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authorFlorian Fischer <florian.fischer@muhq.space>2024-03-25 16:56:48 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2024-03-26 09:54:54 +0100
commit3161a187b9957cc9959d2275679556899f776887 (patch)
treee71d3d6625de3bed828a702de8008306cbb92805
parent71db1ecffd3091eaa3f63feadaf230dce9d0fba4 (diff)
downloadmuhqs-game-3161a187b9957cc9959d2275679556899f776887.tar.gz
muhqs-game-3161a187b9957cc9959d2275679556899f776887.zip
switch explosives buy and play costs
-rw-r--r--data/cards/exp1/explosives.yml4
-rw-r--r--latex/cards/de/exp1/explosives.tex4
-rw-r--r--latex/cards/en/exp1/explosives.tex4
3 files changed, 6 insertions, 6 deletions
diff --git a/data/cards/exp1/explosives.yml b/data/cards/exp1/explosives.yml
index d724cac3..7b73310f 100644
--- a/data/cards/exp1/explosives.yml
+++ b/data/cards/exp1/explosives.yml
@@ -2,8 +2,8 @@ name:
en: Explosives
de: Sprengstoff
type: artifact
-play: 3
-buy: 2X
+buy: 3
+play: 2X
effect:
en:
- Solid 2.
diff --git a/latex/cards/de/exp1/explosives.tex b/latex/cards/de/exp1/explosives.tex
index 8a81b2df..56b30265 100644
--- a/latex/cards/de/exp1/explosives.tex
+++ b/latex/cards/de/exp1/explosives.tex
@@ -5,9 +5,9 @@
\begin{document}
\begin{tikzpicture}
\cardtypeArtifact{Sprengstoff}
-\cardbuycost{2X}
+\cardbuycost{3}
\cardcontent{Solide 2.Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2~Schaden zu und neutraliziere alle Gebäude Felder in Range~1}
-\cardplaycost{3}
+\cardplaycost{2X}
\cardmodule{exp1}
\cardborder
\end{tikzpicture}
diff --git a/latex/cards/en/exp1/explosives.tex b/latex/cards/en/exp1/explosives.tex
index 25afdbea..fa157992 100644
--- a/latex/cards/en/exp1/explosives.tex
+++ b/latex/cards/en/exp1/explosives.tex
@@ -5,9 +5,9 @@
\begin{document}
\begin{tikzpicture}
\cardtypeArtifact{Explosives}
-\cardbuycost{2X}
+\cardbuycost{3}
\cardcontent{Solid 2.Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in Range~1}
-\cardplaycost{3}
+\cardplaycost{2X}
\cardmodule{exp1}
\cardborder
\end{tikzpicture}