diff options
| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-27 18:03:28 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-27 18:03:28 +0100 |
| commit | 4345d4198869c47783e416dae5e9f98052d4965d (patch) | |
| tree | 7b052499c4afd1a9ed941a25b2e9f7d7cc962dd4 | |
| parent | 795939a2cf91100b05a81cd597fdb1d47ff76270 (diff) | |
| download | muhqs-game-4345d4198869c47783e416dae5e9f98052d4965d.tar.gz muhqs-game-4345d4198869c47783e416dae5e9f98052d4965d.zip | |
add german version of cards
Translatable properties now have the language as subkey (currently en, de).
generate_card.py takes an optional argument to select the language.
The latex/Makefile has two new targets de and en each building all
cards under latex/cards/<lang> and latex/build/<lang>
269 files changed, 1837 insertions, 317 deletions
diff --git a/data/cards/base/advisor.yml b/data/cards/base/advisor.yml index b22f6781..f6b04589 100644 --- a/data/cards/base/advisor.yml +++ b/data/cards/base/advisor.yml @@ -1,7 +1,11 @@ type: unit -name: Advisor +name: + en: Advisor + de: Berater health: 1 -movement: 2 +movement: 2 buy: 10 -upkeep: 2 -full_action: Draw 1 card. You may exile 1 card from your hand +upkeep: 2 +full_action: + en: Draw 1 card. You may exile 1 card from your hand + de: Ziehe 1 Karte. Exiliere bis zu einer Karte von deiner Hand diff --git a/data/cards/base/archer.yml b/data/cards/base/archer.yml index eb7553c5..f0c261a4 100644 --- a/data/cards/base/archer.yml +++ b/data/cards/base/archer.yml @@ -1,5 +1,7 @@ type: unit -name: Archer +name: + en: Archer + en: Bogenschütze attack: 1 Range 2 health: 2 movement: 2 diff --git a/data/cards/base/cavalry.yml b/data/cards/base/cavalry.yml index 574026e3..0dd3ed42 100644 --- a/data/cards/base/cavalry.yml +++ b/data/cards/base/cavalry.yml @@ -1,5 +1,7 @@ type: unit -name: Cavalry +name: + en: Cavalry + de: Kavallerie attack: 2 health: 1 movement: 3 diff --git a/data/cards/base/cavalry_archer.yml b/data/cards/base/cavalry_archer.yml index f5da0265..98bc4030 100644 --- a/data/cards/base/cavalry_archer.yml +++ b/data/cards/base/cavalry_archer.yml @@ -1,5 +1,7 @@ type: unit -name: Cavalry Archer +name: + en: Cavalry Archer + de: Berittener Bogenschütze attack: 1 Range 2 health: 1 movement: 3 diff --git a/data/cards/base/fighter.yml b/data/cards/base/fighter.yml index 113f69ff..7ef3ce05 100644 --- a/data/cards/base/fighter.yml +++ b/data/cards/base/fighter.yml @@ -1,8 +1,12 @@ type: unit -name: Fighter +name: + en: Fighter + de: Kämpfer attack: 1 health: 2 movement: 2 buy: 7 upkeep: 1 -effect: One additional attack action +effect: + en: One additional attack action + de: Eine zusätzliche Anggrifs-Aktion diff --git a/data/cards/base/great_sword.yml b/data/cards/base/great_sword.yml index 40542ed2..4ceb7e1b 100644 --- a/data/cards/base/great_sword.yml +++ b/data/cards/base/great_sword.yml @@ -1,6 +1,10 @@ type: equipment -name: Great Sword +name: + en: Greatsword + de: Großschwert buy: 10 play: 4 durability: 3 -effect: Equipped unit gains +2 Melee Damage +effect: + en: Equipped unit gains +2 Melee + de: Ausgerüstete Unit hat +2 Nahkampf diff --git a/data/cards/base/knight.yml b/data/cards/base/knight.yml index f8d7bdd1..798bcd8b 100644 --- a/data/cards/base/knight.yml +++ b/data/cards/base/knight.yml @@ -1,8 +1,12 @@ type: unit -name: Knight +name: + en: Knight + de: Ritter attack: 2 health: 2 movement: 2 buy: 7 upkeep: 2 -effect: + 1 Armor +effect: + en: + 1 Armor + de: + 1 Rüstung diff --git a/data/cards/base/misinformation.yml b/data/cards/base/misinformation.yml index 08e22fe3..7a36c6c3 100644 --- a/data/cards/base/misinformation.yml +++ b/data/cards/base/misinformation.yml @@ -1,5 +1,9 @@ type: spell -name: Misinformation +name: + en: Misinformation + de: Fehlinformation token: true -effect: Exile this card +effect: + en: Exile this card + de: Exiliere diese Karte play: 5 diff --git a/data/cards/base/missionary.yml b/data/cards/base/missionary.yml index a805ae4b..ccb41ba4 100644 --- a/data/cards/base/missionary.yml +++ b/data/cards/base/missionary.yml @@ -1,7 +1,11 @@ type: unit -name: Missionary +name: + en: Missionary + de: Missionar health: 1 movement: 2 buy: 10 upkeep: 2 -full_action: Put two faith marks on target Unit. If there are more faith marks than the units buying cost you control that unit +full_action: + en: Put two faith marks on target Unit. If there are more faith marks than the units buying cost you control that unit + de: Lege zwei Glaubens-Marken auf eine Ziel-Unit. Du kontrollierst die Unit falls mehr Glaubens-Marken auf ihr liegen als ihre Kauf-Kosten diff --git a/data/cards/base/palisade.yml b/data/cards/base/palisade.yml index de0d8c2c..bb19737e 100644 --- a/data/cards/base/palisade.yml +++ b/data/cards/base/palisade.yml @@ -2,4 +2,6 @@ type: artifact name: Palisade buy: 7 play: 3 -effect: Solid 6 +effect: + en: Solid 6 + de: Solide 6 diff --git a/data/cards/base/pikeman.yml b/data/cards/base/pikeman.yml index 766a8ff4..11bbb2e2 100644 --- a/data/cards/base/pikeman.yml +++ b/data/cards/base/pikeman.yml @@ -1,8 +1,12 @@ type: unit -name: Pikeman +name: + en: Pikeman + de: Pikenier attack: 1 health: 2 movement: 1 buy: 5 upkeep: 1 -effect: Range 2 against Units with Movement >= 3 +effect: + en: Attack Range 2 against Units with Movement >= 3 + de: Angriffs-Range 2 gegen Units mit Bewegung >= 3 diff --git a/data/cards/base/pioneer.yml b/data/cards/base/pioneer.yml index 3e1315a1..80f765c0 100644 --- a/data/cards/base/pioneer.yml +++ b/data/cards/base/pioneer.yml @@ -1,7 +1,11 @@ type: unit -name: Pioneer +name: + en: Pioneer + de: Pionier health: 5 movement: 2 buy: 7 upkeep: 1 -full_action: Neutralize adjacent tile or Artifact +full_action: + en: Neutralize one Tile or destroy Artifact in Range 1 + de: Neutralisiere ein Feld oder zerstoere ein Artifact in Range 1 diff --git a/data/cards/base/recruit.yml b/data/cards/base/recruit.yml index 99ab85fa..48a00014 100644 --- a/data/cards/base/recruit.yml +++ b/data/cards/base/recruit.yml @@ -1,5 +1,7 @@ type: unit -name: Recruit +name: + en: Recruit + de: Rekrut token: true attack: 1 health: 1 diff --git a/data/cards/base/recruiter.yml b/data/cards/base/recruiter.yml index 3dc62fbb..89e1d4c6 100644 --- a/data/cards/base/recruiter.yml +++ b/data/cards/base/recruiter.yml @@ -1,9 +1,15 @@ type: unit -name: Recruiter +name: + en: Recruiter + de: Anwerber attack: 1 health: 2 movement: 2 buy: 10 upkeep: 1 -effect: Allow Units to be played in Range 1 -full_action: Create Recruit token on adjacent tile +effect: + en: Units can be played in Range 1 + de: Units können in Range 1 ausgespielt werden +full_action: + en: Create Recruit token on adjacent tile + de: Erzeuge einen Rekrut Token auf einem angrenzenden Feld diff --git a/data/cards/base/shield.yml b/data/cards/base/shield.yml index 3ca09d6b..dbd5fc92 100644 --- a/data/cards/base/shield.yml +++ b/data/cards/base/shield.yml @@ -1,6 +1,10 @@ type: equipment -name: Shield +name: + en: Shield + de: Schild buy: 5 play: 1 durability: 3 -effect: Equipped unit gains +1 Health +effect: + en: Equipped unit gains +1 Health + de: Die ausgerüstete Unit hat +1 Leben diff --git a/data/cards/base/sword.yml b/data/cards/base/sword.yml index b5875ec7..417c8433 100644 --- a/data/cards/base/sword.yml +++ b/data/cards/base/sword.yml @@ -1,6 +1,10 @@ type: equipment -name: Sword +name: + en: Sword + de: Schwert buy: 5 play: 2 durability: 3 -effect: Equipped unit gains +1 Melee Damage +effect: + en: Equipped Unit gains +1 Melee + de: Die ausgerüstete Unit hat +1 Nahkampf diff --git a/data/cards/base/tax_collector.yml b/data/cards/base/tax_collector.yml index 47e46c27..b03d38ba 100644 --- a/data/cards/base/tax_collector.yml +++ b/data/cards/base/tax_collector.yml @@ -1,7 +1,11 @@ type: unit -name: Tax Collector +name: + en: Tax Collector + de: Steuer Eintreiber health: 1 movement: 2 buy: 5 upkeep: 1 -full_action: Get 2 additional Ressource +full_action: + en: Get 2 Resource + de: Erhalte 2 Ressource diff --git a/data/cards/base/tower_shield.yml b/data/cards/base/tower_shield.yml index d5d31ffa..4bb2498c 100644 --- a/data/cards/base/tower_shield.yml +++ b/data/cards/base/tower_shield.yml @@ -1,6 +1,10 @@ type: equipment -name: Tower Shield +name: + en: Tower Shield + de: Turmschild buy: 7 play: 2 durability: 3 -effect: Equipped unit has +2 Health +effect: + en: Equipped Unit has +2 Health + de: Die ausgerüstete Unit hat +2 Leben diff --git a/data/cards/base/wormtongue.yml b/data/cards/base/wormtongue.yml index 255549b6..d11b109c 100644 --- a/data/cards/base/wormtongue.yml +++ b/data/cards/base/wormtongue.yml @@ -1,8 +1,14 @@ type: unit -name: Wormtongue +name: + en: Wormtongue + de: Schlangenzunge health: 1 movement: 2 buy: 10 upkeep: 2 -full_action: "Pay 3: Add a Misinformation token to an opponents pile" -latex_full_action: "\\faRedo, 3: Add a Misinformation token to an opponents pile" +full_action: + en: "Pay 3: Add a Misinformation token to an opponents pile" + de: "Zahle 3: Fuege einen Fehlinformation Token zum Ablagestapel eines Gegners hinzu" +latex_full_action: + en: "\\faRedo, 3: Add a Misinformation token to an opponents pile" + de: "\\faRedo, 3: Füge einen Fehlinformation Token zum Ablagestapel eines Gegners hinzu" diff --git a/data/cards/equipments/armor.yml b/data/cards/equipments/armor.yml index c7ebb3c2..58bc4230 100644 --- a/data/cards/equipments/armor.yml +++ b/data/cards/equipments/armor.yml @@ -1,6 +1,10 @@ -name: Armor +name: + en: Armor + de: Rüstung type: equipment buy: 7 play: 2 durability: 3 -effect: Equipped unit gains + 1 Armor +effect: + en: Equipped unit has + 1 Armor + de: Die ausgerüstete Unit hat + 1 Rüstung diff --git a/data/cards/equipments/banner.yml b/data/cards/equipments/banner.yml index 57a6c976..f0b43897 100644 --- a/data/cards/equipments/banner.yml +++ b/data/cards/equipments/banner.yml @@ -2,4 +2,6 @@ name: Banner type: artifact play: 7 buy: 2 -effect: Units you control in range 1 gain +1 attack damage and +1 movement +effect: + en: Units you control in range 1 gain +1 attack and +1 movement + de: Units die du kontrollierst in Range 1 haben +1 Angriff und +1 Bewegung diff --git a/data/cards/equipments/cloak.yml b/data/cards/equipments/cloak.yml index df3f605f..945db675 100644 --- a/data/cards/equipments/cloak.yml +++ b/data/cards/equipments/cloak.yml @@ -1,6 +1,10 @@ -name: Cloak +name: + en: Cloak + de: Umhang type: equipment play: 7 buy: 3 durability: 2 -effect: Equipped unit gains shroud (can't be targeted) +effect: + en: Equipped unit has shroud (can't be targeted) + de: Die ausgerüstete Unit ist verschleiert (kann kein Ziel sein) diff --git a/data/cards/equipments/gear.yml b/data/cards/equipments/gear.yml index e344779b..b131b240 100644 --- a/data/cards/equipments/gear.yml +++ b/data/cards/equipments/gear.yml @@ -1,6 +1,10 @@ -name: Gear +name: + en: Gear + de: Ausrüsung type: equipment play: 3 buy: 2 durability: 3 -effect: Equipped unit gain +1 movement +effect: + en: Equipped unit has +1 movement + de: Die ausgerüstete Unit hatt +1 Bewegung diff --git a/data/cards/equipments/mace.yml b/data/cards/equipments/mace.yml index 1d52190e..c768097f 100644 --- a/data/cards/equipments/mace.yml +++ b/data/cards/equipments/mace.yml @@ -1,6 +1,10 @@ -name: Mace +name: + en: Mace + de: Streitkolben type: equipment play: 6 buy: 2 durability: 3 -effect: Equipped unit afflicts Paralysis when dealing damage in melee combat +effect: + en: Equipped unit afflicts Paralysis when dealing damage in melee combat + de: Die ausgerüstete Unit verursacht Paralyse wenn sie im Nahkampf Schaden zufügt diff --git a/data/cards/equipments/plate_armor.yml b/data/cards/equipments/plate_armor.yml index df37de72..06854cc0 100644 --- a/data/cards/equipments/plate_armor.yml +++ b/data/cards/equipments/plate_armor.yml @@ -1,6 +1,10 @@ -name: Plate Armor +name: + en: Plate Armor + de: Plattentüstung type: equipment buy: 8 play: 3 durability: 1 -effect: Equipped unit has +2 Armor and -2 Movement +effect: + en: Equipped unit has +2 Armor and -2 Movement + de: Die ausgerüstete Unit hat +2 Rüstung und -2 Bewegung diff --git a/data/cards/equipments/poisoned_dagger.yml b/data/cards/equipments/poisoned_dagger.yml index 9a62242f..c459dcb5 100644 --- a/data/cards/equipments/poisoned_dagger.yml +++ b/data/cards/equipments/poisoned_dagger.yml @@ -1,6 +1,10 @@ -name: Poisoned Dagger +name: + en: Poisoned Dagger + de: Giftiger Dolch type: equipment play: 7 buy: 3 durability: 2 -effect: Equipped unit deals damage as poison marks in melee combat +effect: + en: Equipped unit deals damage as poison marks in melee combat + de: Die ausgerüstete Unit fügt Gift Marken statt Schaden im Nahkampf zu diff --git a/data/cards/equipments/reclaim!.yml b/data/cards/equipments/reclaim!.yml index d264c7ad..e581a42f 100644 --- a/data/cards/equipments/reclaim!.yml +++ b/data/cards/equipments/reclaim!.yml @@ -1,5 +1,9 @@ -name: Reclaim! +name: + en: Reclaim! + de: Zurückverlangen! type: spell buy: 5 play: X -effect: Teleport target Artifact you own with Playcost X to a free spawn tile of yours. +effect: + en: Teleport target Artifact you own with Playcost X to one of your spawn tiles. + de: Teleportiere ein Ziel-Artifakt, dass dir gehört, mit Spielkosten X auf eins deiner Startfelder. diff --git a/data/cards/equipments/relic.yml b/data/cards/equipments/relic.yml index 8adfa12a..7c46c30b 100644 --- a/data/cards/equipments/relic.yml +++ b/data/cards/equipments/relic.yml @@ -1,5 +1,9 @@ -name: Relic +name: + en: Relic + de: Reliquie type: artifact play: 7 buy: 3 -effect: In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. +effect: + en: In your upkeep all player controlling the most units in range 1 gain 1 resource. + de: Zu Beginn deines Upkeeps erhalten alle Spieler mit den meisten Units in Range 1 eine Ressource. diff --git a/data/cards/equipments/shatter!.yml b/data/cards/equipments/shatter!.yml index 90e7f570..f303a466 100644 --- a/data/cards/equipments/shatter!.yml +++ b/data/cards/equipments/shatter!.yml @@ -1,5 +1,9 @@ -name: Shatter! +name: + en: Shatter! + de: Zertrümmern! type: spell buy: 5 play: X -effect: Destroy target artifact with buy = X +effect: + en: Destroy target artifact with buy = X + de: Zerstöre ein Ziel-Artefakt mit Kaufkosten X diff --git a/data/cards/equipments/smith.yml b/data/cards/equipments/smith.yml index 3af78c05..926d17f6 100644 --- a/data/cards/equipments/smith.yml +++ b/data/cards/equipments/smith.yml @@ -1,9 +1,16 @@ -name: Smith +name: + en: Smith + de: Schmied type: unit buy: 10 upkeep: 2 health: 1 movement: 2 -full_action: "Pay X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1" -latex_full_action: "\\faRedo, X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1" +full_action: + en: "Pay X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1" + de: "Zahle X: Erzeuge einen Token in Range 1 als Kopie eines Artifakts mit Kaufkosten X in Range 1 auf einem benachbarten Feld" + +latex_full_action: + en: "\\faRedo, X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1" + de: "\\faRedo, X: Erzeuge einen Token in Range 1 als Kopie eines Artifakts mit Kaufkosten X in Range 1" diff --git a/data/cards/equipments/spear.yml b/data/cards/equipments/spear.yml index 592c47a2..f6b243c7 100644 --- a/data/cards/equipments/spear.yml +++ b/data/cards/equipments/spear.yml @@ -1,6 +1,10 @@ -name: Spear +name: + en: Spear + de: Speer type: equipment play: 7 buy: 2 durability: 3 -effect: Equipped unit gains +1 Attack and Range 2 against unit with Movement >= 3 +effect: + en: Equipped unit has +1 Attack and Range 2 against units with Movement >= 3 + de: Die ausgerüstete Unit hat +1 Angriff und Range 2 gegen Units mit Bewegung >= 3 diff --git a/data/cards/exp1/backup!.yml b/data/cards/exp1/backup!.yml index a7a279e4..aed2af92 100644 --- a/data/cards/exp1/backup!.yml +++ b/data/cards/exp1/backup!.yml @@ -1,5 +1,9 @@ -name: Backup! +name: + en: Backup! + de: Unterstützung! type: spell buy: 7 play: 5 -effect: Create two Recruit tokens next to an allied Unit +effect: + en: Create two Recruit tokens in Range 1 of an allied Unit + de: Erzeuge zwei Rekrut Tokens in Range 1 einer verbündeten Unit diff --git a/data/cards/exp1/berserker.yml b/data/cards/exp1/berserker.yml index 97a7cb24..ea254201 100644 --- a/data/cards/exp1/berserker.yml +++ b/data/cards/exp1/berserker.yml @@ -4,4 +4,6 @@ health: 2 movement: 2 buy: 7 upkeep: 1 -effect: "Discard one card: Berserker has +1 attack this turn" +effect: + en: "Discard one card: +1 melee this turn" + de: "Wirf eine Karte ab: +1 Nahkampf diesen Zug" diff --git a/data/cards/exp1/macabre_clown.yml b/data/cards/exp1/macabre_clown.yml index d81d0159..25622744 100644 --- a/data/cards/exp1/macabre_clown.yml +++ b/data/cards/exp1/macabre_clown.yml @@ -1,7 +1,11 @@ type: unit -name: Macabre Clown +name: + en: Macabre Clown + de: Grausiger Clown health: 1 movement: 2 buy: 7 upkeep: 1 -full_action: "Destroy Macabre Clown: Put a panic mark on all Units in Range 1" +full_action: + en: "Destroy Macabre Clown: Put a panic mark on all Units in Range 1" + de: "Zerstöre Grausiger Clown: Lege eine Panik Marke auf alle Units in Range 1" diff --git a/data/cards/exp1/ramm.yml b/data/cards/exp1/ramm.yml index 7b01d536..98f52ba8 100644 --- a/data/cards/exp1/ramm.yml +++ b/data/cards/exp1/ramm.yml @@ -1,8 +1,14 @@ type: unit -name: Ramm +name: + en: Ramm + de: Ramme health: 3 movement: 1 buy: 7 upkeep: 1 -effect: Crew 3 -full_action: Neutralize one tile or destroy one artifact in Range 1 +effect: + en: Crew 3 + de: Bemannen 3 +full_action: + en: Neutralize one tile or destroy one artifact in Range 1 + de: Neutraliziere ein Feld oder zerstöre ein Artifakt in Range 1 diff --git a/data/cards/exp1/recycle!.yml b/data/cards/exp1/recycle!.yml index ff885645..3f22e348 100644 --- a/data/cards/exp1/recycle!.yml +++ b/data/cards/exp1/recycle!.yml @@ -2,4 +2,6 @@ name: Recycle! type: spell buy: 5 play: 2 -effect: Return two cards from your discard pile to your hand +effect: + en: Return two cards from your discard pile to your hand + de: Nimm zwei Karten aus deinem Ablagestapel auf die Hand diff --git a/data/cards/exp1/reformer.yml b/data/cards/exp1/reformer.yml index b72d045f..bb4cc8cc 100644 --- a/data/cards/exp1/reformer.yml +++ b/data/cards/exp1/reformer.yml @@ -1,7 +1,11 @@ type: unit -name: Reformer +name: + en: Reformer + de: Reformator health: 1 movement: 2 buy: 7 upkeep: 1 -full_action: Whenever you discard cards this turn draw that many card +full_action: + en: Whenever you discard cards this turn draw that many card + de: Immer wenn du diesen Zug Karten abwirfst ziehe so viele Karten diff --git a/data/cards/exp1/renew!.yml b/data/cards/exp1/renew!.yml index a0b9307a..c8de3abd 100644 --- a/data/cards/exp1/renew!.yml +++ b/data/cards/exp1/renew!.yml @@ -1,5 +1,9 @@ -name: Renew! +name: + en: Renew! + de: Erneuere! type: spell buy: 5 play: 3 -effect: Shuffle your discard pile into your deck +effect: + en: Shuffle your discard pile into your deck + de: Mische deinen Ablagestapel in dein Deck diff --git a/data/cards/exp1/stasis_orb.yml b/data/cards/exp1/stasis_orb.yml index 94e60326..76174bc2 100644 --- a/data/cards/exp1/stasis_orb.yml +++ b/data/cards/exp1/stasis_orb.yml @@ -1,5 +1,9 @@ type: artifact -name: Stasis Orb +name: + en: Stasis Orb + de: Stasis Kugel buy: 7 play: 5 -effect: Solid 1. Players can not draw more than two cards each turn +effect: + en: Solid 1. Players can not draw more than two cards each turn + de: Solide 1. Spieler können nicht mehr als zwei Karten pro Zug ziehen diff --git a/data/cards/exp1/taunter.yml b/data/cards/exp1/taunter.yml index 82a4df9d..5a4df24c 100644 --- a/data/cards/exp1/taunter.yml +++ b/data/cards/exp1/taunter.yml @@ -1,7 +1,11 @@ type: unit -name: Taunter +name: + en: Taunter + de: Provocateur health: 1 movement: 2 buy: 7 upkeep: 1 -full_action: Put a rage mark on one Unit in Range 3 +full_action: + en: Put a rage mark on one Unit in Range 3 + de: Lege eine Wut Marke auf ein Ziel-Unit in Range 3 diff --git a/data/cards/exp1/unmark!.yml b/data/cards/exp1/unmark!.yml index ac949c62..90ca63d7 100644 --- a/data/cards/exp1/unmark!.yml +++ b/data/cards/exp1/unmark!.yml @@ -1,5 +1,9 @@ -name: Unmark! +name: + en: Unmark! + de: Markierung Aufheben! type: spell buy: 7 play: 3 -effect: Remove each mark from target unit. Deal X damage to that Unit equal to the number of marks removed +effect: + en: Remove each mark from target unit. Deal X damage to that Unit equal to the number of marks removed + de: Entferne alle marker von einer Ziel-Unit. Füge ihr Schaden in Höhe der entfernten Marken zu. diff --git a/data/cards/exp1/ward!.yml b/data/cards/exp1/ward!.yml index d36f2d26..a471a915 100644 --- a/data/cards/exp1/ward!.yml +++ b/data/cards/exp1/ward!.yml @@ -1,5 +1,9 @@ -name: Ward! +name: + en: Ward! + de: Bewahre! type: spell buy: 7 play: 3 -effect: Put a ward mark on target unit without a ward marker +effect: + en: Put a ward mark on target unit + de: Lege eine Schutz Marke auf eine Ziel-Unit diff --git a/data/cards/kraken/angry_squid.yml b/data/cards/kraken/angry_squid.yml index 0cd1b64e..f579d0bc 100644 --- a/data/cards/kraken/angry_squid.yml +++ b/data/cards/kraken/angry_squid.yml @@ -1,4 +1,6 @@ -name: Angry Squid +name: + en: Angry Squid + de: Wütender Tintenfisch type: unit ai: Aggressive attack: 1 Range 2 diff --git a/data/cards/kraken/chachalot.yml b/data/cards/kraken/chachalot.yml index f6143fca..8a3a9990 100644 --- a/data/cards/kraken/chachalot.yml +++ b/data/cards/kraken/chachalot.yml @@ -1,4 +1,6 @@ -name: Chachalot +name: + en: Chachalot + de: Pottwal type: unit ai: Wandering 5 attack: 2 @@ -6,4 +8,6 @@ health: 2 movement: 2 swimming buy: 7 upkeep: 2 -effect: + 1 Armor +effect: + en: + 1 Armor + de: + 1 Rüstung diff --git a/data/cards/kraken/clownfish.yml b/data/cards/kraken/clownfish.yml index aefec78a..6a6ffb3a 100644 --- a/data/cards/kraken/clownfish.yml +++ b/data/cards/kraken/clownfish.yml @@ -1,8 +1,12 @@ -name: Clownfish +name: + en: Clownfish + de: Clownfisch type: unit ai: Shy health: 1 movement: 2 swimming buy: 7 upkeep: 1 -full_action: Get 4 additional Ressource +full_action: + en: Gain 4 resource + de: Erhalte 4 Ressource diff --git a/data/cards/kraken/deja_vu.yml b/data/cards/kraken/deja_vu.yml index 41c19b18..a959af48 100644 --- a/data/cards/kraken/deja_vu.yml +++ b/data/cards/kraken/deja_vu.yml @@ -1,4 +1,7 @@ -name: Deja Vu +name: + en: Deja Vu! type: spell buy: 5 -effect: Reset all players Ressource to the starting amount +effect: + en: Reset all players Ressource to the starting amount + de: Setze die Ressourcen aller Spieler auf ihren Startwert diff --git a/data/cards/kraken/devour_the_poor.yml b/data/cards/kraken/devour_the_poor.yml index 0290a987..897fdf27 100644 --- a/data/cards/kraken/devour_the_poor.yml +++ b/data/cards/kraken/devour_the_poor.yml @@ -1,4 +1,8 @@ -name: Devour The Poor +name: + en: Devour The Poor! + de: Verschlinge Die Armen! type: spell buy: 7 -effect: Destroy all enemy units with buy cost < 7 +effect: + en: Destroy all enemy units with buy cost < 7 + de: Zerstore alle gegnerischen Units mit Kaufkosten < 7 diff --git a/data/cards/kraken/dolphin.yml b/data/cards/kraken/dolphin.yml index ee0e5f76..23a8be20 100644 --- a/data/cards/kraken/dolphin.yml +++ b/data/cards/kraken/dolphin.yml @@ -1,10 +1,20 @@ -name: Dolphin +name: + en: Dolphin + de: Dolphin type: unit ai: Supportive health: 2 movement: 2 buy: 5 upkeep: 1 -latex_full_action: "Give random allied Unit in Range 1 a random buff this Turn. \\\\ \\textit{\\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All together)}" -full_action: Give random allied Unit in Range 1 a random buff this Turn. (+1 Attack, +1 Armor, +2 Movement, +1 Action, +2 Pierce, All together) -effect: Dolphin can be played next to a random allied Unit +latex_full_action: + en: "Give random allied Unit in Range 1 a random buff until your next turn. \\\\ \\textit{\\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All~together)}" + de: "Gib einer verbündeten Unit in Range 1 einen zufälligen Bonus bis zu deinem nächsten Zug. \\\\ \\textit{\\small (+1~Angriff, +1~Rüstung, +2~Bewegung, +1~Aktion, +2~Durchdringen, Alles~zusammen)}" + +full_action: + en: Give random allied Unit in Range 1 a random buff until your next turn. (+1 Attack, +1 Armor, +2 Movement, +1 Action, +2 Pierce, All together) + de: Gib einer verbündeten Unit in Range 1 einen zufälligen Bonus bis zu deinem nachsten Zug. (+1 Angriff, +1 Rüstung, +2 Bewegung, +1 Aktion, +2 Durchdringen, Alles zusammen) + +effect: + en: Dolphin is played next to a random allied Unit + de: Dolphin wird neben einer zufälligen verbündeten Unit gespielt diff --git a/data/cards/kraken/drowned_sailor.yml b/data/cards/kraken/drowned_sailor.yml index 24d61350..77af23dd 100644 --- a/data/cards/kraken/drowned_sailor.yml +++ b/data/cards/kraken/drowned_sailor.yml @@ -1,5 +1,9 @@ -name: Drowned Sailor +name: + en: Drowned Sailor + de: Ertrunkener Matrose type: unit token: true attack: 1 -effect: A crewed unit gets +1 movement while swimming. If Drowned Sailor is droped destroy it +effect: + en: A crewed unit gets +1 movement while swimming. If Drowned Sailor is droped destroy it + de: Eine bemannte Unit hat +1 Bewegung solange sie schwimmt. Zerstoere Ertrunkener Matrose falls er fallen gelassen wird diff --git a/data/cards/kraken/flying_dutchmen.yml b/data/cards/kraken/flying_dutchmen.yml index 9f0b5764..4f94f422 100644 --- a/data/cards/kraken/flying_dutchmen.yml +++ b/data/cards/kraken/flying_dutchmen.yml @@ -1,4 +1,6 @@ -name: Flying Dutchmen +name: + en: Flying Dutchmen + de: Fliegender Holländer type: unit ai: Aggressive attack: 0 @@ -6,4 +8,6 @@ health: 3 movement: 1 swimming buy: 7 upkeep: 2 -effect: Crew 6. Whenever a enemy unit dies create a Drowned Sailor token and place it on Flying Dutchmen. If Flying Dutchmen is not crewed it's Ai is Wandering +effect: + en: Crew 6. Whenever a enemy unit dies create a Drowned Sailor token and place it on Flying Dutchmen. If Flying Dutchmen is not crewed it's Ai is Wandering 0 + de: Bemannen 6. Wenn eine gegnerische Unit zerstört wird erzeuge einen Ertrunkenen Matrosen Token auf dem Fliegenden Holländer. Solange der Fliegende Holländer nicht bemannt ist hat er eine Wandelnde 0 KI diff --git a/data/cards/kraken/frost_pylon.yml b/data/cards/kraken/frost_pylon.yml index 17d8ca33..0b497d04 100644 --- a/data/cards/kraken/frost_pylon.yml +++ b/data/cards/kraken/frost_pylon.yml @@ -1,5 +1,12 @@ -name: Frost Pylon +name: + en: Frost Pylon + de: Frost Pylon type: artifact buy: 5 -effect: "Enemy units in Range 1 can't activate abilities except \"full action: put a crack mark on Frost Pylon\". If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit" -latex_effect: "Enemy units in Range 1 can't activate abilities except: \\enquote{~\\faRedo: put a crack mark on Frost Pylon}. \\\\ \\vspace{0.3cm} If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit" +effect: + en: "Enemy units in Range 1 can't activate abilities except \"full action: put a crack mark on Frost Pylon\". If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit" + de: "Generische Units in Range 1 können keine Aktionen durchführen außer \"volle Aktion: lege eine Riss Marke auf Frost Pylon\". Zerstoere Frost Pylon wenn mindestens drei Riss Marken auf ihm liegen. Frost Pylon wird neben einer zufälligen gegnerischen Unit gespielt" + +latex_effect: + en: "Enemy units in Range 1 can't activate abilities except: \\enquote{~\\faRedo: put a crack mark on Frost Pylon}. \\\\ \\vspace{0.3cm} If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit" + de: "Generische Units in Range 1 können keine Aktionen durchführen außer \\enquote{~\\faRedo: lege eine Riss Marke auf Frost Pylon}. \\\\ \\vspace{0.3cm} Zerstoere Frost Pylon wenn mindestens drei Riss Marken auf ihm liegen. Frost Pylon wird neben einer zufälligen gegnerischen Unit gespielt" diff --git a/data/cards/kraken/gigantic_hail.yml b/data/cards/kraken/gigantic_hail.yml index 13134e3f..d94eafe2 100644 --- a/data/cards/kraken/gigantic_hail.yml +++ b/data/cards/kraken/gigantic_hail.yml @@ -1,4 +1,8 @@ -name: Gigantic Hail +name: + en: Gigantic Hail + en: Gigantischer Hagel type: spell buy: 3 -effect: Place three Ice Berg tokens on random empty tiles +effect: + en: Place three Ice Berg tokens on random empty tiles + en: Plaziere drei Eisberg Token auf zufälligen freien Feldern diff --git a/data/cards/kraken/ice_berg.yml b/data/cards/kraken/ice_berg.yml index 02f9e53e..28fda4d2 100644 --- a/data/cards/kraken/ice_berg.yml +++ b/data/cards/kraken/ice_berg.yml @@ -1,4 +1,8 @@ -name: Ice Berg +name: + en: Ice Berg + de: Eisberg type: artifact token: true -effect: Solid 3 +effect: + en: Solid 3 + de: Solide 3 diff --git a/data/cards/kraken/sailfish.yml b/data/cards/kraken/sailfish.yml index 222546ee..478d272f 100644 --- a/data/cards/kraken/sailfish.yml +++ b/data/cards/kraken/sailfish.yml @@ -1,4 +1,6 @@ -name: Sailfish +name: + en: Sailfish + de: Schwertfish type: unit ai: Aggressive attack: 1 diff --git a/data/cards/kraken/sold_out.yml b/data/cards/kraken/sold_out.yml index c76c1de8..0b01326a 100644 --- a/data/cards/kraken/sold_out.yml +++ b/data/cards/kraken/sold_out.yml @@ -1,4 +1,8 @@ -name: Sold Out +name: + en: Sold Out! + de: Ausverkauft! type: spell buy: 10 -effect: Neutralize a random Store tile and exile all its cards +effect: + en: Neutralize a random Store tile and exile all its cards + de: Neutralisiere ein zufälliges Store Feild und exiliere alle dessen Karten diff --git a/data/cards/kraken/suprise.yml b/data/cards/kraken/suprise.yml index 27ae5552..384759aa 100644 --- a/data/cards/kraken/suprise.yml +++ b/data/cards/kraken/suprise.yml @@ -1,4 +1,8 @@ -name: Suprise +name: + en: Suprise! + de: Überraschung! type: spell buy: 1 -effect: Place the next Unit played this turn next to a random enemy Unit +effect: + en: Place the next Unit played this turn next to a random enemy Unit + de: Spiele die nächste Unit diesen Zug neben einer zufälligen gegnerischen Unit diff --git a/data/cards/kraken/tentacle_slap.yml b/data/cards/kraken/tentacle_slap.yml index 73f78599..e241937f 100644 --- a/data/cards/kraken/tentacle_slap.yml +++ b/data/cards/kraken/tentacle_slap.yml @@ -1,4 +1,8 @@ -name: Tentacle Slap +name: + en: Tentacle Slap + de: Tentakel Ohrfeige type: spell buy: 3 -effect: Each player discards their hand. Gain X. Where X is 5 minus the number of cards discarded that way. X can not be negative +effect: + en: Each player discards their hand. Gain X. Where X is 5 minus the number of cards discarded