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<title>muhqs-game/go/ui/collection.go, branch boss</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>migrate to ebiten/v2/text/v2</title>
<updated>2025-01-27T15:43:59+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-28T10:34:53+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>update dependencies and revert AppendInputChars change</title>
<updated>2025-01-27T15:43:55+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-25T15:59:02+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>bump ebiten version to 2.5.1 and new APIs</title>
<updated>2025-01-27T15:43:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-04-03T15:33:12+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>fixup! intermeditae commit</title>
<updated>2025-01-27T15:43:51+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-24T16:19:24+00:00</published>
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<entry>
<title>intermeditae commit</title>
<updated>2025-01-27T15:43:51+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-24T12:48:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=9e082b76ad5e0f90814bc88265149a6541b8fb45'/>
<id>9e082b76ad5e0f90814bc88265149a6541b8fb45</id>
<content type='text'>
* implement dopping piles
* implement simple spell targeting
* add some simple spells
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<pre>
* implement dopping piles
* implement simple spell targeting
* add some simple spells
</pre>
</div>
</content>
</entry>
<entry>
<title>implement unit and artifact switch action</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-16T23:29:26+00:00</published>
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<id>65aa5f53d54b4590b98a559fccfb1cc7c7644187</id>
<content type='text'>
Simplify the Choice Widget and make it a TextBox variant.

Drive-by fixes:
  * ui.Collection: prioritize newer widgets during active widget selection
  * game.FullAction: fix incorrect cost function.
                     Full actions cost all available actions. Also
                     fix the cost check
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<pre>
Simplify the Choice Widget and make it a TextBox variant.

Drive-by fixes:
  * ui.Collection: prioritize newer widgets during active widget selection
  * game.FullAction: fix incorrect cost function.
                     Full actions cost all available actions. Also
                     fix the cost check
</pre>
</div>
</content>
</entry>
<entry>
<title>move more ui logic into Collection</title>
<updated>2025-01-27T15:43:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-16T17:57:15+00:00</published>
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<id>c12057320c06f9b4a0bd6c9b25a1dd2d2bd8fd8d</id>
<content type='text'>
* Generalize hover detection and move it into ui.Collection
* Implement transparencu for the prompt banner
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<pre>
* Generalize hover detection and move it into ui.Collection
* Implement transparencu for the prompt banner
</pre>
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</content>
</entry>
<entry>
<title>add sealed activity to select a starting deck</title>
<updated>2025-01-27T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-14T15:05:06+00:00</published>
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<pre>
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