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<title>muhqs-game/go/game/tile.go, branch boss</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>make walls not suitable for permanents</title>
<updated>2025-01-27T15:43:58+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T16:06:37+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-01-27T15:43:58+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=4e2ab55d345fd5e5c5d2d5bc56948611b15564d5'/>
<id>4e2ab55d345fd5e5c5d2d5bc56948611b15564d5</id>
<content type='text'>
This allows to not use the internal game state directly from client
code.
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<pre>
This allows to not use the internal game state directly from client
code.
</pre>
</div>
</content>
</entry>
<entry>
<title>only generate ArtifactMoveActions if the switched positions are suitable</title>
<updated>2025-01-27T15:43:56+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-26T19:36:22+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>support special wall, gate and tower tile selection</title>
<updated>2025-01-27T15:43:54+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-12-09T09:28:42+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
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<id>db469da2704f703d15e81f5e44ba157c10a21e77</id>
<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
<entry>
<title>implement the basics of the rest of the base cards</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T14:49:50+00:00</published>
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<id>55e61b7e74a72178f8c124539318fec9773f0ff7</id>
<content type='text'>
* Add more TODOs
* Implement permanents granting more spawn tiles
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add more TODOs
* Implement permanents granting more spawn tiles
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T12:13:06+00:00</published>
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<id>f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022</id>
<content type='text'>
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-07T13:58:22+00:00</published>
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<id>495940be9dfe0aa09c7940c3ad78968e354eb8e6</id>
<content type='text'>
* implement most of the kraken cards
* unify permanent marks
* add state based actions hook for card implementations
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* implement most of the kraken cards
* unify permanent marks
* add state based actions hook for card implementations
</pre>
</div>
</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-06T23:32:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=000b3230a77106ef49c5a581db7120e2ef6e56b1'/>
<id>000b3230a77106ef49c5a581db7120e2ef6e56b1</id>
<content type='text'>
adding area effects and hooks for permanents entering and leaving tiles
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
adding area effects and hooks for permanents entering and leaving tiles
</pre>
</div>
</content>
</entry>
<entry>
<title>support crewing</title>
<updated>2025-01-27T15:43:47+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-04T13:37:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=ea54efacae089aa3644cfe00c8e180d5cc2c8d9e'/>
<id>ea54efacae089aa3644cfe00c8e180d5cc2c8d9e</id>
<content type='text'>
* Introduce new callback for leaving a pile without beeing dropped
* Fix equipment contrsuctor
* Implement attack inheritance
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Introduce new callback for leaving a pile without beeing dropped
* Fix equipment contrsuctor
* Implement attack inheritance
</pre>
</div>
</content>
</entry>
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