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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-26 10:58:48 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:52 +0100 |
| commit | f13980b77714cfae5541ae1257a8f76156516c64 (patch) | |
| tree | 6ed2f4b91d3bfdc5a63937bb738370d1c3f2135b | |
| parent | b77b52ccb7e4f246698b84dbaba1d852f78e3ccb (diff) | |
| download | muhqs-game-f13980b77714cfae5541ae1257a8f76156516c64.tar.gz muhqs-game-f13980b77714cfae5541ae1257a8f76156516c64.zip | |
reset an action's targets after broadcasting its resolution
| -rw-r--r-- | go/game/stack.go | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/go/game/stack.go b/go/game/stack.go index 60f041b3..5d71eae3 100644 --- a/go/game/stack.go +++ b/go/game/stack.go @@ -33,14 +33,16 @@ func (s *Stack) pop() { err := s.gameState.ValidateAction(a) if err == nil { a.resolve(s.gameState) - // Some action may be reused like full actions of permanents. - // Reset their target selection to allow possible reuse. - if t := a.Targets(); t != nil { - t.ClearSelections() - } } + log.Println("Resolved", a, err) s.gameState.broadcastNotification(newResolvedActionNotification(a, err)) + + // Some action may be reused like full actions of permanents. + // Reset their target selection to allow possible reuse. + if t := a.Targets(); err == nil && t != nil { + t.ClearSelections() + } } func (s *Stack) resolve() { |
