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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 13:13:06 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:49 +0100 |
| commit | f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch) | |
| tree | b96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/playerControl.go | |
| parent | 805cbf397589e5cb861f866713c2eb4bec9ce40b (diff) | |
| download | muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip | |
intermediate commit
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
Diffstat (limited to 'go/game/playerControl.go')
| -rw-r--r-- | go/game/playerControl.go | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/go/game/playerControl.go b/go/game/playerControl.go index dda1a736..eea6a19b 100644 --- a/go/game/playerControl.go +++ b/go/game/playerControl.go @@ -8,12 +8,28 @@ import ( type PlayerNotificationType int const ( - DeclaredActionNotification = iota + DeclaredActionNotification PlayerNotificationType = iota ResolvedActionNotification PriorityNotification TargetSelectionPrompt ) +func (n PlayerNotificationType) String() string { + switch n { + case DeclaredActionNotification: + return "DeclaredActionNotification" + case ResolvedActionNotification: + return "ResolvedActionNotification" + case PriorityNotification: + return "PriorityNotification" + case TargetSelectionPrompt: + return "TargetSelectionPrompt" + default: + log.Panicf("Unhandled notification %d", n) + return "" + } +} + func (n PlayerNotification) IsPriorityNotification() bool { return n.Notification == PriorityNotification } @@ -61,7 +77,6 @@ func newUpkeepPrompt(p *Player) PlayerNotification { func newBuyPrompt(p *Player) PlayerNotification { a := newBuyAction(p) prompt := newTargetSelectionPrompt(a, "Select a card to buy") - log.Println("sending buy prompt with ctx", prompt) return prompt } |
