diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 13:13:06 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:49 +0100 |
| commit | f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch) | |
| tree | b96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/ai.go | |
| parent | 805cbf397589e5cb861f866713c2eb4bec9ce40b (diff) | |
| download | muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip | |
intermediate commit
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
Diffstat (limited to 'go/game/ai.go')
| -rw-r--r-- | go/game/ai.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/go/game/ai.go b/go/game/ai.go index bda7356a..9b48c2f5 100644 --- a/go/game/ai.go +++ b/go/game/ai.go @@ -90,7 +90,7 @@ func selectRandomTargets(rand *rand.Rand, targets *Targets) error { if len(options) > 1 { idx = rand.Intn(len(options) - 1) } - t.AddSelection(options[idx]) + _ = t.AddSelection(options[idx]) } } return nil @@ -211,7 +211,7 @@ func moveTowardsNearestEnemyUnit(ai *UnitAI) Action { } a := NewMoveAction(ai.u) - a.Targets().ts[0].AddSelection(ai.s.Map.TileAt(target)) + _ = a.Target().AddSelection(ai.s.Map.TileAt(target)) return a } |