that way. X can not be negative + de: Jeder Spieler wirft alle Karten auf seiner Hand ab. Erhalte X Ressource. Wobei X 5 weniger die Zahl der abgeworfenen Karten ist. X kann nicht negativ sein diff --git a/data/cards/kraken/the_kraken.yml b/data/cards/kraken/the_kraken.yml index ea747ad3..7502f1cb 100644 --- a/data/cards/kraken/the_kraken.yml +++ b/data/cards/kraken/the_kraken.yml @@ -1,4 +1,6 @@ -name: The Kraken +name: + en: The Kraken + die: Die Krake type: unit health: 5 attack: 2 Range 1; 1 Range 2 diff --git a/data/cards/kraken/tides_change.yml b/data/cards/kraken/tides_change.yml index 24c163b5..cd323d60 100644 --- a/data/cards/kraken/tides_change.yml +++ b/data/cards/kraken/tides_change.yml @@ -1,4 +1,8 @@ -name: Tides Change +name: + en: Tides Change! + en: Gezeitenwechsel! type: spell buy: 5 -effect: Redistribute all store cards +effect: + en: Redistribute all store cards + de: Verteile die noch verfügbaren Karten aller Stores neu diff --git a/data/cards/kraken/unholy_cannonball.yml b/data/cards/kraken/unholy_cannonball.yml index 1ddf10ca..30d8f630 100644 --- a/data/cards/kraken/unholy_cannonball.yml +++ b/data/cards/kraken/unholy_cannonball.yml @@ -1,6 +1,11 @@ -name: Unholy Cannonball +name: + en: Unholy Cannonball + de: Unheilige Arschbombe type: spell buy: 5 -effect: If no enemy Units are in Range 2 of The Kraken gain 5 ressource and draw a card. Otherwise put a panik mark on all enemy Units in Range 2 of The Kraken +effect: + en: If no enemy Units are in Range 2 of The Kraken gain 5 resource. Otherwise put a panik mark on all enemy Units in Range 2 of The Kraken + de: Falls keine gegnerische Unit in Range 2 der Krake ist erhalte 5 Ressource. Anderenfalls verursache Panik bei allen gegnerischen Units in Range 2 -latex_effect: If no enemy Units are in Range~2 of The Kraken gain 5~ressource and draw a card. \\ \vspace{0.3cm} Otherwise put a panik mark on all enemy Units in Range~2 of The Kraken +latex_effect: + en: If no enemy Units are in Range~2 of The Kraken gain 5~resource. \\ \vspace{0.3cm} Otherwise put a panik mark on all enemy Units in Range~2 of The Kraken diff --git a/data/cards/magic/action!.yml b/data/cards/magic/action!.yml index 940e4553..c6c40132 100644 --- a/data/cards/magic/action!.yml +++ b/data/cards/magic/action!.yml @@ -1,5 +1,9 @@ -name: Action! +name: + en: Action! + de: Handeln! type: spell buy: 5 play: 2 -effect: Move or attack with one unit +effect: + en: Move or attack with target unit + de: Bewege oder Kämpfe mit einer Ziel-Unit diff --git a/data/cards/magic/appear!.yml b/data/cards/magic/appear!.yml index 4a23d982..d055093e 100644 --- a/data/cards/magic/appear!.yml +++ b/data/cards/magic/appear!.yml @@ -1,5 +1,9 @@ -name: Appear! +name: + en: Appear! + de: Auftauchen! type: spell buy: 7 play: 3X -effect: Play one unit costing X on any free tile +effect: + en: Play one unit costing X on any free tile + de: Spiele eine Unit mit Kaufkosten X auf ein beliebiges Feld diff --git a/data/cards/magic/attack!.yml b/data/cards/magic/attack!.yml index 044bb1f9..dfb7aabd 100644 --- a/data/cards/magic/attack!.yml +++ b/data/cards/magic/attack!.yml @@ -1,5 +1,9 @@ -name: Attack! +name: + en: Attack! + de: Angriff! type: spell buy: 5 play: 2 -effect: Distribute 2 times "+1 Attack this turn" on up to two units +effect: + en: Distribute twice "+1 Attack this turn" on up to two target units + de: Verteile zweimal "+1 Angriff diesen Zug" auf bis zu zwei Ziel-Units diff --git a/data/cards/magic/catalyst.yml b/data/cards/magic/catalyst.yml index 7a038280..4f61664f 100644 --- a/data/cards/magic/catalyst.yml +++ b/data/cards/magic/catalyst.yml @@ -1,5 +1,9 @@ -name: catalyst +name: + en: Catalyst + de: Katalysator type: artifact buy: 3 play: 5 -effect: Spells any player controlling the most units in range 1 playes cost one less resource +effect: + en: Spells any player controlling the most units in range 1 playes cost one less resource + de: Zauber die ein Spieler mit den meisten Units in Range 1 spielt kosten eine Ressource weniger diff --git a/data/cards/magic/clone!.yml b/data/cards/magic/clone!.yml index f5da8f1f..46cce586 100644 --- a/data/cards/magic/clone!.yml +++ b/data/cards/magic/clone!.yml @@ -1,5 +1,9 @@ -name: Clone! +name: + en: Clone! + de: Klone! type: spell buy: 7 play: 3 -effect: Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original +effect: + en: Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original + de: Kopiere die nächste gespielte Karte. Du kannst neue Ziele wählen. Falls du eine Permament Karte kopierst erzeuge einen Token als Kopie dieser Karte in Range 1 des Orginals diff --git a/data/cards/magic/defense!.yml b/data/cards/magic/defense!.yml index 38fae437..c5485118 100644 --- a/data/cards/magic/defense!.yml +++ b/data/cards/magic/defense!.yml @@ -1,5 +1,9 @@ -name: Defense! +name: + en: Defense! + de: Verteidigung! type: spell buy: 5 play: 3 -effect: Two units gain +1 Armor until end of turn +effect: + en: Two units have +1 Armor this turn + de: Zwei Units haben +1 Rüstung diesen Zug diff --git a/data/cards/magic/die!.yml b/data/cards/magic/die!.yml index f8b13155..c1ccf3d5 100644 --- a/data/cards/magic/die!.yml +++ b/data/cards/magic/die!.yml @@ -1,5 +1,9 @@ -name: Die! +name: + en: Die! + de: Stirb! type: spell buy: 10 play: 6 -effect: Destroy target Unit +effect: + en: Destroy target Unit + de: Zerstöre eine Ziel-Unit diff --git a/data/cards/magic/heal!.yml b/data/cards/magic/heal!.yml index a0880c59..3eed0783 100644 --- a/data/cards/magic/heal!.yml +++ b/data/cards/magic/heal!.yml @@ -1,5 +1,9 @@ -name: Heal! +name: + en: Heal! + de: Heilung! type: spell buy: 5 play: 2 -effect: Target unit gains 1 Health or remove all Poison marks from it +effect: + en: Remove one damage or all poison marks from target unit + de: Entferne einen Schaden oder alle Gift Marken von einer Ziel-Unit diff --git a/data/cards/magic/isolate!.yml b/data/cards/magic/isolate!.yml index 6c969c2c..ebc36db7 100644 --- a/data/cards/magic/isolate!.yml +++ b/data/cards/magic/isolate!.yml @@ -1,5 +1,9 @@ -name: Isolate! +name: + en: Isolate! + en: Isolieren! type: spell buy: 5 play: 2 -effect: Target unit can not receive or deal damage this turn +effect: + en: Target unit has shroud and can not receive or deal damage this turn + en: Eine Ziel-Unit ist diesen Zug verhuellt und kann weder Schaden erleiden noch zufuegen diff --git a/data/cards/magic/mine!.yml b/data/cards/magic/mine!.yml index 17571785..d57f99e5 100644 --- a/data/cards/magic/mine!.yml +++ b/data/cards/magic/mine!.yml @@ -1,5 +1,9 @@ -name: Mine! +name: + en: Mine! + en: Meins! type: spell buy: 5 play: 2 -effect: Steal 2 resource from opponent +effect: + en: Steal 2 resource from opponent + de: Stehle 2 Ressource von einem Gegner diff --git a/data/cards/magic/more!.yml b/data/cards/magic/more!.yml index d2bcfbe8..47b8f370 100644 --- a/data/cards/magic/more!.yml +++ b/data/cards/magic/more!.yml @@ -1,5 +1,9 @@ -name: More! +name: + en: More! + de: Mehr! type: spell buy: 5 play: 2 -effect: Draw two cards +effect: + en: Draw two cards + de: Ziehe zwei Karten diff --git a/data/cards/magic/no!.yml b/data/cards/magic/no!.yml index f5485b70..f376d354 100644 --- a/data/cards/magic/no!.yml +++ b/data/cards/magic/no!.yml @@ -1,5 +1,9 @@ -name: No! +name: + en: No! + de: Nein! type: spell buy: 5 play: 2 -effect: Counter target spell +effect: + en: Counter one spell + en: Neutraliziere einen Zauberspruch diff --git a/data/cards/magic/pierce!.yml b/data/cards/magic/pierce!.yml index 8dfd4628..85646e7a 100644 --- a/data/cards/magic/pierce!.yml +++ b/data/cards/magic/pierce!.yml @@ -1,5 +1,9 @@ -name: Pierce! +name: + en: Pierce! + de: Durchdringen! type: spell buy: 5 play: 1X -effect: Ignore X Armor of target unit this turn +effect: + en: Ignore X Armor of target unit this turn + de: Ignoriere X Rüstung von einer Ziel-Unit diesen Zug diff --git a/data/cards/magic/ritual!.yml b/data/cards/magic/ritual!.yml index e317faab..93a5bbda 100644 --- a/data/cards/magic/ritual!.yml +++ b/data/cards/magic/ritual!.yml @@ -1,5 +1,8 @@ -name: Ritual! +name: + en: Ritual! type: spell buy: 7 play: 1 -effect: Gain 3 Ressource +effect: + en: Gain 3 Resource + de: Erhalte 3 Ressource diff --git a/data/cards/magic/rush!.yml b/data/cards/magic/rush!.yml index 84439b30..a2d52aed 100644 --- a/data/cards/magic/rush!.yml +++ b/data/cards/magic/rush!.yml @@ -1,5 +1,9 @@ -name: Rush! +name: + en: Rush! + de: Eile! type: spell buy: 5 play: 2 -effect: Distribute 2 times "+ 2 Movement this turn" on up to two units +effect: + en: Distribute twice "+ 2 Movement this turn" on up to two units + en: Verteile zweimal "+ 2 Bewegung diesen Zug" auf bis zu zwei Units diff --git a/data/cards/magic/select!.yml b/data/cards/magic/select!.yml index 154f840a..99fcd193 100644 --- a/data/cards/magic/select!.yml +++ b/data/cards/magic/select!.yml @@ -1,5 +1,9 @@ -name: Select! +name: + en: Select! + de: Selektieren! type: spell buy: 7 play: 1 -effect: Draw 1. You may exile a card from your hand +effect: + en: Draw 1. You may exile a card from your hand + de: Ziehe eine Karte. Exiliere bis zu einer Karte von deiner Hand diff --git a/data/cards/magic/shroud!.yml b/data/cards/magic/shroud!.yml index 1a1309fa..fcc15942 100644 --- a/data/cards/magic/shroud!.yml +++ b/data/cards/magic/shroud!.yml @@ -1,5 +1,9 @@ -name: Shroud! +name: + en: Shroud! + de: Verhuelle! type: spell buy: 5 play: 2 -effect: Target unit can not be targeted this turn +effect: + en: Target unit has shroud this turn + de: Eine Ziel-Unit ist diesen Zug verhuellt diff --git a/data/cards/magic/stumble!.yml b/data/cards/magic/stumble!.yml index b384854a..6edee711 100644 --- a/data/cards/magic/stumble!.yml +++ b/data/cards/magic/stumble!.yml @@ -1,5 +1,9 @@ -name: Stumble! +name: + en: Stumble! + de: Stolpern! type: spell buy: 5 play: 2 -effect: Target unit can not move or attack this turn +effect: + en: Target unit can not move or attack this turn + de: Eine Ziel-Unit kann diesen Zug weder sich bewegen noch angreifen diff --git a/data/cards/magic/switch!.yml b/data/cards/magic/switch!.yml index a93f29f1..e86119ce 100644 --- a/data/cards/magic/switch!.yml +++ b/data/cards/magic/switch!.yml @@ -1,5 +1,9 @@ -name: Switch! +name: + en: Switch! + de: Tausch! type: spell buy: 5 play: 2 -effect: Switch the positions of two permanents you control +effect: + en: Switch the positions of two permanents you control + de: Tausche die Position zweier Permanents die du kontrollierst diff --git a/data/cards/magic/transmute!.yml b/data/cards/magic/transmute!.yml index 6686b091..dc17f704 100644 --- a/data/cards/magic/transmute!.yml +++ b/data/cards/magic/transmute!.yml @@ -1,5 +1,9 @@ -name: Transmute! +name: + en: Transmute! + de: Umwandlung! type: spell buy: 5 play: 5 -effect: Put one card from your store into your hand. Exile this card +effect: + en: Put one card from your store into your hand. Exile Transmute! + de: Nimm eine Karte aus deinem Store auf die Hand. Exiliere Umwandlung! diff --git a/data/cards/misc/farmer.yml b/data/cards/misc/farmer.yml index 18c0a372..4f35eb37 100644 --- a/data/cards/misc/farmer.yml +++ b/data/cards/misc/farmer.yml @@ -1,4 +1,6 @@ -name: Farmer +name: + en: Farmer + de: Bauer type: unit attack: 1 health: 1 diff --git a/data/cards/misc/king.yml b/data/cards/misc/king.yml index a4e7632e..e9f9d931 100644 --- a/data/cards/misc/king.yml +++ b/data/cards/misc/king.yml @@ -1,7 +1,14 @@ -name: King +name: + en: King + de: König token: true type: unit -effect: "5 Resource: +shroud until end of turn. \\ Protection from Die!" +effect: + en: "5: + shroud this turn. Protection from Die!" + en: "5: + verhült diesen Zug. Schutz vor Stirb!" +latex_effect: + en: "5: +~shroud this turn. \\ Protection from Die!" + en: "5: +~verhüllt diesen Zug. \\ Schutz from Stirb!" upkeep: 0 attack: 1 health: 5 diff --git a/data/cards/misc/stick_of_victory.yml b/data/cards/misc/stick_of_victory.yml index 629b4b42..15e92be3 100644 --- a/data/cards/misc/stick_of_victory.yml +++ b/data/cards/misc/stick_of_victory.yml @@ -1,5 +1,11 @@ -name: Stick of Victory +name: + en: Stick of Victory + de: Stecken des Sieges type: equipment token: true -durability: infinite -effect: The controller of the equipped unit increases its victory count by 1 in their upkeep +durability: + en: infinite + de: unendlich +effect: + en: Whenever the equipped unit is activated its controller gains one victory point + de: Immer wenn die ausgerüstete Unit aktiviert wird erhält ihr Beherscher einen Siegespunkt
\ No newline at end of file diff --git a/data/cards/nautics/barge.yml b/data/cards/nautics/barge.yml index 20e26015..e94ae033 100644 --- a/data/cards/nautics/barge.yml +++ b/data/cards/nautics/barge.yml @@ -1,7 +1,13 @@ -name: Barge +name: + en: Barge + de: Barke type: unit health: 3 -movement: 3 swimming +movement: + en: 3 swimming + de: 3 schwimmend buy: 5 upkeep: 1 -effect: Crew 6 +effect: + en: Crew 6 + de: Bemannen 6 diff --git a/data/cards/nautics/captain.yml b/data/cards/nautics/captain.yml index fbab764f..93663365 100644 --- a/data/cards/nautics/captain.yml +++ b/data/cards/nautics/captain.yml @@ -1,8 +1,12 @@ -name: Captain +name: + en: Captain + de: Kapitän type: unit health: 1 movement: 1 attack: 1 buy: 7 upkeep: 2 -effect: Other units in the same pile have no upkeep cost +effect: + en: Other units in the same pile have no upkeep cost + de: Andere Units im selben Stapel haben keine Unterhalts-Kosten diff --git a/data/cards/nautics/fish_trap.yml b/data/cards/nautics/fish_trap.yml index 2db07920..0c6c676c 100644 --- a/data/cards/nautics/fish_trap.yml +++ b/data/cards/nautics/fish_trap.yml @@ -1,5 +1,11 @@ -name: Fish Trap +name: + en: Fish Trap + de: Reuse type: artifact token: true -effect: "Adjacent Fisher have \"full action: Gain 2 Resource\"" -latex_effect: "Adjacent Fisher have \\\\ \\enquote{~\\faRedo: Gain 2 Resource}" +effect: + en: "Adjacent Fisher have \"full action: Gain 2 Resource\"" + de: "Angrenzende Fischer haben \"Volle-Aktion: Erhalte 2 Ressource\"" +latex_effect: + en: "Adjacent Fisher have \\\\ \\enquote{~\\faRedo: Gain 2 Resource}" + de: "Angrenzende Fischer haben \\\\ \\enquote{~\\faRedo: Erhalte 2 Ressource}" diff --git a/data/cards/nautics/fisher.yml b/data/cards/nautics/fisher.yml index 9708fc67..7ea0a002 100644 --- a/data/cards/nautics/fisher.yml +++ b/data/cards/nautics/fisher.yml @@ -1,8 +1,16 @@ -name: Fisher +name: + en: Fisher + de: Fischer type: unit health: 2 -movement: 2 swimming +movement: + en: 2 swimming + de: 2 schwimmend buy: 5 upkeep: 1 -effect: Crew 2 -full_action: Create fish trap token on adjacent water tile +effect: + en: Crew 2 + de: Bemannen 2 +full_action: + en: Create fish trap token on adjacent water tile + de: Plaziere einen Reuse Token auf einem angrenzenden Wasser Feld diff --git a/data/cards/nautics/galley.yml b/data/cards/nautics/galley.yml index 48979083..7d60ef36 100644 --- a/data/cards/nautics/galley.yml +++ b/data/cards/nautics/galley.yml @@ -1,8 +1,14 @@ -name: Galley +name: + en: Galley + de: Galeere type: unit health: 4 -attack: 1 range 2 -movement: 2 swimming +attack: 1 Range 2 +movement: + en: 2 swimming + de: 2 schwimmend buy: 7 upkeep: 2 -effect: Crew 3 +effect: + en: Crew 3 + de: Bemannen 3 diff --git a/data/cards/nautics/sailor.yml b/data/cards/nautics/sailor.yml index 96c95b03..63dfc8ba 100644 --- a/data/cards/nautics/sailor.yml +++ b/data/cards/nautics/sailor.yml @@ -1,7 +1,11 @@ -name: Sailor +name: + en: Sailor + de: Matrose type: unit health: 1 movement: 1 attack: 1 upkeep: 1 -effect: A crewed unit gets +1 movement while swimming +effect: + en: A crewed unit gets +1 movement while swimming + de: Eine bemannte schwimmende Unit hat +1 Bewegung diff --git a/latex/Makefile b/latex/Makefile index 68ada1dd..cef69dcc 100644 --- a/latex/Makefile +++ b/latex/Makefile @@ -1,5 +1,3 @@ -.PHONY: all clean clean-all cards-tex cards-pdf cards-png - .DEFAULT_GOAL = all PDFLATEX = lualatex @@ -20,13 +18,16 @@ LATEX_ROOT := $(MAKEFILE_DIR) GAME_ROOT := $(MAKEFILE_DIR)/../ DATA_ROOT := $(GAME_ROOT)/data CARDS_YML_DIR := $(DATA_ROOT)/cards -CARDS_TEX_DIR := $(LATEX_ROOT)/cards -BUILDDIR := $(LATEX_ROOT)/build + +CARDS_TEX_DIR ?