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<title>muhqs-game/go/game/winCondition.go, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>support king games</title>
<updated>2025-07-06T15:49:19+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T01:48:58+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>introduce game.State interface abstraction</title>
<updated>2025-01-27T15:43:58+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-27T11:40:19+00:00</published>
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This allows to not use the internal game state directly from client
code.
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This allows to not use the internal game state directly from client
code.
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:45+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-30T23:16:53+00:00</published>
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</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:44+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-23T23:27:50+00:00</published>
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