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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-06 15:35:11 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-06 15:35:11 +0200 |
| commit | 8a7bfa0001e69eded910f358e74be1248d31a0a0 (patch) | |
| tree | 979a43065d90b47936fef3015777d38389c5933b | |
| parent | e385ccd1494653292af4c9c62ba4ecf4c5c3734a (diff) | |
| download | muhqs-game-8a7bfa0001e69eded910f358e74be1248d31a0a0.tar.gz muhqs-game-8a7bfa0001e69eded910f358e74be1248d31a0a0.zip | |
fix recruiter target desc
| -rw-r--r-- | go/game/cardImplementations.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/go/game/cardImplementations.go b/go/game/cardImplementations.go index 3d43fe42..3d5ec749 100644 --- a/go/game/cardImplementations.go +++ b/go/game/cardImplementations.go @@ -145,7 +145,7 @@ func (*recruiterImpl) fullActions(u *Unit) []*FullAction { s := u.Controller().gameState a := newFullAction(u, resolvePrototype, "create recruit") - a.targets = newTargets(newTarget(s, newTargetDesc("adjacent tile"), a)) + a.targets = newTargets(newTarget(s, newTargetDesc("adjacent available tile"), a)) return []*FullAction{a} } |
