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<title>muhqs-game/maps/the-kraken.yml, branch rwc-player-ctrl</title>
<subtitle>game material for muhq's game</subtitle>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/'/>
<entry>
<title>update the map definitions</title>
<updated>2025-09-04T16:10:35+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-09-04T13:21:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=14c25a26bc8cd188620f5dcfd1b498d3fae1bff4'/>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>specify the win condition of the coop maps</title>
<updated>2025-08-20T13:57:15+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2025-04-29T15:20:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=66857efd199a2e61f53e9fed9b765b29db4864b2'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>maps: add kraken start deck</title>
<updated>2023-01-25T20:12:51+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fischer@muhq.space</email>
</author>
<published>2023-01-25T20:12:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=53deef5232481cbdad8fed060949b4c08196301f'/>
<id>53deef5232481cbdad8fed060949b4c08196301f</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>convert map definition to YAML</title>
<updated>2021-02-28T16:47:41+00:00</updated>
<author>
<name>Florian Fischer</name>
<email>florian.fl.fischer@fau.de</email>
</author>
<published>2021-02-28T16:47:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.muhq.space/muhqs-game/commit/?id=6a7dbc5473b36c61ebbfca1eb86e8061083a91ab'/>
<id>6a7dbc5473b36c61ebbfca1eb86e8061083a91ab</id>
<content type='text'>
We don't use our own map definition syntax which was not documented and fragile.
YAML is more common and is easier to parse.
</content>
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<pre>
We don't use our own map definition syntax which was not documented and fragile.
YAML is more common and is easier to parse.
</pre>
</div>
</content>
</entry>
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