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<title>muhqs-game/go/activities/draft.go, branch main</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>improve text input handling</title>
<updated>2025-10-18T12:47:21+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-10-18T12:44:54+00:00</published>
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</pre>
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</entry>
<entry>
<title>improve draft activity ui and introduce wasm specific ui constants</title>
<updated>2025-08-23T17:03:46+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-23T17:03:46+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>rework hover detection</title>
<updated>2025-08-20T13:57:35+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-06T16:02:44+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>make format</title>
<updated>2025-08-20T13:57:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-30T18:27:40+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>minor code improvements reported by golangci-lint</title>
<updated>2025-08-20T13:57:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-30T18:16:49+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>allow to start a local draft with external values</title>
<updated>2025-08-20T13:57:24+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-06T02:34:00+00:00</published>
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<pre>
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</entry>
<entry>
<title>show drafted decklist after local draft is done</title>
<updated>2025-08-20T13:57:24+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-05T16:15:25+00:00</published>
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</entry>
<entry>
<title>refactor playerControl</title>
<updated>2025-08-20T13:57:23+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T13:20:48+00:00</published>
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<id>e4ec9266c205120a51dc8d5c4ac956f2b8792f1b</id>
<content type='text'>
Allow to propagate errors in order to handle them acordingly.
Use playerNotifications by value to reduce the amount of allocations.
Add session managment playerNotifications.
Support marshalling notifications to plain text.
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<pre>
Allow to propagate errors in order to handle them acordingly.
Use playerNotifications by value to reduce the amount of allocations.
Add session managment playerNotifications.
Support marshalling notifications to plain text.
</pre>
</div>
</content>
</entry>
<entry>
<title>support remote drafts</title>
<updated>2025-08-20T13:57:22+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T01:44:48+00:00</published>
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</entry>
<entry>
<title>make input events consumable</title>
<updated>2025-08-20T13:57:21+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-06-17T16:43:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab'/>
<id>4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab</id>
<content type='text'>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
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<pre>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
</pre>
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</content>
</entry>
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