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<title>muhqs-game/latex/libs.tex, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>use pdflatex and precompiled card headers</title>
<updated>2025-04-10T17:39:46+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-10T17:39:46+00:00</published>
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<content type='text'>
This speeds up the compile time for the pdfs dramatically.
</content>
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<pre>
This speeds up the compile time for the pdfs dramatically.
</pre>
</div>
</content>
</entry>
<entry>
<title>[weapon_enthusiast] improve wording</title>
<updated>2021-11-20T15:43:49+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-11-20T15:43:49+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[tikzcards] shrink to large left strip text and reformat latex</title>
<updated>2021-10-07T12:40:29+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-10-07T12:38:26+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>rework how cards are defined and generated</title>
<updated>2021-02-28T16:01:38+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-02-28T16:01:38+00:00</published>
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<content type='text'>
Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.

The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
</pre>
</div>
</content>
</entry>
<entry>
<title>remove german babel package and unused symbol packages</title>
<updated>2021-01-11T21:34:35+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-01-11T21:34:35+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>use fontawesome5 instead of fontawesome</title>
<updated>2020-10-18T12:29:16+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-09-18T11:43:27+00:00</published>
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</entry>
<entry>
<title>improve how card content is drawn</title>
<updated>2020-10-18T12:28:12+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-09-16T12:35:21+00:00</published>
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<id>9394103e42aec8d8348ad0c19e70c0fd635d3e3c</id>
<content type='text'>
* Card content is always bottom aligned at \contentBottom
* Only use one node instead of two to draw \splitcontent
* Draw content background relative to the content size
* Remove now obsolete \contentsplit variants
</content>
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<pre>
* Card content is always bottom aligned at \contentBottom
* Only use one node instead of two to draw \splitcontent
* Draw content background relative to the content size
* Remove now obsolete \contentsplit variants
</pre>
</div>
</content>
</entry>
<entry>
<title>add Makefile, tikzcard template and generated base, equipment, and magic cards</title>
<updated>2020-09-15T13:47:42+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2020-09-15T13:47:42+00:00</published>
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