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<title>muhqs-game/go/game, branch go</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>add description to wincondition to show the user</title>
<updated>2025-08-20T12:50:08+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-20T12:44:51+00:00</published>
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</entry>
<entry>
<title>reorganize upkeep and parse additional action effects</title>
<updated>2025-08-20T12:46:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-20T10:56:00+00:00</published>
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</entry>
<entry>
<title>sort card implementations alphabetically</title>
<updated>2025-08-20T12:46:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-20T10:55:08+00:00</published>
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</entry>
<entry>
<title>do not check the target constraints twice</title>
<updated>2025-08-20T12:46:14+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-19T14:58:24+00:00</published>
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</entry>
<entry>
<title>remove timing checks from action validation</title>
<updated>2025-08-20T12:46:14+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-19T13:42:02+00:00</published>
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</entry>
<entry>
<title>fix spawn tile constraint for water spawns</title>
<updated>2025-08-20T12:46:14+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-19T13:37:09+00:00</published>
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This is not a general solution because spawns could be a valid tile
type constraint as well as meaning available spawn tiles.
The separation and a clean implementation is still a TODO.
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This is not a general solution because spawns could be a valid tile
type constraint as well as meaning available spawn tiles.
The separation and a clean implementation is still a TODO.
</pre>
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</content>
</entry>
<entry>
<title>implement the free discard action</title>
<updated>2025-08-20T12:46:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-19T13:40:31+00:00</published>
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</entry>
<entry>
<title>fix king game wincondition and add draw special case</title>
<updated>2025-08-20T12:46:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-19T12:33:48+00:00</published>
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</entry>
<entry>
<title>add more events</title>
<updated>2025-08-19T13:41:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-17T13:22:52+00:00</published>
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</entry>
<entry>
<title>use slog and add game log handler callback</title>
<updated>2025-08-19T13:41:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-08-17T13:16:01+00:00</published>
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