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<title>muhqs-game/latex/cards/de/exp1, branch rwc-player-ctrl</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>fix typo in card name</title>
<updated>2025-09-08T13:41:45+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-09-08T09:18:21+00:00</published>
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Reported-By: Nounou
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Reported-By: Nounou
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</entry>
<entry>
<title>implement the patrician</title>
<updated>2025-09-03T10:39:42+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-09-03T10:37:52+00:00</published>
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</entry>
<entry>
<title>remove trailing dots from single effect statements</title>
<updated>2025-08-20T13:57:14+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-10T17:55:17+00:00</published>
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</entry>
<entry>
<title>switch explosives buy and play costs</title>
<updated>2024-03-26T08:54:54+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2024-03-25T15:56:48+00:00</published>
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</entry>
<entry>
<title>add push! and specify push without an origin determined by a permanent</title>
<updated>2022-04-02T17:51:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-04-02T17:51:13+00:00</published>
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</entry>
<entry>
<title>add push mechanic</title>
<updated>2022-04-02T13:07:30+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-04-02T13:07:30+00:00</published>
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The push mechanic is heavily inspired by `Into the Breach`.
Pushing a permanent moves it involuntarily in a straight line.
On collisions units receive damage and permenents pushed onto free but
unavailable tiles are destroyed.
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The push mechanic is heavily inspired by `Into the Breach`.
Pushing a permanent moves it involuntarily in a straight line.
On collisions units receive damage and permenents pushed onto free but
unavailable tiles are destroyed.
</pre>
</div>
</content>
</entry>
<entry>
<title>add Revenger</title>
<updated>2022-02-15T13:51:00+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-02-15T13:51:00+00:00</published>
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</entry>
<entry>
<title>use the more intuitive German word Kaufpreis instead of Kaufkosten</title>
<updated>2022-02-15T13:37:50+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-02-15T13:24:56+00:00</published>
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</entry>
<entry>
<title>fix invariant that a cards file name is its english name</title>
<updated>2022-01-03T12:53:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-01-03T12:51:48+00:00</published>
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</entry>
<entry>
<title>remove old wrongly named thief latex</title>
<updated>2022-01-02T11:57:33+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2022-01-02T11:47:12+00:00</published>
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