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<title>muhqs-game/go/ui/cardGrid.go, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>add comment about broken big card grids</title>
<updated>2025-07-22T16:54:28+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-19T22:52:04+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>overhaul ui</title>
<updated>2025-05-01T14:46:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-29T19:44:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=6c4645eea5f26e32bc462c8627031a3563b1c39a'/>
<id>6c4645eea5f26e32bc462c8627031a3563b1c39a</id>
<content type='text'>
* implement events instead of interfaces
  Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others.
* add text input support for WASM on mobile
  A hidden html input is required to open the keyboard and receive the
  input.
* improve the number choice
  * fix using the default number
  * add submit button only if a onclick method was provided
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* implement events instead of interfaces
  Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others.
* add text input support for WASM on mobile
  A hidden html input is required to open the keyboard and receive the
  input.
* improve the number choice
  * fix using the default number
  * add submit button only if a onclick method was provided
</pre>
</div>
</content>
</entry>
<entry>
<title>bump ebiten version to 2.5.1 and new APIs</title>
<updated>2025-01-27T15:43:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-04-03T15:33:12+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>ui: separate selection and options via their highlight color</title>
<updated>2025-01-27T15:43:52+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-26T09:26:57+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>use prompt for target selection of all actions</title>
<updated>2025-01-27T15:43:51+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-17T13:36:06+00:00</published>
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<pre>
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</entry>
<entry>
<title>replace Fatalf with Panicf</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T15:41:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae'/>
<id>f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae</id>
<content type='text'>
Panicf includes a stacktrace and causes a debugger to halt.
</content>
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<pre>
Panicf includes a stacktrace and causes a debugger to halt.
</pre>
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</content>
</entry>
<entry>
<title>intermediate commit</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-15T12:13:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022'/>
<id>f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022</id>
<content type='text'>
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
</content>
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<pre>
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
</pre>
</div>
</content>
</entry>
<entry>
<title>only scroll to the maxima</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-14T15:30:39+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>add sealed activity to select a starting deck</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-14T15:05:06+00:00</published>
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<pre>
</pre>
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