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<title>muhqs-game/go/ui/collection.go, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>remove debug print</title>
<updated>2025-07-28T16:03:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-24T16:08:58+00:00</published>
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</entry>
<entry>
<title>present reset button on top of prompt</title>
<updated>2025-07-24T16:22:10+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-22T20:16:13+00:00</published>
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</entry>
<entry>
<title>switch focus on tap or click</title>
<updated>2025-07-06T15:49:19+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T16:19:15+00:00</published>
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</entry>
<entry>
<title>ui: include touch inputs in the input queue</title>
<updated>2025-07-06T15:49:19+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-07-04T12:45:38+00:00</published>
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</entry>
<entry>
<title>make input events consumable</title>
<updated>2025-07-04T02:01:22+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-06-17T16:43:34+00:00</published>
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<id>844b302ea1f8154010af39b3303790dc12b04737</id>
<content type='text'>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
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<pre>
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
</pre>
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</content>
</entry>
<entry>
<title>overhaul ui</title>
<updated>2025-05-01T14:46:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-29T19:44:48+00:00</published>
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<content type='text'>
* implement events instead of interfaces
  Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others.
* add text input support for WASM on mobile
  A hidden html input is required to open the keyboard and receive the
  input.
* improve the number choice
  * fix using the default number
  * add submit button only if a onclick method was provided
</content>
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<pre>
* implement events instead of interfaces
  Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others.
* add text input support for WASM on mobile
  A hidden html input is required to open the keyboard and receive the
  input.
* improve the number choice
  * fix using the default number
  * add submit button only if a onclick method was provided
</pre>
</div>
</content>
</entry>
<entry>
<title>migrate to ebiten/v2/text/v2</title>
<updated>2025-01-27T15:43:59+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-12-28T10:34:53+00:00</published>
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</entry>
<entry>
<title>update dependencies and revert AppendInputChars change</title>
<updated>2025-01-27T15:43:55+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-25T15:59:02+00:00</published>
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</entry>
<entry>
<title>bump ebiten version to 2.5.1 and new APIs</title>
<updated>2025-01-27T15:43:53+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-04-03T15:33:12+00:00</published>
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<pre>
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</entry>
<entry>
<title>fixup! intermeditae commit</title>
<updated>2025-01-27T15:43:51+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-02-24T16:19:24+00:00</published>
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