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<title>muhqs-game/go/game/areaEffect_test.go, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>add more deck and farm area effect tests</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-21T12:34:52+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix broken permanent initializations</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T23:28:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=28a858ce697af5f23c3e2ce8b200d4ae4db1a90a'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>remove player color from game code</title>
<updated>2025-07-19T22:54:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T22:34:59+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-01-27T15:43:58+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
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<id>4e2ab55d345fd5e5c5d2d5bc56948611b15564d5</id>
<content type='text'>
This allows to not use the internal game state directly from client
code.
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<pre>
This allows to not use the internal game state directly from client
code.
</pre>
</div>
</content>
</entry>
<entry>
<title>implement equipment with next unit play option</title>
<updated>2025-01-27T15:43:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-04-03T14:47:42+00:00</published>
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<id>011b95e8db31f1306eafb575ed12bed4e2fc1ca3</id>
<content type='text'>
Also make more state methods private.
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<pre>
Also make more state methods private.
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
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<id>db469da2704f703d15e81f5e44ba157c10a21e77</id>
<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</content>
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<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
<entry>
<title>the tile of destroyed permanents are no longer reset</title>
<updated>2025-01-27T15:43:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-24T16:53:34+00:00</published>
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<id>19300ccae8da8287e6e17090c3ec975b297e4d4d</id>
<content type='text'>
Fixes: 8acaebb8
</content>
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<pre>
Fixes: 8acaebb8
</pre>
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</content>
</entry>
<entry>
<title>export less methods</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-17T11:43:22+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-06T23:32:39+00:00</published>
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<id>000b3230a77106ef49c5a581db7120e2ef6e56b1</id>
<content type='text'>
adding area effects and hooks for permanents entering and leaving tiles
</content>
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<pre>
adding area effects and hooks for permanents entering and leaving tiles
</pre>
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</content>
</entry>
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