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<title>muhqs-game/go/game/tile.go, branch resize</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>make format</title>
<updated>2025-08-20T13:57:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-30T18:27:40+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>improve x-effect parsing</title>
<updated>2025-08-20T13:57:29+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-24T16:04:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=d7b595d3d116429d442f6b03d6a1a19ab58486ad'/>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>implement tower tile effect</title>
<updated>2025-08-20T13:57:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T22:35:16+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>support king games</title>
<updated>2025-08-20T13:57:22+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T01:48:58+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>export tile neutralizing</title>
<updated>2025-08-20T13:57:20+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-06-10T04:58:28+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>make walls not suitable for permanents</title>
<updated>2025-08-20T13:57:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T16:06:37+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-08-20T13:57:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
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<id>5fa8f32e9795244188e6088c6f3ac90b03913237</id>
<content type='text'>
This allows to not use the internal game state directly from client
code.
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<pre>
This allows to not use the internal game state directly from client
code.
</pre>
</div>
</content>
</entry>
<entry>
<title>only generate ArtifactMoveActions if the switched positions are suitable</title>
<updated>2025-08-20T13:57:11+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-26T19:36:22+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>support special wall, gate and tower tile selection</title>
<updated>2025-08-20T13:57:09+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-12-09T09:28:42+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-08-20T13:57:06+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-25T22:08:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=3d36d1d0254b8aeecc889a2a49cbcced458cbe9c'/>
<id>3d36d1d0254b8aeecc889a2a49cbcced458cbe9c</id>
<content type='text'>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</content>
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<pre>
* Implement move artifact action
* Fix widget update memory leak
  * update the highlights not during on each frame
  * do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
</pre>
</div>
</content>
</entry>
</feed>
