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<title>muhqs-game/go/game/artifact.go, branch resize</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>add more challenges</title>
<updated>2025-08-20T13:57:34+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-06T13:20:15+00:00</published>
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</pre>
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</entry>
<entry>
<title>fix parsing of solid artifacts</title>
<updated>2025-08-20T13:57:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-06T07:33:50+00:00</published>
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<pre>
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</entry>
<entry>
<title>support unit state marks</title>
<updated>2025-08-20T13:57:31+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-25T00:05:27+00:00</published>
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<pre>
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</entry>
<entry>
<title>set the tile for new artifacts</title>
<updated>2025-08-20T13:57:30+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-24T21:31:25+00:00</published>
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<pre>
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</entry>
<entry>
<title>implement house tile effect</title>
<updated>2025-08-20T13:57:27+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T15:09:44+00:00</published>
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</entry>
<entry>
<title>fix broken permanent initializations</title>
<updated>2025-08-20T13:57:26+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T23:28:52+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-08-20T13:57:06+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
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<id>3d36d1d0254b8aeecc889a2a49cbcced458cbe9c</id>
<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</content>
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<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
<entry>
<title>export less methods</title>
<updated>2025-08-20T13:50:11+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-17T11:43:22+00:00</published>
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</entry>
<entry>
<title>client: use only the currently available actions in the action choice</title>
<updated>2025-08-20T13:50:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-16T12:49:35+00:00</published>
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<pre>
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</entry>
<entry>
<title>replace Fatalf with Panicf</title>
<updated>2025-08-20T13:50:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T15:41:29+00:00</published>
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<id>45c75899632d7ff14e9e32f073d7a3ace7e1230f</id>
<content type='text'>
Panicf includes a stacktrace and causes a debugger to halt.
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<pre>
Panicf includes a stacktrace and causes a debugger to halt.
</pre>
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</entry>
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