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<title>muhqs-game/latex/colors.tex, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>introduce new boss type</title>
<updated>2025-04-04T12:44:18+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-03T23:27:05+00:00</published>
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</entry>
<entry>
<title>intermeddiate tyrant commit</title>
<updated>2021-12-09T09:13:42+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-12-06T16:43:44+00:00</published>
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</entry>
<entry>
<title>add tokens to tikzcards and add recruiting action to recruiter</title>
<updated>2020-10-18T12:32:13+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-10-08T08:59:28+00:00</published>
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Tokens have a unique background color and are marked as TOKEN on the card.
The latex commands to generate cards now takes the card title as argument.
Card names or TOKEN is printed on the left type strip to make cards
easier recognizable when hold in hands.
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Tokens have a unique background color and are marked as TOKEN on the card.
The latex commands to generate cards now takes the card title as argument.
Card names or TOKEN is printed on the left type strip to make cards
easier recognizable when hold in hands.
</pre>
</div>
</content>
</entry>
<entry>
<title>color the play/upkeep cost in gray</title>
<updated>2020-10-18T12:28:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-09-16T10:24:34+00:00</published>
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<entry>
<title>add Makefile, tikzcard template and generated base, equipment, and magic cards</title>
<updated>2020-09-15T13:47:42+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-09-15T13:47:42+00:00</published>
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