= $(LATEX_ROOT)/cards + +BUILDDIR ?= $(LATEX_ROOT)/build ASSETS_PATH := $(GAME_ROOT)/assets PDFLATEX_ENV := TEXINPUTS=".:$(ASSETS_PATH):" GENERATE_CARD := $(GAME_ROOT)scripts/generate_card.py +GENERATE_CARD_FLAGS ?= SETS := $(shell find $(CARDS_YML_DIR) -mindepth 1 -type d -printf "%f\n") SETS_SOURCEDIRS := $(foreach set, $(SETS), $(addprefix $(CARDS_YML_DIR)/, $(set))) @@ -55,10 +56,10 @@ $(1)/%.pdf: %.tex $(COMMON_TEX_FILES) $(MAKEFILE_LIST) endef define generateTexRules -$(1)/%.tex: %.yml +$(1)/%.tex: %.yml $(GENERATE_CARD) @echo building $$@ @if test \( ! \( -d $$(@D) \) \) ;then mkdir -p $$(@D);fi - $(VERBOSE)$(GENERATE_CARD) --latex-root $(LATEX_ROOT) $$< + $(VERBOSE)$(GENERATE_CARD) $(GENERATE_CARD_FLAGS) $$< > $$@ endef # Generate tex rules @@ -67,7 +68,18 @@ $(foreach texdir, $(SETS_TEXDIRS), $(eval $(call generateTexRules, $(texdir)))) # Generate pdf rules $(foreach pdfdir, $(SETS_BUILDDIRS), $(eval $(call generatePdfRules, $(pdfdir)))) -all: cards-tex cards-pdf cards-png +.PHONY: all de en +all: de en +de: + @echo "building german cards" + $(MAKE) cards-all CARDS_TEX_DIR=$(CARDS_TEX_DIR)/de BUILDDIR=$(BUILDDIR)/de GENERATE_CARD_FLAGS="--language=de" + +en: + @echo "building englisch cards" + $(MAKE) cards-all CARDS_TEX_DIR=$(CARDS_TEX_DIR)/en BUILDDIR=$(BUILDDIR)/en GENERATE_CARD_FLAGS="--language=en" + +.PHONY: cards-all cards-tex cards-pdf cards-png +cards-all: cards-tex cards-pdf cards-png cards-tex: $(CARDS_TEX) cards-pdf: $(CARDS_PDF) cards-png: $(CARDS_PNG) @@ -82,6 +94,8 @@ $(BUILDDIR)/cards.pdf: $(CARDS_PDF) $(MAKEFILE_LIST) @if test \( ! \( -d $(@D) \) \) ;then mkdir -p $(@D);fi $(VERBOSE)$(PDFTOPPM) $(PDFTOPPM_FLAGS) $< $* +.PHONY: clean clean-all + clean: rm -rf $(BUILDDIR) diff --git a/latex/cards/de/base/advisor.tex b/latex/cards/de/base/advisor.tex new file mode 100644 index 00000000..54b39e37 --- /dev/null +++ b/latex/cards/de/base/advisor.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Berater} +\cardbuycost{10} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Ziehe 1 Karte. Exiliere bis zu einer Karte von deiner Hand} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/archer.tex b/latex/cards/de/base/archer.tex new file mode 100644 index 00000000..3637a38f --- /dev/null +++ b/latex/cards/de/base/archer.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Bogenschütze} +\cardbuycost{5} +\cardcontent{Leben: 2\\Bewegung: 2\\Angriff: 1 Range 2} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/cavalry.tex b/latex/cards/de/base/cavalry.tex new file mode 100644 index 00000000..d3727c99 --- /dev/null +++ b/latex/cards/de/base/cavalry.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Kavallerie} +\cardbuycost{5} +\cardcontent{Leben: 1\\Bewegung: 3\\Angriff: 2} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/cavalry_archer.tex b/latex/cards/de/base/cavalry_archer.tex new file mode 100644 index 00000000..3b6ffad7 --- /dev/null +++ b/latex/cards/de/base/cavalry_archer.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Berittener Bogenschütze} +\cardbuycost{10} +\cardcontent{Leben: 1\\Bewegung: 3\\Angriff: 1 Range 2} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/fighter.tex b/latex/cards/de/base/fighter.tex new file mode 100644 index 00000000..b2800806 --- /dev/null +++ b/latex/cards/de/base/fighter.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Kämpfer} +\cardbuycost{7} +\cardsplitcontent{Leben: 2\\Bewegung: 2\\Angriff: 1}{Eine zusätzliche Anggrifs-Aktion} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/base/great_sword.tex b/latex/cards/de/base/great_sword.tex index a791203e..bcc55b7d 100644 --- a/latex/cards/base/great_sword.tex +++ b/latex/cards/de/base/great_sword.tex @@ -3,9 +3,9 @@ \begin{document} \begin{tikzpicture} -\cardtypeEquipment{Great Sword} +\cardtypeEquipment{Großschwert} \cardbuycost{10} -\cardsplitcontent{Durability: 3}{Equipped unit gains +2 Melee Damage} +\cardsplitcontent{Durability: 3}{Ausgerüstete Unit hat +2 Nahkampf} \cardplaycost{4} \cardmodule{base} \cardborder diff --git a/latex/cards/de/base/knight.tex b/latex/cards/de/base/knight.tex new file mode 100644 index 00000000..44ed5697 --- /dev/null +++ b/latex/cards/de/base/knight.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Ritter} +\cardbuycost{7} +\cardsplitcontent{Leben: 2\\Bewegung: 2\\Angriff: 2}{+ 1 Rüstung} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/misinformation.tex b/latex/cards/de/base/misinformation.tex new file mode 100644 index 00000000..84070c8b --- /dev/null +++ b/latex/cards/de/base/misinformation.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpellToken{Fehlinformation} +\cardcontent{Exiliere diese Karte} +\cardplaycost{5} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/missionary.tex b/latex/cards/de/base/missionary.tex new file mode 100644 index 00000000..ecf0c104 --- /dev/null +++ b/latex/cards/de/base/missionary.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Missionar} +\cardbuycost{10} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Lege zwei Glaubens-Marken auf eine Ziel-Unit. Du kontrollierst die Unit falls mehr Glaubens-Marken auf ihr liegen als ihre Kauf-Kosten} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/palisade.tex b/latex/cards/de/base/palisade.tex new file mode 100644 index 00000000..b86b75ce --- /dev/null +++ b/latex/cards/de/base/palisade.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Palisade} +\cardbuycost{7} +\cardcontent{Solide 6} +\cardplaycost{3} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/pikeman.tex b/latex/cards/de/base/pikeman.tex new file mode 100644 index 00000000..b3fd8cd6 --- /dev/null +++ b/latex/cards/de/base/pikeman.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Pikenier} +\cardbuycost{5} +\cardsplitcontent{Leben: 2\\Bewegung: 1\\Angriff: 1}{Angriffs-Range 2 gegen Units mit Bewegung >= 3} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/pioneer.tex b/latex/cards/de/base/pioneer.tex new file mode 100644 index 00000000..ab2989ea --- /dev/null +++ b/latex/cards/de/base/pioneer.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Pionier} +\cardbuycost{7} +\cardsplitcontent{Leben: 5\\Bewegung: 2}{\faRedo: Neutralisiere ein Feld oder zerstoere ein Artifact in Range 1} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/recruit.tex b/latex/cards/de/base/recruit.tex new file mode 100644 index 00000000..b9d07b5c --- /dev/null +++ b/latex/cards/de/base/recruit.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnitToken{Rekrut} +\cardcontent{Leben: 1\\Bewegung: 1\\Angriff: 1} +\cardplaycost{0}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/recruiter.tex b/latex/cards/de/base/recruiter.tex new file mode 100644 index 00000000..78b033bb --- /dev/null +++ b/latex/cards/de/base/recruiter.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Anwerber} +\cardbuycost{10} +\cardsplitcontent{Leben: 2\\Bewegung: 2\\Angriff: 1}{Units können in Range 1 ausgespielt werden\\ \vspace{0.2cm} \faRedo: Erzeuge einen Rekrut Token auf einem angrenzenden Feld} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/shield.tex b/latex/cards/de/base/shield.tex new file mode 100644 index 00000000..f0b4d5c8 --- /dev/null +++ b/latex/cards/de/base/shield.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Schild} +\cardbuycost{5} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat +1 Leben} +\cardplaycost{1} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/sword.tex b/latex/cards/de/base/sword.tex new file mode 100644 index 00000000..b024ba3c --- /dev/null +++ b/latex/cards/de/base/sword.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Schwert} +\cardbuycost{5} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat +1 Nahkampf} +\cardplaycost{2} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/tax_collector.tex b/latex/cards/de/base/tax_collector.tex new file mode 100644 index 00000000..69730c17 --- /dev/null +++ b/latex/cards/de/base/tax_collector.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Steuer Eintreiber} +\cardbuycost{5} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Erhalte 2 Ressource} +\cardplaycost{1}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/tower_shield.tex b/latex/cards/de/base/tower_shield.tex new file mode 100644 index 00000000..4ffa82c6 --- /dev/null +++ b/latex/cards/de/base/tower_shield.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Turmschild} +\cardbuycost{7} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat +2 Leben} +\cardplaycost{2} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/base/wormtongue.tex b/latex/cards/de/base/wormtongue.tex new file mode 100644 index 00000000..1ae8ebb3 --- /dev/null +++ b/latex/cards/de/base/wormtongue.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Schlangenzunge} +\cardbuycost{10} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, 3: Füge einen Fehlinformation Token zum Ablagestapel eines Gegners hinzu} +\cardplaycost{2}\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/armor.tex b/latex/cards/de/equipments/armor.tex new file mode 100644 index 00000000..6e554759 --- /dev/null +++ b/latex/cards/de/equipments/armor.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Rüstung} +\cardbuycost{7} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat + 1 Rüstung} +\cardplaycost{2} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/banner.tex b/latex/cards/de/equipments/banner.tex new file mode 100644 index 00000000..fe6c6791 --- /dev/null +++ b/latex/cards/de/equipments/banner.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Banner} +\cardbuycost{2} +\cardcontent{Units die du kontrollierst in Range 1 haben +1 Angriff und +1 Bewegung} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/cloak.tex b/latex/cards/de/equipments/cloak.tex new file mode 100644 index 00000000..a015218e --- /dev/null +++ b/latex/cards/de/equipments/cloak.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Umhang} +\cardbuycost{3} +\cardsplitcontent{Durability: 2}{Die ausgerüstete Unit ist verschleiert (kann kein Ziel sein)} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/gear.tex b/latex/cards/de/equipments/gear.tex new file mode 100644 index 00000000..b823cf92 --- /dev/null +++ b/latex/cards/de/equipments/gear.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Ausrüsung} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hatt +1 Bewegung} +\cardplaycost{3} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/mace.tex b/latex/cards/de/equipments/mace.tex new file mode 100644 index 00000000..cf667ec2 --- /dev/null +++ b/latex/cards/de/equipments/mace.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Streitkolben} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit verursacht Paralyse wenn sie im Nahkampf Schaden zufügt} +\cardplaycost{6} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/plate_armor.tex b/latex/cards/de/equipments/plate_armor.tex new file mode 100644 index 00000000..48174aa9 --- /dev/null +++ b/latex/cards/de/equipments/plate_armor.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Plattentüstung} +\cardbuycost{8} +\cardsplitcontent{Durability: 1}{Die ausgerüstete Unit hat +2 Rüstung und -2 Bewegung} +\cardplaycost{3} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/poisoned_dagger.tex b/latex/cards/de/equipments/poisoned_dagger.tex new file mode 100644 index 00000000..034b735b --- /dev/null +++ b/latex/cards/de/equipments/poisoned_dagger.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Giftiger Dolch} +\cardbuycost{3} +\cardsplitcontent{Durability: 2}{Die ausgerüstete Unit fügt Gift Marken statt Schaden im Nahkampf zu} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/reclaim!.tex b/latex/cards/de/equipments/reclaim!.tex new file mode 100644 index 00000000..497fd17d --- /dev/null +++ b/latex/cards/de/equipments/reclaim!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Zurückverlangen!} +\cardbuycost{5} +\cardcontent{Teleportiere ein Ziel-Artifakt, dass dir gehört, mit Spielkosten X auf eins deiner Startfelder.} +\cardplaycost{X} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/relic.tex b/latex/cards/de/equipments/relic.tex new file mode 100644 index 00000000..98358c5c --- /dev/null +++ b/latex/cards/de/equipments/relic.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Reliquie} +\cardbuycost{3} +\cardcontent{Zu Beginn deines Upkeeps erhalten alle Spieler mit den meisten Units in Range 1 eine Ressource.} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/shatter!.tex b/latex/cards/de/equipments/shatter!.tex new file mode 100644 index 00000000..1301785d --- /dev/null +++ b/latex/cards/de/equipments/shatter!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Zertrümmern!} +\cardbuycost{5} +\cardcontent{Zerstöre ein Ziel-Artefakt mit Kaufkosten X} +\cardplaycost{X} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/smith.tex b/latex/cards/de/equipments/smith.tex new file mode 100644 index 00000000..6ddeeb4c --- /dev/null +++ b/latex/cards/de/equipments/smith.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Schmied} +\cardbuycost{10} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, X: Erzeuge einen Token in Range 1 als Kopie eines Artifakts mit Kaufkosten X in Range 1} +\cardplaycost{2}\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/spear.tex b/latex/cards/de/equipments/spear.tex new file mode 100644 index 00000000..d386648e --- /dev/null +++ b/latex/cards/de/equipments/spear.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Speer} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat +1 Angriff und Range 2 gegen Units mit Bewegung >= 3} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/backup!.tex b/latex/cards/de/exp1/backup!.tex new file mode 100644 index 00000000..96051142 --- /dev/null +++ b/latex/cards/de/exp1/backup!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Unterstützung!} +\cardbuycost{7} +\cardcontent{Erzeuge zwei Rekrut Tokens in Range 1 einer verbündeten Unit} +\cardplaycost{5} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/exp1/berserker.tex b/latex/cards/de/exp1/berserker.tex index 860832ba..d2a90bb7 100644 --- a/latex/cards/exp1/berserker.tex +++ b/latex/cards/de/exp1/berserker.