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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-07-22 16:16:13 -0400 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-07-24 12:22:10 -0400 |
| commit | ee963b2772d6416fae9a11ffe7414b3e7eda7301 (patch) | |
| tree | 94ac91956d44d071d66ff40f1a7509a5c455c9dd /go/client | |
| parent | c59b6d5e3e71ceebec87242b8c54457078ebfcbd (diff) | |
| download | muhqs-game-ee963b2772d6416fae9a11ffe7414b3e7eda7301.tar.gz muhqs-game-ee963b2772d6416fae9a11ffe7414b3e7eda7301.zip | |
present reset button on top of prompt
Diffstat (limited to 'go/client')
| -rw-r--r-- | go/client/game.go | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/go/client/game.go b/go/client/game.go index 19677ea5..5718371b 100644 --- a/go/client/game.go +++ b/go/client/game.go @@ -96,7 +96,7 @@ func newGame(app *app, gameState game.State) *Game { g.resetButton = ui.NewRoundSimpleButton( 10, - g.Height/2+DEFAULT_BUTTON_HEIGHT/2, + g.Height/2, DEFAULT_BUTTON_HEIGHT, "X", func(*ui.SimpleButton) { @@ -395,10 +395,13 @@ func (g *Game) declareAction(a game.Action) { g.stateBar.ForceRedraw() } -// show a widget by adding it to the collection +// show ensures a widget is visible by adding it to the collection or moving it to the last position. func (g *Game) show(w ui.Widget) { - if g.FindWidget(w) == -1 { + idx := g.FindWidget(w) + if idx == -1 { g.AddWidget(w) + } else { + g.MoveIdxToLast(idx) } } |
