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<title>muhqs-game/go/game/state.go, branch rework-targets</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>intermediate commit</title>
<updated>2023-02-08T16:50:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T16:50:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=23ecef83b28e9b51187fe34032e9558cf0eb5e05'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>remove card from hand when declaring a play action</title>
<updated>2023-02-08T12:59:57+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T12:59:57+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-02-08T11:44:07+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-08T11:44:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=b783f0f6fec310805dad04409634ac080dde2f47'/>
<id>b783f0f6fec310805dad04409634ac080dde2f47</id>
<content type='text'>
* detect tokens and do not add them to pile of cards
* only add spells not already in exile to their owners discard pile
* add the played card to onPlay callback
</content>
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* detect tokens and do not add them to pile of cards
* only add spells not already in exile to their owners discard pile
* add the played card to onPlay callback
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-02-07T14:35:16+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-07T13:58:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=c98dd8aacd47eb3732392f41c412b3f54036ef3d'/>
<id>c98dd8aacd47eb3732392f41c412b3f54036ef3d</id>
<content type='text'>
* implement most of the kraken cards
* unify permanent marks
* add state based actions hook for card implementations
</content>
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* implement most of the kraken cards
* unify permanent marks
* add state based actions hook for card implementations
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2023-02-06T23:32:39+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-06T23:32:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=6bd6936e1aae2fb8d2f5fc95d3c8dcdbe799242d'/>
<id>6bd6936e1aae2fb8d2f5fc95d3c8dcdbe799242d</id>
<content type='text'>
adding area effects and hooks for permanents entering and leaving tiles
</content>
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adding area effects and hooks for permanents entering and leaving tiles
</pre>
</div>
</content>
</entry>
<entry>
<title>add simple spell support</title>
<updated>2023-02-05T22:14:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-05T22:14:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=7ebfd783e9b2fbc788dc54b57185f7f41b257f2a'/>
<id>7ebfd783e9b2fbc788dc54b57185f7f41b257f2a</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fix some warnings reported by golang-ci</title>
<updated>2023-02-05T22:14:19+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-05T22:14:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=99050e9d633d9d95248b81550ef5998ce8db4ed4'/>
<id>99050e9d633d9d95248b81550ef5998ce8db4ed4</id>
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</pre>
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</content>
</entry>
<entry>
<title>improve permanent pile support</title>
<updated>2023-02-04T17:55:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T17:51:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=7e7fd6f81d90541ff5d1cd814c15ab121e6159e1'/>
<id>7e7fd6f81d90541ff5d1cd814c15ab121e6159e1</id>
<content type='text'>
* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
</content>
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* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
</pre>
</div>
</content>
</entry>
<entry>
<title>introduce state-based action</title>
<updated>2023-02-04T12:12:55+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T12:09:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=cf7098f125a58f4400cb358feedc3613f7a180af'/>
<id>cf7098f125a58f4400cb358feedc3613f7a180af</id>
<content type='text'>
State-based action are executed anytime a action resolved to
handle events caused by the game state.

Currently state-based actions only destroy unit with more damage
than health.
</content>
<content type='xhtml'>
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<pre>
State-based action are executed anytime a action resolved to
handle events caused by the game state.

Currently state-based actions only destroy unit with more damage
than health.
</pre>
</div>
</content>
</entry>
<entry>
<title>fix IsValidAttack unit type assertion</title>
<updated>2023-02-04T12:12:55+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T12:04:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=5998ca32ce6b77ebc2d9f634371dd2fb11176997'/>
<id>5998ca32ce6b77ebc2d9f634371dd2fb11176997</id>
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