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authorFlorian Fischer <florian.fischer@muhq.space>2025-07-05 22:04:17 -0400
committerFlorian Fischer <florian.fischer@muhq.space>2025-07-06 11:49:26 -0400
commitea91500ee1fa75aabf15af085cb98a98b3fb4b3e (patch)
treeee70b6e8e265d10c39a995d7d175c9d468495e25
parent8cc7981fc197f863cb342fa8cbaa9828b2233ac6 (diff)
downloadmuhqs-game-ea91500ee1fa75aabf15af085cb98a98b3fb4b3e.tar.gz
muhqs-game-ea91500ee1fa75aabf15af085cb98a98b3fb4b3e.zip
add attack unit tests and documentation
-rw-r--r--go/game/attack.go10
-rw-r--r--go/game/attack_test.go52
2 files changed, 60 insertions, 2 deletions
diff --git a/go/game/attack.go b/go/game/attack.go
index 3896e142..9be465f2 100644
--- a/go/game/attack.go
+++ b/go/game/attack.go
@@ -7,18 +7,23 @@ import (
"strings"
)
+// Attack contains all damage values for each attackable range.
+// The damage value for range 1 is stored at index 0, the value for range 2 at index 1 and so on.
type Attack struct {
attacks []int
}
+// INVALID_ATTACK reports if there are no attackable ranges.
func INVALID_ATTACK(a Attack) bool {
return len(a.attacks) == 0
}
+// MaxRange returns the biggest attackable range.
func (a Attack) MaxRange() int {
return len(a.attacks)
}
+// DamageInRange returns the damage in a certain range.
func (a Attack) DamageInRange(r int) int {
if r > a.MaxRange() {
return 0
@@ -40,7 +45,7 @@ func (a Attack) String() string {
return fmt.Sprintf("%d range %d", a.DamageInRange(r), r)
}
-func parseAttack(attack interface{}) Attack {
+func parseAttack(attack any) Attack {
if damage, ok := attack.(int); ok {
return Attack{[]int{damage}}
}
@@ -48,6 +53,7 @@ func parseAttack(attack interface{}) Attack {
attackStr := attack.(string)
tokens := strings.Split(attackStr, " ")
a, err := strconv.Atoi(tokens[0])
+ // TODO: think about panicking here
if err != nil {
log.Panicf("Attack %s has no valid Damage value\n", attackStr)
}
@@ -61,7 +67,7 @@ func parseAttack(attack interface{}) Attack {
}
attacks := make([]int, 0, r)
- for i := 0; i < r; i++ {
+ for range r {
attacks = append(attacks, a)
}
diff --git a/go/game/attack_test.go b/go/game/attack_test.go
new file mode 100644
index 00000000..6327b8eb
--- /dev/null
+++ b/go/game/attack_test.go
@@ -0,0 +1,52 @@
+package game
+
+import (
+ "testing"
+)
+
+func TestParseIntAttack(t *testing.T) {
+ a := parseAttack(1)
+ if a.MaxRange() != 1 {
+ t.Fatal("unexpected max range (1):", a.MaxRange())
+ }
+ if a.DamageInRange(1) != 1 {
+ t.Fatal("unexpected damage in range 1 (1):", a.DamageInRange(1))
+ }
+}
+
+func TestParseStringAttack(t *testing.T) {
+ a := parseAttack("1")
+ if a.MaxRange() != 1 {
+ t.Fatal("unexpected max range (1):", a.MaxRange())
+ }
+ if a.DamageInRange(1) != 1 {
+ t.Fatal("unexpected damage in range 1 (1):", a.DamageInRange(1))
+ }
+ if a.DamageInRange(2) != 0 {
+ t.Fatal("unexpected damage in range 2 (0):", a.DamageInRange(2))
+ }
+}
+
+func TestParseRangedAttack(t *testing.T) {
+ a := parseAttack("1 range 2")
+ if a.MaxRange() != 2 {
+ t.Fatal("unexpected max range (2):", a.MaxRange())
+ }
+ if a.DamageInRange(1) != 1 {
+ t.Fatal("unexpected damage in range 1 (1):", a.DamageInRange(1))
+ }
+ if a.DamageInRange(2) != 1 {
+ t.Fatal("unexpected damage in range 2 (1):", a.DamageInRange(2))
+ }
+ if a.DamageInRange(3) != 0 {
+ t.Fatal("unexpected damage in range 3 (0):", a.DamageInRange(3))
+ }
+}
+
+func TestAttackString(t *testing.T) {
+ aStr := "2 range 3"
+ a := parseAttack(aStr)
+ if a.String() != aStr {
+ t.Fatal("unexpected attack string:", a.String())
+ }
+}