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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-07-22 11:11:07 -0400 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-07-22 12:54:28 -0400 |
| commit | 219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba (patch) | |
| tree | 21ac389602ff6f8bcc86d5d60ffdd73e382698bc | |
| parent | 7f4ba6774db54e8bb427024dca05c7c16efa7039 (diff) | |
| download | muhqs-game-219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba.tar.gz muhqs-game-219dcd7d84a9f3d0f53cdd4a48f87a52e8bb68ba.zip | |
add doc string
| -rw-r--r-- | go/game/permanent.go | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/go/game/permanent.go b/go/game/permanent.go index 19d65bb6..1bb1a408 100644 --- a/go/game/permanent.go +++ b/go/game/permanent.go @@ -15,6 +15,7 @@ type Permanent interface { Card() *Card Tile() *Tile SetTile(*Tile) + // Damage returnes the marked damage on the permanent. Damage() int ContainingPerm() Permanent Pile() []Permanent |
