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<title>muhqs-game/go/game/range.go, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>reuse distance calculation implementation</title>
<updated>2025-07-24T16:22:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T17:30:27+00:00</published>
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</entry>
<entry>
<title>fix incorrect range calculation</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T15:07:39+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
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<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
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<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
<entry>
<title>replace Fatalf with Panicf</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T15:41:29+00:00</published>
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<id>f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae</id>
<content type='text'>
Panicf includes a stacktrace and causes a debugger to halt.
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<pre>
Panicf includes a stacktrace and causes a debugger to halt.
</pre>
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</content>
</entry>
<entry>
<title>fix ai NPE when selecting a unit where to spawn frost pylon</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T15:31:06+00:00</published>
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<id>0edb119b497bf1283f976693b02e044033d4de08</id>
<content type='text'>
The NPE is caused by any piled permanent with which TilesInRange is
called.
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<pre>
The NPE is caused by any piled permanent with which TilesInRange is
called.
</pre>
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</content>
</entry>
<entry>
<title>add distance &gt; 0 assertion</title>
<updated>2025-01-27T15:43:46+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T12:09:36+00:00</published>
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</entry>
<entry>
<title>change unit attack representation and implement sword</title>
<updated>2025-01-27T15:43:46+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-01T23:13:30+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:45+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-30T23:16:53+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-25T20:10:44+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-23T23:27:50+00:00</published>
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