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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-15 13:13:06 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:49 +0100
commitf9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch)
treeb96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/ai.go
parent805cbf397589e5cb861f866713c2eb4bec9ce40b (diff)
downloadmuhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz
muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip
intermediate commit
* fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen
Diffstat (limited to 'go/game/ai.go')
-rw-r--r--go/game/ai.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/go/game/ai.go b/go/game/ai.go
index bda7356a..9b48c2f5 100644
--- a/go/game/ai.go
+++ b/go/game/ai.go
@@ -90,7 +90,7 @@ func selectRandomTargets(rand *rand.Rand, targets *Targets) error {
if len(options) > 1 {
idx = rand.Intn(len(options) - 1)
}
- t.AddSelection(options[idx])
+ _ = t.AddSelection(options[idx])
}
}
return nil
@@ -211,7 +211,7 @@ func moveTowardsNearestEnemyUnit(ai *UnitAI) Action {
}
a := NewMoveAction(ai.u)
- a.Targets().ts[0].AddSelection(ai.s.Map.TileAt(target))
+ _ = a.Target().AddSelection(ai.s.Map.TileAt(target))
return a
}