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Berserker} \cardbuycost{7} -\cardsplitcontent{Health: 2\\Movement: 2}{Discard one card: Berserker has +1 attack this turn} +\cardsplitcontent{Leben: 2\\Bewegung: 2}{Wirf eine Karte ab: +1 Nahkampf diesen Zug} \cardplaycost{1}\cardmodule{exp1} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/exp1/macabre_clown.tex b/latex/cards/de/exp1/macabre_clown.tex new file mode 100644 index 00000000..481a756c --- /dev/null +++ b/latex/cards/de/exp1/macabre_clown.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Grausiger Clown} +\cardbuycost{7} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Zerstöre Grausiger Clown: Lege eine Panik Marke auf alle Units in Range 1} +\cardplaycost{1}\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/ramm.tex b/latex/cards/de/exp1/ramm.tex new file mode 100644 index 00000000..dbe71dac --- /dev/null +++ b/latex/cards/de/exp1/ramm.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Ramme} +\cardbuycost{7} +\cardsplitcontent{Leben: 3\\Bewegung: 1}{Bemannen 3\\ \vspace{0.2cm} \faRedo: Neutraliziere ein Feld oder zerstöre ein Artifakt in Range 1} +\cardplaycost{1}\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/recycle!.tex b/latex/cards/de/exp1/recycle!.tex new file mode 100644 index 00000000..b1f8e65c --- /dev/null +++ b/latex/cards/de/exp1/recycle!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Recycle!} +\cardbuycost{5} +\cardcontent{Nimm zwei Karten aus deinem Ablagestapel auf die Hand} +\cardplaycost{2} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/reformer.tex b/latex/cards/de/exp1/reformer.tex new file mode 100644 index 00000000..7bfaf2f0 --- /dev/null +++ b/latex/cards/de/exp1/reformer.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Reformator} +\cardbuycost{7} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Immer wenn du diesen Zug Karten abwirfst ziehe so viele Karten} +\cardplaycost{1}\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/renew!.tex b/latex/cards/de/exp1/renew!.tex new file mode 100644 index 00000000..669dc6f6 --- /dev/null +++ b/latex/cards/de/exp1/renew!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Erneuere!} +\cardbuycost{5} +\cardcontent{Mische deinen Ablagestapel in dein Deck} +\cardplaycost{3} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/stasis_orb.tex b/latex/cards/de/exp1/stasis_orb.tex new file mode 100644 index 00000000..b8ed1124 --- /dev/null +++ b/latex/cards/de/exp1/stasis_orb.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Stasis Kugel} +\cardbuycost{7} +\cardcontent{Solide 1. Spieler können nicht mehr als zwei Karten pro Zug ziehen} +\cardplaycost{5} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/taunter.tex b/latex/cards/de/exp1/taunter.tex new file mode 100644 index 00000000..c15b00d0 --- /dev/null +++ b/latex/cards/de/exp1/taunter.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Provocateur} +\cardbuycost{7} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Lege eine Wut Marke auf ein Ziel-Unit in Range 3} +\cardplaycost{1}\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/unmark!.tex b/latex/cards/de/exp1/unmark!.tex new file mode 100644 index 00000000..5aee704b --- /dev/null +++ b/latex/cards/de/exp1/unmark!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Markierung Aufheben!} +\cardbuycost{7} +\cardcontent{Entferne alle marker von einer Ziel-Unit. Füge ihr Schaden in Höhe der entfernten Marken zu.} +\cardplaycost{3} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/exp1/ward!.tex b/latex/cards/de/exp1/ward!.tex new file mode 100644 index 00000000..7b87aa13 --- /dev/null +++ b/latex/cards/de/exp1/ward!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Bewahre!} +\cardbuycost{7} +\cardcontent{Lege eine Schutz Marke auf eine Ziel-Unit} +\cardplaycost{3} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/angry_squid.tex b/latex/cards/de/kraken/angry_squid.tex new file mode 100644 index 00000000..9d3d3832 --- /dev/null +++ b/latex/cards/de/kraken/angry_squid.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Wütender Tintenfisch} +\cardbuycost{5} +\cardcontent{KI: Aggressive\\Leben: 1\\Bewegung: 2 swimming\\Angriff: 1 Range 2} +\cardplaycost{1}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/chachalot.tex b/latex/cards/de/kraken/chachalot.tex new file mode 100644 index 00000000..f3d07fd0 --- /dev/null +++ b/latex/cards/de/kraken/chachalot.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Pottwal} +\cardbuycost{7} +\cardsplitcontent{KI: Wandering 5\\Leben: 2\\Bewegung: 2 swimming\\Angriff: 2}{+ 1 Rüstung} +\cardplaycost{2}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/clownfish.tex b/latex/cards/de/kraken/clownfish.tex new file mode 100644 index 00000000..4186ec36 --- /dev/null +++ b/latex/cards/de/kraken/clownfish.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Clownfisch} +\cardbuycost{7} +\cardsplitcontent{KI: Shy\\Leben: 1\\Bewegung: 2 swimming}{\faRedo: Erhalte 4 Ressource} +\cardplaycost{1}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/deja_vu.tex b/latex/cards/de/kraken/deja_vu.tex new file mode 100644 index 00000000..1ebd02bd --- /dev/null +++ b/latex/cards/de/kraken/deja_vu.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Deja Vu!} +\cardbuycost{5} +\cardcontent{Setze die Ressourcen aller Spieler auf ihren Startwert} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/devour_the_poor.tex b/latex/cards/de/kraken/devour_the_poor.tex new file mode 100644 index 00000000..5cec2440 --- /dev/null +++ b/latex/cards/de/kraken/devour_the_poor.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Verschlinge Die Armen!} +\cardbuycost{7} +\cardcontent{Zerstore alle gegnerischen Units mit Kaufkosten < 7} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/dolphin.tex b/latex/cards/de/kraken/dolphin.tex new file mode 100644 index 00000000..b2812c10 --- /dev/null +++ b/latex/cards/de/kraken/dolphin.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Dolphin} +\cardbuycost{5} +\cardsplitcontent{KI: Supportive\\Leben: 2\\Bewegung: 2}{Dolphin wird neben einer zufälligen verbündeten Unit gespielt\\ \vspace{0.2cm} Gib einer verbündeten Unit in Range 1 einen zufälligen Bonus bis zu deinem nächsten Zug. \\ \textit{\small (+1~Angriff, +1~Rüstung, +2~Bewegung, +1~Aktion, +2~Durchdringen, Alles~zusammen)}} +\cardplaycost{1}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/drowned_sailor.tex b/latex/cards/de/kraken/drowned_sailor.tex new file mode 100644 index 00000000..a31e07b6 --- /dev/null +++ b/latex/cards/de/kraken/drowned_sailor.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnitToken{Ertrunkener Matrose} +\cardsplitcontent{Angriff: 1}{Eine bemannte Unit hat +1 Bewegung solange sie schwimmt. Zerstoere Ertrunkener Matrose falls er fallen gelassen wird} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/flying_dutchmen.tex b/latex/cards/de/kraken/flying_dutchmen.tex new file mode 100644 index 00000000..997ec45d --- /dev/null +++ b/latex/cards/de/kraken/flying_dutchmen.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Fliegender Holländer} +\cardbuycost{7} +\cardsplitcontent{KI: Aggressive\\Leben: 3\\Bewegung: 1 swimming\\Angriff: 0}{Bemannen 6. Wenn eine gegnerische Unit zerstört wird erzeuge einen Ertrunkenen Matrosen Token auf dem Fliegenden Holländer. Solange der Fliegende Holländer nicht bemannt ist hat er eine Wandelnde 0 KI} +\cardplaycost{2}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/frost_pylon.tex b/latex/cards/de/kraken/frost_pylon.tex new file mode 100644 index 00000000..967e86a6 --- /dev/null +++ b/latex/cards/de/kraken/frost_pylon.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Frost Pylon} +\cardbuycost{5} +\cardcontent{Generische Units in Range 1 können keine Aktionen durchführen außer \enquote{~\faRedo: lege eine Riss Marke auf Frost Pylon}. \\ \vspace{0.3cm} Zerstoere Frost Pylon wenn mindestens drei Riss Marken auf ihm liegen. Frost Pylon wird neben einer zufälligen gegnerischen Unit gespielt} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/kraken/gigantic_hail.tex b/latex/cards/de/kraken/gigantic_hail.tex index 2d6f14d8..c4e57767 100644 --- a/latex/cards/kraken/gigantic_hail.tex +++ b/latex/cards/de/kraken/gigantic_hail.tex @@ -3,9 +3,9 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Gigantic Hail} +\cardtypeSpell{Gigantischer Hagel} \cardbuycost{3} -\cardcontent{Place three Ice Berg tokens on random empty tiles} +\cardcontent{Plaziere drei Eisberg Token auf zufälligen freien Feldern} \cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/ice_berg.tex b/latex/cards/de/kraken/ice_berg.tex new file mode 100644 index 00000000..d8fef772 --- /dev/null +++ b/latex/cards/de/kraken/ice_berg.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifactToken{Eisberg} +\cardcontent{Solide 3} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/sailfish.tex b/latex/cards/de/kraken/sailfish.tex new file mode 100644 index 00000000..35d62d17 --- /dev/null +++ b/latex/cards/de/kraken/sailfish.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Schwertfish} +\cardbuycost{5} +\cardcontent{KI: Aggressive\\Leben: 1\\Bewegung: 3\\Angriff: 1} +\cardplaycost{1}\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/sold_out.tex b/latex/cards/de/kraken/sold_out.tex new file mode 100644 index 00000000..b68fae42 --- /dev/null +++ b/latex/cards/de/kraken/sold_out.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Ausverkauft!} +\cardbuycost{10} +\cardcontent{Neutralisiere ein zufälliges Store Feild und exiliere alle dessen Karten} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/suprise.tex b/latex/cards/de/kraken/suprise.tex new file mode 100644 index 00000000..c1fbc098 --- /dev/null +++ b/latex/cards/de/kraken/suprise.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Überraschung!} +\cardbuycost{1} +\cardcontent{Spiele die nächste Unit diesen Zug neben einer zufälligen gegnerischen Unit} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/tentacle_slap.tex b/latex/cards/de/kraken/tentacle_slap.tex new file mode 100644 index 00000000..60233f09 --- /dev/null +++ b/latex/cards/de/kraken/tentacle_slap.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Tentakel Ohrfeige} +\cardbuycost{3} +\cardcontent{Jeder Spieler wirft alle Karten auf seiner Hand ab. Erhalte X Ressource. Wobei X 5 weniger die Zahl der abgeworfenen Karten ist. X kann nicht negativ sein} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/the_kraken.tex b/latex/cards/de/kraken/the_kraken.tex new file mode 100644 index 00000000..aeb827e3 --- /dev/null +++ b/latex/cards/de/kraken/the_kraken.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{The Kraken} +\cardcontent{Leben: 5\\Angriff: 2 Range 1; 1 Range 2} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/tides_change.tex b/latex/cards/de/kraken/tides_change.tex new file mode 100644 index 00000000..133708e1 --- /dev/null +++ b/latex/cards/de/kraken/tides_change.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Gezeitenwechsel!} +\cardbuycost{5} +\cardcontent{Verteile die noch verfügbaren Karten aller Stores neu} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/kraken/unholy_cannonball.tex b/latex/cards/de/kraken/unholy_cannonball.tex new file mode 100644 index 00000000..7a357da9 --- /dev/null +++ b/latex/cards/de/kraken/unholy_cannonball.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Unheilige Arschbombe} +\cardbuycost{5} +\cardcontent{If no enemy Units are in Range~2 of The Kraken gain 5~resource. \\ \vspace{0.3cm} Otherwise put a panik mark on all enemy Units in Range~2 of The Kraken} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/action!.tex b/latex/cards/de/magic/action!.tex new file mode 100644 index 00000000..fbb67f1a --- /dev/null +++ b/latex/cards/de/magic/action!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Handeln!} +\cardbuycost{5} +\cardcontent{Bewege oder Kämpfe mit einer Ziel-Unit} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/appear!.tex b/latex/cards/de/magic/appear!.tex new file mode 100644 index 00000000..8b79ef5f --- /dev/null +++ b/latex/cards/de/magic/appear!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Auftauchen!} +\cardbuycost{7} +\cardcontent{Spiele eine Unit mit Kaufkosten X auf ein beliebiges Feld} +\cardplaycost{3X} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/attack!.tex b/latex/cards/de/magic/attack!.tex new file mode 100644 index 00000000..239fb44a --- /dev/null +++ b/latex/cards/de/magic/attack!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Angriff!} +\cardbuycost{5} +\cardcontent{Verteile zweimal "+1 Angriff diesen Zug" auf bis zu zwei Ziel-Units} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/catalyst.tex b/latex/cards/de/magic/catalyst.tex new file mode 100644 index 00000000..12a5ff11 --- /dev/null +++ b/latex/cards/de/magic/catalyst.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Katalysator} +\cardbuycost{3} +\cardcontent{Zauber die ein Spieler mit den meisten Units in Range 1 spielt kosten eine Ressource weniger} +\cardplaycost{5} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/clone!.tex b/latex/cards/de/magic/clone!.tex new file mode 100644 index 00000000..df2fdf8b --- /dev/null +++ b/latex/cards/de/magic/clone!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Klone!} +\cardbuycost{7} +\cardcontent{Kopiere die nächste gespielte Karte. Du kannst neue Ziele wählen. Falls du eine Permament Karte kopierst erzeuge einen Token als Kopie dieser Karte in Range 1 des Orginals} +\cardplaycost{3} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/defense!.tex b/latex/cards/de/magic/defense!.tex new file mode 100644 index 00000000..3540da0a --- /dev/null +++ b/latex/cards/de/magic/defense!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Verteidigung!} +\cardbuycost{5} +\cardcontent{Zwei Units haben +1 Rüstung diesen Zug} +\cardplaycost{3} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/die!.tex b/latex/cards/de/magic/die!.tex new file mode 100644 index 00000000..7ffa5143 --- /dev/null +++ b/latex/cards/de/magic/die!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Stirb!} +\cardbuycost{10} +\cardcontent{Zerstöre eine Ziel-Unit} +\cardplaycost{6} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/magic/isolate!.tex b/latex/cards/de/magic/heal!.tex index 88468866..4d5c72b9 100644 --- a/latex/cards/magic/isolate!.tex +++ b/latex/cards/de/magic/heal!.tex @@ -3,9 +3,9 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Isolate!} +\cardtypeSpell{Heilung!} \cardbuycost{5} -\cardcontent{Target unit can not receive or deal damage this turn} +\cardcontent{Entferne einen Schaden oder alle Gift Marken von einer Ziel-Unit} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/de/magic/isolate!.tex b/latex/cards/de/magic/isolate!.tex new file mode 100644 index 00000000..c631d175 --- /dev/null +++ b/latex/cards/de/magic/isolate!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Isolieren!} +\cardbuycost{5} +\cardcontent{Eine Ziel-Unit ist diesen Zug verhuellt und kann weder Schaden erleiden noch zufuegen} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/mine!.tex b/latex/cards/de/magic/mine!.tex new file mode 100644 index 00000000..5a623d03 --- /dev/null +++ b/latex/cards/de/magic/mine!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Meins!