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<title>muhqs-game/go/dummy-ui/main.go, branch rwc-player-ctrl</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>improve text input handling</title>
<updated>2025-10-18T12:47:21+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-10-18T12:44:54+00:00</published>
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</entry>
<entry>
<title>add simple spinner</title>
<updated>2025-08-20T13:57:23+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-05T16:14:33+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>update dummy-ai</title>
<updated>2025-08-20T13:57:22+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-06-30T19:18:05+00:00</published>
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</content>
</entry>
<entry>
<title>make input events consumable</title>
<updated>2025-08-20T13:57:21+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-06-17T16:43:34+00:00</published>
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<id>4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab</id>
<content type='text'>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
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<pre>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
</pre>
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</content>
</entry>
<entry>
<title>add centering texct box to dummy ui</title>
<updated>2025-08-20T13:57:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-28T10:37:11+00:00</published>
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</entry>
<entry>
<title>add dummy-ui mod to test and play with ui components</title>
<updated>2025-08-20T13:57:11+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-26T18:06:17+00:00</published>
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