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<title>muhqs-game/go/game/equipment.go, branch touchHover</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>fix broken permanent initializations</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T23:28:52+00:00</published>
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</entry>
<entry>
<title>implement equipment with next unit play option</title>
<updated>2025-01-27T15:43:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-04-03T14:47:42+00:00</published>
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<id>011b95e8db31f1306eafb575ed12bed4e2fc1ca3</id>
<content type='text'>
Also make more state methods private.
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<pre>
Also make more state methods private.
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</content>
</entry>
<entry>
<title>export less methods</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-17T11:43:22+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-06T23:32:39+00:00</published>
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<id>000b3230a77106ef49c5a581db7120e2ef6e56b1</id>
<content type='text'>
adding area effects and hooks for permanents entering and leaving tiles
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adding area effects and hooks for permanents entering and leaving tiles
</pre>
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</content>
</entry>
<entry>
<title>improve permanent pile support</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T17:51:31+00:00</published>
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<id>e9070ef3752c5d2ab1f9faac48095995772ce726</id>
<content type='text'>
* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
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* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
</pre>
</div>
</content>
</entry>
<entry>
<title>add equipments and pile hooks</title>
<updated>2025-01-27T15:43:45+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-01T19:09:28+00:00</published>
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</pre>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-20T02:18:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=c4cb9637f5c85d03aa162968f0dfec3c193fc9dc'/>
<id>c4cb9637f5c85d03aa162968f0dfec3c193fc9dc</id>
<content type='text'>
Implement actions and multiple ui widgets
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Implement actions and multiple ui widgets
</pre>
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</content>
</entry>
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