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<title>muhqs-game/latex/sets/en/base.tex, branch draftsim</title>
<subtitle>game material for muhq's game</subtitle>
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<entry>
<title>fix invariant that a cards file name is its english name</title>
<updated>2022-01-03T12:53:25+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2022-01-03T12:51:48+00:00</published>
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<entry>
<title>[latex] use relative paths in set files</title>
<updated>2021-06-03T09:54:14+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2021-06-03T09:54:14+00:00</published>
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<entry>
<title>build sets again</title>
<updated>2021-03-28T10:11:57+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-03-28T10:07:51+00:00</published>
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Sets are generated from all tex card files in the Makefile.
Sets tex now uses \includestandalone instead of input.

The Makefiles language support is simplified. It now has a default language
variable which propagates to all other relevant variables so we have to only
pass one make argument to change the build language.
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<pre>
Sets are generated from all tex card files in the Makefile.
Sets tex now uses \includestandalone instead of input.

The Makefiles language support is simplified. It now has a default language
variable which propagates to all other relevant variables so we have to only
pass one make argument to change the build language.
</pre>
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</entry>
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