} +\cardbuycost{5} +\cardcontent{Stehle 2 Ressource von einem Gegner} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/more!.tex b/latex/cards/de/magic/more!.tex new file mode 100644 index 00000000..16062e09 --- /dev/null +++ b/latex/cards/de/magic/more!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Mehr!} +\cardbuycost{5} +\cardcontent{Ziehe zwei Karten} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/no!.tex b/latex/cards/de/magic/no!.tex new file mode 100644 index 00000000..8a45853a --- /dev/null +++ b/latex/cards/de/magic/no!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Nein!} +\cardbuycost{5} +\cardcontent{Neutraliziere einen Zauberspruch} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/pierce!.tex b/latex/cards/de/magic/pierce!.tex new file mode 100644 index 00000000..8ce485cd --- /dev/null +++ b/latex/cards/de/magic/pierce!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Durchdringen!} +\cardbuycost{5} +\cardcontent{Ignoriere X Rüstung von einer Ziel-Unit diesen Zug} +\cardplaycost{1X} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/ritual!.tex b/latex/cards/de/magic/ritual!.tex new file mode 100644 index 00000000..683bd38a --- /dev/null +++ b/latex/cards/de/magic/ritual!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Ritual!} +\cardbuycost{7} +\cardcontent{Erhalte 3 Ressource} +\cardplaycost{1} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/rush!.tex b/latex/cards/de/magic/rush!.tex new file mode 100644 index 00000000..79243e89 --- /dev/null +++ b/latex/cards/de/magic/rush!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Eile!} +\cardbuycost{5} +\cardcontent{Verteile zweimal "+ 2 Bewegung diesen Zug" auf bis zu zwei Units} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/select!.tex b/latex/cards/de/magic/select!.tex new file mode 100644 index 00000000..165629b0 --- /dev/null +++ b/latex/cards/de/magic/select!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Selektieren!} +\cardbuycost{7} +\cardcontent{Ziehe eine Karte. Exiliere bis zu einer Karte von deiner Hand} +\cardplaycost{1} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/shroud!.tex b/latex/cards/de/magic/shroud!.tex new file mode 100644 index 00000000..f48a4b4e --- /dev/null +++ b/latex/cards/de/magic/shroud!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Verhuelle!} +\cardbuycost{5} +\cardcontent{Eine Ziel-Unit ist diesen Zug verhuellt} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/stumble!.tex b/latex/cards/de/magic/stumble!.tex new file mode 100644 index 00000000..d094f8b5 --- /dev/null +++ b/latex/cards/de/magic/stumble!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Stolpern!} +\cardbuycost{5} +\cardcontent{Eine Ziel-Unit kann diesen Zug weder sich bewegen noch angreifen} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/switch!.tex b/latex/cards/de/magic/switch!.tex new file mode 100644 index 00000000..0ec1cfa0 --- /dev/null +++ b/latex/cards/de/magic/switch!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Tausch!} +\cardbuycost{5} +\cardcontent{Tausche die Position zweier Permanents die du kontrollierst} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/magic/transmute!.tex b/latex/cards/de/magic/transmute!.tex new file mode 100644 index 00000000..79fcf331 --- /dev/null +++ b/latex/cards/de/magic/transmute!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Umwandlung!} +\cardbuycost{5} +\cardcontent{Nimm eine Karte aus deinem Store auf die Hand. Exiliere Umwandlung!} +\cardplaycost{5} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/misc/farmer.tex b/latex/cards/de/misc/farmer.tex new file mode 100644 index 00000000..45a1ec2a --- /dev/null +++ b/latex/cards/de/misc/farmer.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Bauer} +\cardcontent{Leben: 1\\Bewegung: 1\\Angriff: 1} +\cardplaycost{1}\cardmodule{} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/misc/king.tex b/latex/cards/de/misc/king.tex new file mode 100644 index 00000000..0df4c294 --- /dev/null +++ b/latex/cards/de/misc/king.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnitToken{König} +\cardsplitcontent{Leben: 5\\Bewegung: 1\\Angriff: 1}{5: +~verhüllt diesen Zug. \ Schutz from Stirb!} +\cardplaycost{0}\cardmodule{} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/misc/stick_of_victory.tex b/latex/cards/de/misc/stick_of_victory.tex new file mode 100644 index 00000000..13f1d7a4 --- /dev/null +++ b/latex/cards/de/misc/stick_of_victory.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipmentToken{Stecken des Sieges} +\cardsplitcontent{Durability: {'en': 'infinite', 'de': 'unendlich'}}{Immer wenn die ausgerüstete Unit aktiviert wird erhält ihr Beherscher einen Siegespunkt} +\cardmodule{} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/barge.tex b/latex/cards/de/nautics/barge.tex new file mode 100644 index 00000000..a32628eb --- /dev/null +++ b/latex/cards/de/nautics/barge.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Barke} +\cardbuycost{5} +\cardsplitcontent{Leben: 3\\Bewegung: 3 schwimmend}{Bemannen 6} +\cardplaycost{1}\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/captain.tex b/latex/cards/de/nautics/captain.tex new file mode 100644 index 00000000..8a3c5bf0 --- /dev/null +++ b/latex/cards/de/nautics/captain.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Kapitän} +\cardbuycost{7} +\cardsplitcontent{Leben: 1\\Bewegung: 1\\Angriff: 1}{Andere Units im selben Stapel haben keine Unterhalts-Kosten} +\cardplaycost{2}\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/fish_trap.tex b/latex/cards/de/nautics/fish_trap.tex new file mode 100644 index 00000000..49b87377 --- /dev/null +++ b/latex/cards/de/nautics/fish_trap.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifactToken{Reuse} +\cardcontent{Angrenzende Fischer haben \\ \enquote{~\faRedo: Erhalte 2 Ressource}} +\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/fisher.tex b/latex/cards/de/nautics/fisher.tex new file mode 100644 index 00000000..3da62d6e --- /dev/null +++ b/latex/cards/de/nautics/fisher.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Fischer} +\cardbuycost{5} +\cardsplitcontent{Leben: 2\\Bewegung: 2 schwimmend}{Bemannen 2\\ \vspace{0.2cm} \faRedo: Plaziere einen Reuse Token auf einem angrenzenden Wasser Feld} +\cardplaycost{1}\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/galley.tex b/latex/cards/de/nautics/galley.tex new file mode 100644 index 00000000..b1ae4bbf --- /dev/null +++ b/latex/cards/de/nautics/galley.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Galeere} +\cardbuycost{7} +\cardsplitcontent{Leben: 4\\Bewegung: 2 schwimmend\\Angriff: 1 Range 2}{Bemannen 3} +\cardplaycost{2}\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/nautics/sailor.tex b/latex/cards/de/nautics/sailor.tex new file mode 100644 index 00000000..7434b309 --- /dev/null +++ b/latex/cards/de/nautics/sailor.tex @@ -0,0 +1,11 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Matrose} +\cardsplitcontent{Leben: 1\\Bewegung: 1\\Angriff: 1}{Eine bemannte schwimmende Unit hat +1 Bewegung} +\cardplaycost{1}\cardmodule{nautics} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/base/advisor.tex b/latex/cards/en/base/advisor.tex index 73b40ed9..73b40ed9 100644 --- a/latex/cards/base/advisor.tex +++ b/latex/cards/en/base/advisor.tex diff --git a/latex/cards/base/archer.tex b/latex/cards/en/base/archer.tex index a558454a..28b18aa9 100644 --- a/latex/cards/base/archer.tex +++ b/latex/cards/en/base/archer.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeUnit{Archer} +\cardtypeUnit{Bogenschütze} \cardbuycost{5} \cardcontent{Health: 2\\Movement: 2\\Attack: 1 Range 2} \cardplaycost{1}\cardmodule{base} diff --git a/latex/cards/base/cavalry.tex b/latex/cards/en/base/cavalry.tex index ead57ad0..ead57ad0 100644 --- a/latex/cards/base/cavalry.tex +++ b/latex/cards/en/base/cavalry.tex diff --git a/latex/cards/base/cavalry_archer.tex b/latex/cards/en/base/cavalry_archer.tex index 12dc9629..12dc9629 100644 --- a/latex/cards/base/cavalry_archer.tex +++ b/latex/cards/en/base/cavalry_archer.tex diff --git a/latex/cards/base/fighter.tex b/latex/cards/en/base/fighter.tex index e92ce314..e92ce314 100644 --- a/latex/cards/base/fighter.tex +++ b/latex/cards/en/base/fighter.tex diff --git a/latex/cards/en/base/great_sword.tex b/latex/cards/en/base/great_sword.tex new file mode 100644 index 00000000..afe741c6 --- /dev/null +++ b/latex/cards/en/base/great_sword.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Greatsword} +\cardbuycost{10} +\cardsplitcontent{Durability: 3}{Equipped unit gains +2 Melee} +\cardplaycost{4} +\cardmodule{base} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/base/knight.tex b/latex/cards/en/base/knight.tex index 8bce19de..8bce19de 100644 --- a/latex/cards/base/knight.tex +++ b/latex/cards/en/base/knight.tex diff --git a/latex/cards/base/misinformation.tex b/latex/cards/en/base/misinformation.tex index 718b73ac..718b73ac 100644 --- a/latex/cards/base/misinformation.tex +++ b/latex/cards/en/base/misinformation.tex diff --git a/latex/cards/base/missionary.tex b/latex/cards/en/base/missionary.tex index f15d5025..f15d5025 100644 --- a/latex/cards/base/missionary.tex +++ b/latex/cards/en/base/missionary.tex diff --git a/latex/cards/base/palisade.tex b/latex/cards/en/base/palisade.tex index 2c6c9c35..2c6c9c35 100644 --- a/latex/cards/base/palisade.tex +++ b/latex/cards/en/base/palisade.tex diff --git a/latex/cards/base/pikeman.tex b/latex/cards/en/base/pikeman.tex index bb17dc7a..f7ede253 100644 --- a/latex/cards/base/pikeman.tex +++ b/latex/cards/en/base/pikeman.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Pikeman} \cardbuycost{5} -\cardsplitcontent{Health: 2\\Movement: 1\\Attack: 1}{Range 2 against Units with Movement >= 3} +\cardsplitcontent{Health: 2\\Movement: 1\\Attack: 1}{Attack Range 2 against Units with Movement >= 3} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/base/pioneer.tex b/latex/cards/en/base/pioneer.tex index 0964af43..5c607bcd 100644 --- a/latex/cards/base/pioneer.tex +++ b/latex/cards/en/base/pioneer.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Pioneer} \cardbuycost{7} -\cardsplitcontent{Health: 5\\Movement: 2}{\faRedo: Neutralize adjacent tile or Artifact} +\cardsplitcontent{Health: 5\\Movement: 2}{\faRedo: Neutralize one Tile or destroy Artifact in Range 1} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/base/recruit.tex b/latex/cards/en/base/recruit.tex index 8b88a6c6..8b88a6c6 100644 --- a/latex/cards/base/recruit.tex +++ b/latex/cards/en/base/recruit.tex diff --git a/latex/cards/base/recruiter.tex b/latex/cards/en/base/recruiter.tex index d5f53693..7dbcf62f 100644 --- a/latex/cards/base/recruiter.tex +++ b/latex/cards/en/base/recruiter.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Recruiter} \cardbuycost{10} -\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 1}{Allow Units to be played in Range 1\\ \vspace{0.2cm} \faRedo: Create Recruit token on adjacent tile} +\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 1}{Units can be played in Range 1\\ \vspace{0.2cm} \faRedo: Create Recruit token on adjacent tile} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/base/shield.tex b/latex/cards/en/base/shield.tex index 3d51c1bc..3d51c1bc 100644 --- a/latex/cards/base/shield.tex +++ b/latex/cards/en/base/shield.tex diff --git a/latex/cards/base/sword.tex b/latex/cards/en/base/sword.tex index f4b34e62..82583090 100644 --- a/latex/cards/base/sword.tex +++ b/latex/cards/en/base/sword.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Sword} \cardbuycost{5} -\cardsplitcontent{Durability: 3}{Equipped unit gains +1 Melee Damage} +\cardsplitcontent{Durability: 3}{Equipped Unit gains +1 Melee} \cardplaycost{2} \cardmodule{base} \cardborder diff --git a/latex/cards/base/tax_collector.tex b/latex/cards/en/base/tax_collector.tex index 0989fecf..193bc4d2 100644 --- a/latex/cards/base/tax_collector.tex +++ b/latex/cards/en/base/tax_collector.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Tax Collector} \cardbuycost{5} -\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Get 2 additional Ressource} +\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Get 2 Resource} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/base/tower_shield.tex b/latex/cards/en/base/tower_shield.tex index b1e1d401..b91a32dc 100644 --- a/latex/cards/base/tower_shield.tex +++ b/latex/cards/en/base/tower_shield.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Tower Shield} \cardbuycost{7} -\cardsplitcontent{Durability: 3}{Equipped unit has +2 Health} +\cardsplitcontent{Durability: 3}{Equipped Unit has +2 Health} \cardplaycost{2} \cardmodule{base} \cardborder diff --git a/latex/cards/base/wormtongue.tex b/latex/cards/en/base/wormtongue.tex index 73a7ed36..73a7ed36 100644 --- a/latex/cards/base/wormtongue.tex +++ b/latex/cards/en/base/wormtongue.tex diff --git a/latex/cards/equipments/armor.tex b/latex/cards/en/equipments/armor.tex index 0a32f9ca..bf5c1e4b 100644 --- a/latex/cards/equipments/armor.tex +++ b/latex/cards/en/equipments/armor.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Armor} \cardbuycost{7} -\cardsplitcontent{Durability: 3}{Equipped unit gains + 1 Armor} +\cardsplitcontent{Durability: 3}{Equipped unit has + 1 Armor} \cardplaycost{2} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/banner.tex b/latex/cards/en/equipments/banner.tex index 8baa86a1..f8be1872 100644 --- a/latex/cards/equipments/banner.tex +++ b/latex/cards/en/equipments/banner.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Banner} \cardbuycost{2} -\cardcontent{Units you control in range 1 gain +1 attack damage and +1 movement} +\cardcontent{Units you control in range 1 gain +1 attack and +1 movement} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/cloak.tex b/latex/cards/en/equipments/cloak.tex index 329b6e56..63678232 100644 --- a/latex/cards/equipments/cloak.tex +++ b/latex/cards/en/equipments/cloak.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Cloak} \cardbuycost{3} -\cardsplitcontent{Durability: 2}{Equipped unit gains shroud (can't be targeted)} +\cardsplitcontent{Durability: 2}{Equipped unit has shroud (can't be targeted)} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/gear.tex b/latex/cards/en/equipments/gear.tex index be937384..b18a2f12 100644 --- a/latex/cards/equipments/gear.tex +++ b/latex/cards/en/equipments/gear.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Gear} \cardbuycost{2} -\cardsplitcontent{Durability: 3}{Equipped unit gain +1 movement} +\cardsplitcontent{Durability: 3}{Equipped unit has +1 movement} \cardplaycost{3} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/mace.tex b/latex/cards/en/equipments/mace.tex index 41859143..41859143 100644 --- a/latex/cards/equipments/mace.tex +++ b/latex/cards/en/equipments/mace.tex diff --git a/latex/cards/equipments/plate_armor.tex b/latex/cards/en/equipments/plate_armor.tex index 284c7592..284c7592 100644 --- a/latex/cards/equipments/plate_armor.tex +++ b/latex/cards/en/equipments/plate_armor.tex diff --git a/latex/cards/equipments/poisoned_dagger.tex b/latex/cards/en/equipments/poisoned_dagger.tex index a3450e5e..a3450e5e 100644 --- a/latex/cards/equipments/poisoned_dagger.tex +++ b/latex/cards/en/equipments/poisoned_dagger.tex diff --git a/latex/cards/equipments/reclaim!.tex b/latex/cards/en/equipments/reclaim!.tex index 3708183b..2d3c3899 100644 --- a/latex/cards/equipments/reclaim!.tex +++ b/latex/cards/en/equipments/reclaim!