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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 16:31:06 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:50 +0100 |
| commit | 0edb119b497bf1283f976693b02e044033d4de08 (patch) | |
| tree | e088ee82bd402d0b8f9b129a3eb5ea221c80514e /go/client | |
| parent | 55e61b7e74a72178f8c124539318fec9773f0ff7 (diff) | |
| download | muhqs-game-0edb119b497bf1283f976693b02e044033d4de08.tar.gz muhqs-game-0edb119b497bf1283f976693b02e044033d4de08.zip | |
fix ai NPE when selecting a unit where to spawn frost pylon
The NPE is caused by any piled permanent with which TilesInRange is
called.
Diffstat (limited to 'go/client')
0 files changed, 0 insertions, 0 deletions
