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<title>muhqs-game/go/game/permanent.go, branch touchHover</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>update missionary</title>
<updated>2025-08-06T13:28:34+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-06T13:23:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=a1f59ce10276211e44aef3f55d5ef1a41ebbcc95'/>
<id>a1f59ce10276211e44aef3f55d5ef1a41ebbcc95</id>
<content type='text'>
Limit the range of the missionary's full action but increase its effectivnes.
The missionary could only really be used unthreatened over multiple turns.
Since any unit can be disbanded during upkeep before it is evangelized, the missionary is only a slow destroy effect.
Now it is way more potent controlling cheaper units with the first action but it has to be close to the enemy unit making it more vulnerable.
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<pre>
Limit the range of the missionary's full action but increase its effectivnes.
The missionary could only really be used unthreatened over multiple turns.
Since any unit can be disbanded during upkeep before it is evangelized, the missionary is only a slow destroy effect.
Now it is way more potent controlling cheaper units with the first action but it has to be close to the enemy unit making it more vulnerable.
</pre>
</div>
</content>
</entry>
<entry>
<title>consider houses when determining damage for a tile</title>
<updated>2025-08-06T07:34:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-06T07:34:33+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>make format</title>
<updated>2025-07-30T18:29:00+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-30T18:27:40+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>support unit state marks</title>
<updated>2025-07-28T16:03:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-25T00:05:27+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>improve x-effect parsing</title>
<updated>2025-07-24T16:22:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-24T16:04:02+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>add doc string</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T15:11:07+00:00</published>
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<id>219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>implement house tile effect</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T15:09:44+00:00</published>
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<id>7f4ba6774db54e8bb427024dca05c7c16efa7039</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fix king map preparation</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T22:44:19+00:00</published>
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<id>2c3f1c03d84495af6df5070031deb013d3b20bc4</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-01-27T15:43:58+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
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<id>4e2ab55d345fd5e5c5d2d5bc56948611b15564d5</id>
<content type='text'>
This allows to not use the internal game state directly from client
code.
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<pre>
This allows to not use the internal game state directly from client
code.
</pre>
</div>
</content>
</entry>
<entry>
<title>get position from containing permanent</title>
<updated>2025-01-27T15:43:56+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-26T19:34:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=af88dce12b3bf140bba6bfb4bc08fb440cd42627'/>
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<pre>
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</entry>
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