aboutsummaryrefslogtreecommitdiff
path: root/go/TODO
diff options
context:
space:
mode:
authorFlorian Fischer <florian.fischer@muhq.space>2024-12-27 16:51:24 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:58 +0100
commitd255e8daeb8f3df3c64a10fad193e9456721b977 (patch)
tree37f40a0487e55f3fcc7770398a4bd6a2686bb2d1 /go/TODO
parenta504a91ef4ed49ba451de14f04ef02472dfcb189 (diff)
downloadmuhqs-game-d255e8daeb8f3df3c64a10fad193e9456721b977.tar.gz
muhqs-game-d255e8daeb8f3df3c64a10fad193e9456721b977.zip
finish the target-oriented ai
Fix path selection choosing a to big step, since the next step was determined by the moving range and not the actually available movement tiles. Fix generating a target for the AI by introducing a dummy action to support "enemy" target constraints.
Diffstat (limited to 'go/TODO')
-rw-r--r--go/TODO1
1 files changed, 0 insertions, 1 deletions
diff --git a/go/TODO b/go/TODO
index f4a9d728..0f82a126 100644
--- a/go/TODO
+++ b/go/TODO
@@ -9,4 +9,3 @@
* implement game log
* finish AIs
* shy ai
- * target-oriented