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<title>muhqs-game/go/game/action.go, branch rework-targets</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>intermediate commit</title>
<updated>2023-02-08T16:50:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T16:50:10+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>remove card from hand when declaring a play action</title>
<updated>2023-02-08T12:59:57+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T12:59:57+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>implement TargetSelection and card targeting</title>
<updated>2023-02-08T11:06:18+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T11:06:18+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>implement most of nautics cards</title>
<updated>2023-02-08T11:04:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T11:04:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=844e6431ef2ed4127ffbba1d46faa3d89dabf7a9'/>
<id>844e6431ef2ed4127ffbba1d46faa3d89dabf7a9</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>improve permanent pile support</title>
<updated>2023-02-04T17:55:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T17:51:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=7e7fd6f81d90541ff5d1cd814c15ab121e6159e1'/>
<id>7e7fd6f81d90541ff5d1cd814c15ab121e6159e1</id>
<content type='text'>
* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
</content>
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* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
</pre>
</div>
</content>
</entry>
<entry>
<title>fix format strings and run make fmt</title>
<updated>2023-02-04T13:36:40+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T13:36:40+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>change attack action target to 'attackable enemy permanent'</title>
<updated>2023-02-04T12:12:55+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T12:01:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=96e4f9cefe8915d6df549bdce3b29d6a3ece7d0f'/>
<id>96e4f9cefe8915d6df549bdce3b29d6a3ece7d0f</id>
<content type='text'>
Implement attackable constraint.
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<pre>
Implement attackable constraint.
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-02-01T17:46:32+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-01T17:46:32+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-01-31T21:19:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-31T21:19:28+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-01-30T23:16:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-30T23:16:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=d76117cc913c738002c7562189ada75748645ff1'/>
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