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Reclaim!} \cardbuycost{5} -\cardcontent{Teleport target Artifact you own with Playcost X to a free spawn tile of yours.} +\cardcontent{Teleport target Artifact you own with Playcost X to one of your spawn tiles.} \cardplaycost{X} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/relic.tex b/latex/cards/en/equipments/relic.tex index 68f1342c..f4511081 100644 --- a/latex/cards/equipments/relic.tex +++ b/latex/cards/en/equipments/relic.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Relic} \cardbuycost{3} -\cardcontent{In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource.} +\cardcontent{In your upkeep all player controlling the most units in range 1 gain 1 resource.} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/equipments/shatter!.tex b/latex/cards/en/equipments/shatter!.tex index 87a9de27..87a9de27 100644 --- a/latex/cards/equipments/shatter!.tex +++ b/latex/cards/en/equipments/shatter!.tex diff --git a/latex/cards/equipments/smith.tex b/latex/cards/en/equipments/smith.tex index 85f4618f..85f4618f 100644 --- a/latex/cards/equipments/smith.tex +++ b/latex/cards/en/equipments/smith.tex diff --git a/latex/cards/equipments/spear.tex b/latex/cards/en/equipments/spear.tex index ab2ad750..79401a21 100644 --- a/latex/cards/equipments/spear.tex +++ b/latex/cards/en/equipments/spear.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeEquipment{Spear} \cardbuycost{2} -\cardsplitcontent{Durability: 3}{Equipped unit gains +1 Attack and Range 2 against unit with Movement >= 3} +\cardsplitcontent{Durability: 3}{Equipped unit has +1 Attack and Range 2 against units with Movement >= 3} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/exp1/backup!.tex b/latex/cards/en/exp1/backup!.tex index 5cc60ead..d22ada19 100644 --- a/latex/cards/exp1/backup!.tex +++ b/latex/cards/en/exp1/backup!.tex @@ -5,9 +5,9 @@ \begin{tikzpicture} \cardtypeSpell{Backup!} \cardbuycost{7} -\cardcontent{Create two Recruit tokens next to an allied Unit} +\cardcontent{Create two Recruit tokens in Range 1 of an allied Unit} \cardplaycost{5} - +\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/en/exp1/berserker.tex b/latex/cards/en/exp1/berserker.tex new file mode 100644 index 00000000..09defcec --- /dev/null +++ b/latex/cards/en/exp1/berserker.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Berserker} +\cardbuycost{7} +\cardsplitcontent{Health: 2\\Movement: 2}{Discard one card: +1 melee this turn} +\cardplaycost{1}\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/exp1/macabre_clown.tex b/latex/cards/en/exp1/macabre_clown.tex index 3437c747..3437c747 100644 --- a/latex/cards/exp1/macabre_clown.tex +++ b/latex/cards/en/exp1/macabre_clown.tex diff --git a/latex/cards/exp1/ramm.tex b/latex/cards/en/exp1/ramm.tex index 8ca801ad..9717609e 100644 --- a/latex/cards/exp1/ramm.tex +++ b/latex/cards/en/exp1/ramm.tex @@ -6,7 +6,7 @@ \cardtypeUnit{Ramm} \cardbuycost{7} \cardsplitcontent{Health: 3\\Movement: 1}{Crew 3\\ \vspace{0.2cm} \faRedo: Neutralize one tile or destroy one artifact in Range 1} -\cardplaycost{1} +\cardplaycost{1}\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/exp1/recycle!.tex b/latex/cards/en/exp1/recycle!.tex index 28c82026..95caf83c 100644 --- a/latex/cards/exp1/recycle!.tex +++ b/latex/cards/en/exp1/recycle!.tex @@ -7,7 +7,7 @@ \cardbuycost{5} \cardcontent{Return two cards from your discard pile to your hand} \cardplaycost{2} - +\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/exp1/reformer.tex b/latex/cards/en/exp1/reformer.tex index 08ba5632..9fcd9476 100644 --- a/latex/cards/exp1/reformer.tex +++ b/latex/cards/en/exp1/reformer.tex @@ -6,7 +6,7 @@ \cardtypeUnit{Reformer} \cardbuycost{7} \cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Whenever you discard cards this turn draw that many card} -\cardplaycost{1} +\cardplaycost{1}\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/exp1/renew!.tex b/latex/cards/en/exp1/renew!.tex index a3533e5f..7e9d0ac0 100644 --- a/latex/cards/exp1/renew!.tex +++ b/latex/cards/en/exp1/renew!.tex @@ -7,7 +7,7 @@ \cardbuycost{5} \cardcontent{Shuffle your discard pile into your deck} \cardplaycost{3} - +\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/exp1/stasis_orb.tex b/latex/cards/en/exp1/stasis_orb.tex index 7a60b89d..70b1004b 100644 --- a/latex/cards/exp1/stasis_orb.tex +++ b/latex/cards/en/exp1/stasis_orb.tex @@ -7,7 +7,7 @@ \cardbuycost{7} \cardcontent{Solid 1. Players can not draw more than two cards each turn} \cardplaycost{5} - +\cardmodule{exp1} \cardborder \end{tikzpicture} \end{document} diff --git a/latex/cards/exp1/taunter.tex b/latex/cards/en/exp1/taunter.tex index 4bdc3368..4bdc3368 100644 --- a/latex/cards/exp1/taunter.tex +++ b/latex/cards/en/exp1/taunter.tex diff --git a/latex/cards/exp1/unmark!.tex b/latex/cards/en/exp1/unmark!.tex index bdec89dc..bdec89dc 100644 --- a/latex/cards/exp1/unmark!.tex +++ b/latex/cards/en/exp1/unmark!.tex diff --git a/latex/cards/exp1/ward!.tex b/latex/cards/en/exp1/ward!.tex index f23bfd6d..1686a176 100644 --- a/latex/cards/exp1/ward!.tex +++ b/latex/cards/en/exp1/ward!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Ward!} \cardbuycost{7} -\cardcontent{Put a ward mark on target unit without a ward marker} +\cardcontent{Put a ward mark on target unit} \cardplaycost{3} \cardmodule{exp1} \cardborder diff --git a/latex/cards/kraken/angry_squid.tex b/latex/cards/en/kraken/angry_squid.tex index 4ce8c7bc..4ce8c7bc 100644 --- a/latex/cards/kraken/angry_squid.tex +++ b/latex/cards/en/kraken/angry_squid.tex diff --git a/latex/cards/kraken/chachalot.tex b/latex/cards/en/kraken/chachalot.tex index a2484168..a2484168 100644 --- a/latex/cards/kraken/chachalot.tex +++ b/latex/cards/en/kraken/chachalot.tex diff --git a/latex/cards/kraken/clownfish.tex b/latex/cards/en/kraken/clownfish.tex index ff238f56..3596d224 100644 --- a/latex/cards/kraken/clownfish.tex +++ b/latex/cards/en/kraken/clownfish.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Clownfish} \cardbuycost{7} -\cardsplitcontent{AI: Shy\\Health: 1\\Movement: 2 swimming}{\faRedo: Get 4 additional Ressource} +\cardsplitcontent{AI: Shy\\Health: 1\\Movement: 2 swimming}{\faRedo: Gain 4 resource} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/kraken/deja_vu.tex b/latex/cards/en/kraken/deja_vu.tex index 918f04a2..46f26132 100644 --- a/latex/cards/kraken/deja_vu.tex +++ b/latex/cards/en/kraken/deja_vu.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Deja Vu} +\cardtypeSpell{Deja Vu!} \cardbuycost{5} \cardcontent{Reset all players Ressource to the starting amount} \cardmodule{kraken} diff --git a/latex/cards/kraken/devour_the_poor.tex b/latex/cards/en/kraken/devour_the_poor.tex index 644c0ae9..0b23cd79 100644 --- a/latex/cards/kraken/devour_the_poor.tex +++ b/latex/cards/en/kraken/devour_the_poor.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Devour The Poor} +\cardtypeSpell{Devour The Poor!} \cardbuycost{7} \cardcontent{Destroy all enemy units with buy cost < 7} \cardmodule{kraken} diff --git a/latex/cards/kraken/dolphin.tex b/latex/cards/en/kraken/dolphin.tex index e6fe157d..648d2fdb 100644 --- a/latex/cards/kraken/dolphin.tex +++ b/latex/cards/en/kraken/dolphin.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Dolphin} \cardbuycost{5} -\cardsplitcontent{AI: Supportive\\Health: 2\\Movement: 2}{Dolphin can be played next to a random allied Unit\\ \vspace{0.2cm} Give random allied Unit in Range 1 a random buff this Turn. \\ \textit{\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All together)}} +\cardsplitcontent{AI: Supportive\\Health: 2\\Movement: 2}{Dolphin is played next to a random allied Unit\\ \vspace{0.2cm} Give random allied Unit in Range 1 a random buff until your next turn. \\ \textit{\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All~together)}} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/kraken/drowned_sailor.tex b/latex/cards/en/kraken/drowned_sailor.tex index cd2cc186..cd2cc186 100644 --- a/latex/cards/kraken/drowned_sailor.tex +++ b/latex/cards/en/kraken/drowned_sailor.tex diff --git a/latex/cards/kraken/flying_dutchmen.tex b/latex/cards/en/kraken/flying_dutchmen.tex index f980b5fe..03cd2c95 100644 --- a/latex/cards/kraken/flying_dutchmen.tex +++ b/latex/cards/en/kraken/flying_dutchmen.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Flying Dutchmen} \cardbuycost{7} -\cardsplitcontent{AI: Aggressive\\Health: 3\\Movement: 1 swimming}{Crew 6. Whenever a enemy unit dies create a Drowned Sailor token and place it on Flying Dutchmen. If Flying Dutchmen is not crewed it's Ai is Wandering} +\cardsplitcontent{AI: Aggressive\\Health: 3\\Movement: 1 swimming\\Attack: 0}{Crew 6. Whenever a enemy unit dies create a Drowned Sailor token and place it on Flying Dutchmen. If Flying Dutchmen is not crewed it's Ai is Wandering 0} \cardplaycost{2}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/kraken/frost_pylon.tex b/latex/cards/en/kraken/frost_pylon.tex index 1405bf84..1405bf84 100644 --- a/latex/cards/kraken/frost_pylon.tex +++ b/latex/cards/en/kraken/frost_pylon.tex diff --git a/latex/cards/en/kraken/gigantic_hail.tex b/latex/cards/en/kraken/gigantic_hail.tex new file mode 100644 index 00000000..c4e57767 --- /dev/null +++ b/latex/cards/en/kraken/gigantic_hail.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Gigantischer Hagel} +\cardbuycost{3} +\cardcontent{Plaziere drei Eisberg Token auf zufälligen freien Feldern} +\cardmodule{kraken} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/kraken/ice_berg.tex b/latex/cards/en/kraken/ice_berg.tex index b9aff050..b9aff050 100644 --- a/latex/cards/kraken/ice_berg.tex +++ b/latex/cards/en/kraken/ice_berg.tex diff --git a/latex/cards/kraken/sailfish.tex b/latex/cards/en/kraken/sailfish.tex index 196ea6c6..196ea6c6 100644 --- a/latex/cards/kraken/sailfish.tex +++ b/latex/cards/en/kraken/sailfish.tex diff --git a/latex/cards/kraken/sold_out.tex b/latex/cards/en/kraken/sold_out.tex index a46efb24..2d53eedc 100644 --- a/latex/cards/kraken/sold_out.tex +++ b/latex/cards/en/kraken/sold_out.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Sold Out} +\cardtypeSpell{Sold Out!} \cardbuycost{10} \cardcontent{Neutralize a random Store tile and exile all its cards} \cardmodule{kraken} diff --git a/latex/cards/kraken/suprise.tex b/latex/cards/en/kraken/suprise.tex index 6c611e55..3c8140db 100644 --- a/latex/cards/kraken/suprise.tex +++ b/latex/cards/en/kraken/suprise.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Suprise} +\cardtypeSpell{Suprise!} \cardbuycost{1} \cardcontent{Place the next Unit played this turn next to a random enemy Unit} \cardmodule{kraken} diff --git a/latex/cards/kraken/tentacle_slap.tex b/latex/cards/en/kraken/tentacle_slap.tex index f6f1e16f..f6f1e16f 100644 --- a/latex/cards/kraken/tentacle_slap.tex +++ b/latex/cards/en/kraken/tentacle_slap.tex diff --git a/latex/cards/kraken/the_kraken.tex b/latex/cards/en/kraken/the_kraken.tex index 98401e19..98401e19 100644 --- a/latex/cards/kraken/the_kraken.tex +++ b/latex/cards/en/kraken/the_kraken.tex diff --git a/latex/cards/kraken/tides_change.tex b/latex/cards/en/kraken/tides_change.tex index cc13bf74..7667793e 100644 --- a/latex/cards/kraken/tides_change.tex +++ b/latex/cards/en/kraken/tides_change.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Tides Change} +\cardtypeSpell{Gezeitenwechsel!} \cardbuycost{5} \cardcontent{Redistribute all store cards} \cardmodule{kraken} diff --git a/latex/cards/kraken/unholy_cannonball.tex b/latex/cards/en/kraken/unholy_cannonball.tex index f89d561e..bb8f7782 100644 --- a/latex/cards/kraken/unholy_cannonball.tex +++ b/latex/cards/en/kraken/unholy_cannonball.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Unholy Cannonball} \cardbuycost{5} -\cardcontent{If no enemy Units are in Range~2 of The Kraken gain 5~ressource and draw a card. \\ \vspace{0.3cm} Otherwise put a panik mark on all enemy Units in Range~2 of The Kraken} +\cardcontent{If no enemy Units are in Range~2 of The Kraken gain 5~resource. \\ \vspace{0.3cm} Otherwise put a panik mark on all enemy Units in Range~2 of The Kraken} \cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/magic/action!.tex b/latex/cards/en/magic/action!.tex index 53cc73c7..7e722c22 100644 --- a/latex/cards/magic/action!.tex +++ b/latex/cards/en/magic/action!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Action!} \cardbuycost{5} -\cardcontent{Move or attack with one unit} +\cardcontent{Move or attack with target unit} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/appear!.tex b/latex/cards/en/magic/appear!.tex index 994d9ec4..994d9ec4 100644 --- a/latex/cards/magic/appear!.tex +++ b/latex/cards/en/magic/appear!.tex diff --git a/latex/cards/magic/attack!.tex b/latex/cards/en/magic/attack!.tex index 20707bcc..2a06a9f1 100644 --- a/latex/cards/magic/attack!.tex +++ b/latex/cards/en/magic/attack!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Attack!} \cardbuycost{5} -\cardcontent{Distribute 2 times "+1 Attack this turn" on up to two units} +\cardcontent{Distribute twice "+1 Attack this turn" on up to two target units} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/catalyst.tex b/latex/cards/en/magic/catalyst.tex index 36fb937e..ecaf740c 100644 --- a/latex/cards/magic/catalyst.tex +++ b/latex/cards/en/magic/catalyst.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeArtifact{catalyst} +\cardtypeArtifact{Catalyst} \cardbuycost{3} \cardcontent{Spells any player controlling the most units in range 1 playes cost one less resource} \cardplaycost{5} diff --git a/latex/cards/magic/clone!.tex b/latex/cards/en/magic/clone!.tex index 139147b6..139147b6 100644 --- a/latex/cards/magic/clone!.tex +++ b/latex/cards/en/magic/clone!.tex diff --git a/latex/cards/magic/defense!.tex b/latex/cards/en/magic/defense!.tex index c0619ca9..37f6e97e 100644 --- a/latex/cards/magic/defense!.tex +++ b/latex/cards/en/magic/defense!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Defense!} \cardbuycost{5} -\cardcontent{Two units gain +1 Armor until end of turn} +\cardcontent{Two units have +1 Armor this turn} \cardplaycost{3} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/die!.tex b/latex/cards/en/magic/die!.tex index 8674a709..8674a709 100644 --- a/latex/cards/magic/die!.tex +++ b/latex/cards/en/magic/die!.tex diff --git a/latex/cards/magic/heal!.tex b/latex/cards/en/magic/heal!.tex index 4c11d301..abf23d4f 100644 --- a/latex/cards/magic/heal!.tex +++ b/latex/cards/en/magic/heal!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Heal!} \cardbuycost{5} -\cardcontent{Target unit gains 1 Health or remove all Poison marks from it} +\cardcontent{Remove one damage or all poison marks from target unit} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/en/magic/isolate!.tex b/latex/cards/en/magic/isolate!.tex new file mode 100644 index 00000000..c631d175 --- /dev/null +++ b/latex/cards/en/magic/isolate!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Isolieren!