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<title>muhqs-game/go/game/effect.go, branch resize</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>do not parse free actions granting x effects as x effects</title>
<updated>2025-09-03T10:39:42+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-09-03T10:37:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=1f6b30ebec826fe886829c2618ed0b109009e3b8'/>
<id>1f6b30ebec826fe886829c2618ed0b109009e3b8</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>implement banner</title>
<updated>2025-08-22T09:56:46+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-22T09:56:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=0667db9e5a765cbd1eec90b63fb8cd0a6e0a2dc7'/>
<id>0667db9e5a765cbd1eec90b63fb8cd0a6e0a2dc7</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>improve x-effect parsing</title>
<updated>2025-08-20T13:57:29+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-24T16:04:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=d7b595d3d116429d442f6b03d6a1a19ab58486ad'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-08-20T13:57:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=5fa8f32e9795244188e6088c6f3ac90b03913237'/>
<id>5fa8f32e9795244188e6088c6f3ac90b03913237</id>
<content type='text'>
This allows to not use the internal game state directly from client
code.
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<pre>
This allows to not use the internal game state directly from client
code.
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-08-20T13:57:06+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=3d36d1d0254b8aeecc889a2a49cbcced458cbe9c'/>
<id>3d36d1d0254b8aeecc889a2a49cbcced458cbe9c</id>
<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
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