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authorFlorian Fischer <florian.fischer@muhq.space>2025-07-22 11:11:07 -0400
committerFlorian Fischer <florian.fischer@muhq.space>2025-07-22 12:54:28 -0400
commit219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba (patch)
tree21ac389602ff6f8bcc86d5d60ffdd73e382698bc
parent7f4ba6774db54e8bb427024dca05c7c16efa7039 (diff)
downloadmuhqs-game-219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba.tar.gz
muhqs-game-219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba.zip
add doc string
-rw-r--r--go/game/permanent.go1
1 files changed, 1 insertions, 0 deletions
diff --git a/go/game/permanent.go b/go/game/permanent.go
index 19d65bb6..1bb1a408 100644
--- a/go/game/permanent.go
+++ b/go/game/permanent.go
@@ -15,6 +15,7 @@ type Permanent interface {
Card() *Card
Tile() *Tile
SetTile(*Tile)
+ // Damage returnes the marked damage on the permanent.
Damage() int
ContainingPerm() Permanent
Pile() []Permanent