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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-15 13:13:06 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:49 +0100
commitf9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch)
treeb96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/map.go
parent805cbf397589e5cb861f866713c2eb4bec9ce40b (diff)
downloadmuhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz
muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip
intermediate commit
* fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen
Diffstat (limited to 'go/game/map.go')
-rw-r--r--go/game/map.go8
1 files changed, 0 insertions, 8 deletions
diff --git a/go/game/map.go b/go/game/map.go
index b86debad..5ed1335e 100644
--- a/go/game/map.go
+++ b/go/game/map.go
@@ -290,14 +290,6 @@ func (m *Map) distributeStoreCards(cards PileOfCards, rand *rand.Rand) {
}
}
-func (m *Map) redistributeStoreCards(rand *rand.Rand) {
- poc := NewPileOfCards()
- for _, store := range m.Stores {
- store.MoveInto(poc)
- }
- m.distributeStoreCards(poc, rand)
-}
-
func (m *Map) HasStores() bool {
return len(m.Stores) > 0
}