing nothing most of the time and
costing upkeep resource
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This change prevents the dolphin from sitting the whole game
next to the kraken doing nothing most of the time and
costing upkeep resource
</pre>
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</content>
</entry>
<entry>
<title>[kraken] reduce cost of units, specify dolphin buffs and introduce new cards</title>
<updated>2021-03-07T10:09:08+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-07T10:09:08+00:00</published>
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</entry>
<entry>
<title>rework how cards are defined and generated</title>
<updated>2021-02-28T16:01:38+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-02-28T16:01:38+00:00</published>
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<id>0692ccd33afc4fdd80550e9979b824c1c25e973b</id>
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Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
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Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
</pre>
</div>
</content>
</entry>
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