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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-25 23:08:47 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:52 +0100
commitdb469da2704f703d15e81f5e44ba157c10a21e77 (patch)
tree2f5b21600ed07b900b141aa910a9b2d6a1dfd4a3 /go/TODO
parent7f271376d192b95e072750411970768782e75a63 (diff)
downloadmuhqs-game-db469da2704f703d15e81f5e44ba157c10a21e77.tar.gz
muhqs-game-db469da2704f703d15e81f5e44ba157c10a21e77.zip
intermediate commit
* Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code
Diffstat (limited to 'go/TODO')
-rw-r--r--go/TODO4
1 files changed, 1 insertions, 3 deletions
diff --git a/go/TODO b/go/TODO
index 24825cc8..2842d87a 100644
--- a/go/TODO
+++ b/go/TODO
@@ -1,9 +1,7 @@
* Fix data race between UI and game loop (possible big state lock)
* implement different highlighting used for selection and candidates
* implement representation of next target and current seelction in prompt
-* implement artifact play equipped to next unit
-* implement artifcat action
- * move
+* implement equipment play equipped to next unit
* implement equipment actions
* drop
* implement Pile UI hint