} +\cardbuycost{5} +\cardcontent{Eine Ziel-Unit ist diesen Zug verhuellt und kann weder Schaden erleiden noch zufuegen} +\cardplaycost{2} +\cardmodule{magic} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/magic/mine!.tex b/latex/cards/en/magic/mine!.tex index e585603c..0974a968 100644 --- a/latex/cards/magic/mine!.tex +++ b/latex/cards/en/magic/mine!.tex @@ -3,7 +3,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeSpell{Mine!} +\cardtypeSpell{Meins!} \cardbuycost{5} \cardcontent{Steal 2 resource from opponent} \cardplaycost{2} diff --git a/latex/cards/magic/more!.tex b/latex/cards/en/magic/more!.tex index 1168aac6..1168aac6 100644 --- a/latex/cards/magic/more!.tex +++ b/latex/cards/en/magic/more!.tex diff --git a/latex/cards/magic/no!.tex b/latex/cards/en/magic/no!.tex index 3719eab3..5e35097f 100644 --- a/latex/cards/magic/no!.tex +++ b/latex/cards/en/magic/no!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{No!} \cardbuycost{5} -\cardcontent{Counter target spell} +\cardcontent{Neutraliziere einen Zauberspruch} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/pierce!.tex b/latex/cards/en/magic/pierce!.tex index 6d3a8f93..6d3a8f93 100644 --- a/latex/cards/magic/pierce!.tex +++ b/latex/cards/en/magic/pierce!.tex diff --git a/latex/cards/magic/ritual!.tex b/latex/cards/en/magic/ritual!.tex index 217386fb..fcd74a92 100644 --- a/latex/cards/magic/ritual!.tex +++ b/latex/cards/en/magic/ritual!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Ritual!} \cardbuycost{7} -\cardcontent{Gain 3 Ressource} +\cardcontent{Gain 3 Resource} \cardplaycost{1} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/rush!.tex b/latex/cards/en/magic/rush!.tex index b5eb53f3..0853d82a 100644 --- a/latex/cards/magic/rush!.tex +++ b/latex/cards/en/magic/rush!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Rush!} \cardbuycost{5} -\cardcontent{Distribute 2 times "+ 2 Movement this turn" on up to two units} +\cardcontent{Verteile zweimal "+ 2 Bewegung diesen Zug" auf bis zu zwei Units} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/select!.tex b/latex/cards/en/magic/select!.tex index 37d8ffad..37d8ffad 100644 --- a/latex/cards/magic/select!.tex +++ b/latex/cards/en/magic/select!.tex diff --git a/latex/cards/magic/shroud!.tex b/latex/cards/en/magic/shroud!.tex index e1e9eade..7208f13f 100644 --- a/latex/cards/magic/shroud!.tex +++ b/latex/cards/en/magic/shroud!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Shroud!} \cardbuycost{5} -\cardcontent{Target unit can not be targeted this turn} +\cardcontent{Target unit has shroud this turn} \cardplaycost{2} \cardmodule{magic} \cardborder diff --git a/latex/cards/magic/stumble!.tex b/latex/cards/en/magic/stumble!.tex index 9a8766df..9a8766df 100644 --- a/latex/cards/magic/stumble!.tex +++ b/latex/cards/en/magic/stumble!.tex diff --git a/latex/cards/magic/switch!.tex b/latex/cards/en/magic/switch!.tex index 491a5115..491a5115 100644 --- a/latex/cards/magic/switch!.tex +++ b/latex/cards/en/magic/switch!.tex diff --git a/latex/cards/magic/transmute!.tex b/latex/cards/en/magic/transmute!.tex index b18d00c5..d38f0d6b 100644 --- a/latex/cards/magic/transmute!.tex +++ b/latex/cards/en/magic/transmute!.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeSpell{Transmute!} \cardbuycost{5} -\cardcontent{Put one card from your store into your hand. Exile this card} +\cardcontent{Put one card from your store into your hand. Exile Transmute!} \cardplaycost{5} \cardmodule{magic} \cardborder diff --git a/latex/cards/misc/farmer.tex b/latex/cards/en/misc/farmer.tex index 7e9ac9c2..7e9ac9c2 100644 --- a/latex/cards/misc/farmer.tex +++ b/latex/cards/en/misc/farmer.tex diff --git a/latex/cards/misc/king.tex b/latex/cards/en/misc/king.tex index 7e95025a..b0eac01d 100644 --- a/latex/cards/misc/king.tex +++ b/latex/cards/en/misc/king.tex @@ -4,7 +4,7 @@ \begin{document} \begin{tikzpicture} \cardtypeUnitToken{King} -\cardsplitcontent{Health: 5\\Movement: 1\\Attack: 1}{5 Resource: +shroud until end of turn. \ Protection from Die!} +\cardsplitcontent{Health: 5\\Movement: 1\\Attack: 1}{5: +~verhüllt diesen Zug. \ Schutz from Stirb!} \cardplaycost{0}\cardmodule{} \cardborder \end{tikzpicture} diff --git a/latex/cards/misc/stick_of_victory.tex b/latex/cards/en/misc/stick_of_victory.tex index 5bd28a96..6f9baec4 100644 --- a/latex/cards/misc/stick_of_victory.tex +++ b/latex/cards/en/misc/stick_of_victory.tex @@ -4,7 +4,7 @@ \begin{document} \begin{tikzpicture} \cardtypeEquipmentToken{Stick of Victory} -\cardsplitcontent{Durability: infinite}{The controller of the equipped unit increases its victory count by 1 in their upkeep} +\cardsplitcontent{Durability: {'en': 'infinite', 'de': 'unendlich'}}{Whenever the equipped unit is activated its controller gains one victory point} \cardmodule{} \cardborder \end{tikzpicture} diff --git a/latex/cards/nautics/barge.tex b/latex/cards/en/nautics/barge.tex index fd00b98a..fd00b98a 100644 --- a/latex/cards/nautics/barge.tex +++ b/latex/cards/en/nautics/barge.tex diff --git a/latex/cards/nautics/captain.tex b/latex/cards/en/nautics/captain.tex index 802e7d99..802e7d99 100644 --- a/latex/cards/nautics/captain.tex +++ b/latex/cards/en/nautics/captain.tex diff --git a/latex/cards/nautics/fish_trap.tex b/latex/cards/en/nautics/fish_trap.tex index 7e616a7a..7e616a7a 100644 --- a/latex/cards/nautics/fish_trap.tex +++ b/latex/cards/en/nautics/fish_trap.tex diff --git a/latex/cards/nautics/fisher.tex b/latex/cards/en/nautics/fisher.tex index 01a389df..01a389df 100644 --- a/latex/cards/nautics/fisher.tex +++ b/latex/cards/en/nautics/fisher.tex diff --git a/latex/cards/nautics/galley.tex b/latex/cards/en/nautics/galley.tex index ad136701..c4b59fed 100644 --- a/latex/cards/nautics/galley.tex +++ b/latex/cards/en/nautics/galley.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Galley} \cardbuycost{7} -\cardsplitcontent{Health: 4\\Movement: 2 swimming\\Attack: 1 range 2}{Crew 3} +\cardsplitcontent{Health: 4\\Movement: 2 swimming\\Attack: 1 Range 2}{Crew 3} \cardplaycost{2}\cardmodule{nautics} \cardborder \end{tikzpicture} diff --git a/latex/cards/nautics/sailor.tex b/latex/cards/en/nautics/sailor.tex index dc83a664..dc83a664 100644 --- a/latex/cards/nautics/sailor.tex +++ b/latex/cards/en/nautics/sailor.tex diff --git a/scripts/generate_card.py b/scripts/generate_card.py index aa0347da..0ecc5df5 100755 --- a/scripts/generate_card.py +++ b/scripts/generate_card.py @@ -1,7 +1,7 @@ #!/usr/bin/env python3 import argparse import pathlib -import os +from pathlib import Path from typing import MutableMapping import yaml @@ -26,142 +26,183 @@ SET_SYMBOLS = { 'exp1': 'exp1' } -LATEX_ROOT = pathlib.Path(os.getcwd()) -ASSETS_DIR = LATEX_ROOT / '../assets' -CARDS_DIR = LATEX_ROOT / 'cards' +SCRIPT_PATH = Path(__file__).parent +GAME_ROOT = SCRIPT_PATH.parent +ASSETS_DIR = GAME_ROOT / 'assets' + +# all keys known by the rules +KEYS = [ + 'type', 'token', 'buy', 'upkeep', 'play', 'ai', 'health', 'movement', + 'attack', 'full_action', 'effect' +] + +FORMATTED_KEYS = { + 'en': { + 'ai': 'AI', + 'full_action': 'Full Action' + }, + 'de': { + 'ai': 'KI', + 'full_action': 'Volle-Aktion', + 'type': 'Typ', + 'buy': 'Kauf-Kosten', + 'upkeep': 'Unterhalts-Kosten', + 'play': 'Aktivierungs-Kosten', + 'health': 'Leben', + 'movement': 'Bewegung', + 'attack': 'Angriff', + 'effect': 'Effekt', + 'durability': 'Haltbarkeit', + } +} + -def file_for_card(card_name: str, suffix = '.tex') -> pathlib.Path: +def file_for_card(card_name: str, suffix='.tex') -> pathlib.Path: """Return the corresponding latex file name for a card""" return pathlib.Path(f'{card_name.lower().replace(" ", "_")}{suffix}') -def get_latex_field(card: MutableMapping, field: str) -> str: + +def get_field(card: MutableMapping, field: str, language='en') -> str: + """Return the internationalized field value from a card""" + value = card[field] + if isinstance(value, dict): + value = value.get(language, value['en']) + return value + + +def get_formatted_key(key: str, language='en') -> str: + """Return the internationalized formatted version for key""" + return FORMATTED_KEYS[language].get(key, key.capitalize()) + + +def get_latex_field(card: MutableMapping, + field: str, + language='en') -> (str, bool): """Return the latex_ prefixed field from card or the field itself""" latex_field = f'latex_{field}' - if latex_field in card: - return card[latex_field] - else: - return card[field] + value = card.get(latex_field, card[field]) -def generate_markdown(card: MutableMapping, indentation=3): - """Output a markdown enumeration""" + # internationalize + if isinstance(value, dict): + value = value.get(language, value['en']) + + return value, latex_field in card - formatted_keys = {'ai': 'AI', 'full_action': 'Full Action'} + +def generate_markdown(card: MutableMapping, language='en', indentation=3): + """Output a markdown enumeration""" print(f'{"#" * indentation} {card["name"]}') yml_card_path = f'cards-data/{card["set"]}/{file_for_card(card["name"], ".yml")}' built_card_path = f'cards/{card["set"]}/{file_for_card(card["name"], "")}' - print(f'\n[pdf]({built_card_path}.pdf) [png]({built_card_path}.png) [yml]({yml_card_path})\n') + print( + f'\n[pdf]({built_card_path}.pdf) [png]({built_card_path}.png) [yml]({yml_card_path})\n' + ) - for key in ['type', 'token', 'buy', 'upkeep', 'play', 'ai', 'health', 'movement', 'attack', 'full_action', 'effect']: + for key in KEYS: if key in card: - formatted_key = formatted_keys.get(key, key.capitalize()) - print(f'* **{formatted_key}**: {card[key]}') + formatted_key = get_formatted_key(key, language) + value = get_field(card, key, language) + print(f'* **{formatted_key}**: {value}') + -def generate_latex(card: MutableMapping): +def generate_latex(card: MutableMapping, language='en'): """Generate a standalone tikz picture with the card data""" card_content = "" - card_file = file_for_card(card['name']) + name = get_field(card, 'name', language) + card_file = file_for_card(name) for ext in ['.jpg', '.png']: - image_file = ASSETS_DIR / card_file.with_suffix(ext) + image_file = ASSETS_DIR / card_file.with_suffix(ext) if image_file.exists(): card_content += f'\\cardbackground{{{image_file.name}}}\n' break - card_content += f'\cardtype{card["type"].capitalize()}{"Token" if "token" in card else ""}{{{card["name"]}}}\n' + card_content += f'\\cardtype{card["type"].capitalize()}{"Token" if "token" in card else ""}{{{name}}}\n' if 'buy' in card: - card_content += f'\cardbuycost{{{card["buy"]}}}\n' + card_content += f'\\cardbuycost{{{card["buy"]}}}\n' if card['type'] == 'unit': stats = [] abilities = [] - if 'ai' in card: - stats.append(f'AI: {card["ai"]}') - - if 'health' in card: - stats.append(f'Health: {card["health"]}') - - if 'movement' in card: - stats.append(f'Movement: {card["movement"]}') - - attack = card.get('attack', None) - if attack: - # attack_sym = '\\faFistRaised' - # if "Range" in attack: - # attack_sym = '\\ding{246}' - stats.append(f'Attack: {attack}') + for key in ['ai', 'health', 'movement', 'attack']: + if key in card: + formatted_key = get_formatted_key(key, language) + value = get_field(card, key, language) + stats.append(f'{formatted_key}: {value}') if 'effect' in card: - abilities.append(get_latex_field(card, 'effect')) + effect, _ = get_latex_field(card, 'effect', language) + abilities.append(effect) if 'full_action' in card: - if 'latex_full_action' in card: - abilities.append(f'{card["latex_full_action"]}') - else: - abilities.append(f'\\faRedo: {card["full_action"]}') + full_action, is_latex = get_latex_field(card, 'full_action', + language) + if not is_latex: + full_action = f'\\faRedo: {full_action}' + + abilities.append(full_action) stats_str = '\\\\'.join(stats) ability_block = '\\\\ \\vspace{0.2cm} '.join(abilities) if stats and abilities: - card_content += f'\cardsplitcontent{{{stats_str}}}{{{ability_block}}}' + card_content += f'\\cardsplitcontent{{{stats_str}}}{{{ability_block}}}' elif stats: - card_content += f'\cardcontent{{{stats_str}}}' + card_content += f'\\cardcontent{{{stats_str}}}' card_content += '\n' if 'upkeep' in card: - card_content += f'\cardplaycost{{{card["upkeep"]}}}' + card_content += f'\\cardplaycost{{{card["upkeep"]}}}' elif card['type'] in ['spell', 'artifact']: - effect = get_latex_field(card, 'effect') + effect, _ = get_latex_field(card, 'effect', language) assert effect is not None - card_content += f'\cardcontent{{{effect}}}\n' + card_content += f'\\cardcontent{{{effect}}}\n' elif card['type'] == 'equipment': - stats = f'Durability: {card["durability"]}' - effect = get_latex_field(card, 'effect') - card_content += f'\cardsplitcontent{{{stats}}}{{{effect}}}\n' + formatted_durability = get_formatted_key('durability') + stats = f'{formatted_durability}: {card["durability"]}' + effect, _ = get_latex_field(card, 'effect', language) + card_content += f'\\cardsplitcontent{{{stats}}}{{{effect}}}\n' else: print(f'WARNING: unknown card type {card["type"]}!') if 'play' in card: - card_content += f'\cardplaycost{{{card["play"]}}}\n' + card_content += f'\\cardplaycost{{{card["play"]}}}\n' if card['set'] in SET_SYMBOLS: - card_content += f'\cardmodule{{{SET_SYMBOLS[card["set"]]}}}' + card_content += f'\\cardmodule{{{SET_SYMBOLS[card["set"]]}}}' else: print(f'WARNING unknown set: {card["set"]}') - set_dir = CARDS_DIR / card['set'] - if not set_dir.exists(): - set_dir.mkdir(parents=True) - - with open(set_dir / card_file, 'w') as tex_file: - print(CARD_TEMPLATE.format(card_content), file=tex_file) + print(CARD_TEMPLATE.format(card_content)) def main(): """Generate one standalone tikz picture for each card in the input data""" - parser = argparse.ArgumentParser(description='generate latex standalone cards') - parser.add_argument('data', help='yaml file or directory containing yaml files defining the cards to generate') - parser.add_argument('--latex-root', help='path to the latex root directory') - parser.add_argument('--format', choices=['latex', 'markdown'], default='latex', help='output format') + parser = argparse.ArgumentParser( + description='generate latex standalone cards') + parser.add_argument( + 'data', + help= + 'yaml file or directory containing yaml files defining the cards to generate' + ) + parser.add_argument('--format', + choices=['latex', 'markdown'], + default='latex', + help='output format') + parser.add_argument('--language', + choices=['en', 'de'], + default='en', + help='the language of the card text') args = parser.parse_args() - if args.latex_root: - global LATEX_ROOT - LATEX_ROOT = pathlib.Path(args.latex_root) - global CARDS_DIR - CARDS_DIR = LATEX_ROOT / 'cards' - global ASSETS_DIR - ASSETS_DIR = LATEX_ROOT / '../assets' - - data_files = [args.data] data_path = pathlib.Path(args.data) if data_path.is_dir(): @@ -170,15 +211,15 @@ def main(): else: card_set = data_path.parent.stem - for f in data_files: - with open(f, 'r') as yaml_file: + for data_file in data_files: + with open(data_file, 'r') as yaml_file: card = yaml.full_load(yaml_file) card['set'] = card_set if args.format == 'latex': - generate_latex(card) + generate_latex(card, language=args.language) elif args.format == 'markdown': - generate_markdown(card) + generate_markdown(card, language=args.language) if __name__ == '__main__': |
