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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 16:41:29 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:50 +0100 |
| commit | f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae (patch) | |
| tree | 7f3ffdd01af02d60c78ea65bafa75384cf140aac /go/game/targets.go | |
| parent | 0edb119b497bf1283f976693b02e044033d4de08 (diff) | |
| download | muhqs-game-f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae.tar.gz muhqs-game-f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae.zip | |
replace Fatalf with Panicf
Panicf includes a stacktrace and causes a debugger to halt.
Diffstat (limited to 'go/game/targets.go')
| -rw-r--r-- | go/game/targets.go | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/go/game/targets.go b/go/game/targets.go index 440d8922..2ef88665 100644 --- a/go/game/targets.go +++ b/go/game/targets.go @@ -97,18 +97,18 @@ func (d *TargetDesc) requirement() TargetRequirement { tokens := strings.SplitN(d.req, "-", 2) min, err := strconv.Atoi(tokens[0]) if err != nil { - log.Fatalf("failed to parse target requirement %s: %v", d.req, err) + log.Panicf("failed to parse target requirement %s: %v", d.req, err) } max, err := strconv.Atoi(tokens[1]) if err != nil { - log.Fatalf("failed to parse target requirement %s: %v", d.req, err) + log.Panicf("failed to parse target requirement %s: %v", d.req, err) } return TargetRequirement{min, max} } x, err := strconv.Atoi(d.req) if err != nil { - log.Fatalf("failed to parse target requirement %s: %v", d.req, err) + log.Panicf("failed to parse target requirement %s: %v", d.req, err) } return TargetRequirement{x, x} } @@ -231,7 +231,7 @@ func enemyPermanentTargetConstraint(action Action) TargetConstraintFunc { case Permanent: sourceController = source.Controller() default: - log.Fatalf("Unhandled source type %T in enemyPermanentTargetConstraint", source) + log.Panicf("Unhandled source type %T in enemyPermanentTargetConstraint", source) } return func(t interface{}) (err error) { @@ -270,7 +270,7 @@ func posFromTileOrPermanent(tileOrPermanent interface{}) Position { case Permanent: return obj.Tile().Position default: - log.Fatalf("Unhandled source type %T in posFromTileOrPermanent", tileOrPermanent) + log.Panicf("Unhandled source type %T in posFromTileOrPermanent", tileOrPermanent) return INVALID_POSITION() } } @@ -321,7 +321,7 @@ func parsePermanentTargetConstraint(desc string, s *State, action Action) []Targ tokens := strings.SplitN(desc, " in range ", 2) r, err := strconv.Atoi(tokens[1]) if err != nil { - log.Fatalf("Invalid range %s in target constraint %s", tokens[1], desc) + log.Panicf("Invalid range %s in target constraint %s", tokens[1], desc) } constraints = append(constraints, rangeTargetConstraint(action.Source(), r)) } @@ -340,7 +340,7 @@ func parseUnitTargetConstraint(desc string, s *State, action Action) []TargetCon tokens := strings.SplitN(desc, " in range ", 2) r, err := strconv.Atoi(tokens[1]) if err != nil { - log.Fatalf("Invalid range %s in target constraint %s", tokens[1], desc) + log.Panicf("Invalid range %s in target constraint %s", tokens[1], desc) } constraints = append(constraints, rangeTargetConstraint(action.Source(), r)) } @@ -366,7 +366,7 @@ func relaxedTileTarget(action Action, t interface{}) *Tile { case *Unit: return t.Tile() default: - log.Fatalf("Not handled target type %T", t) + log.Panicf("Not handled target type %T", t) } return nil @@ -405,7 +405,7 @@ func parseTileTargetConstraint(desc string, s *State, action Action) []TargetCon if strings.Contains(desc, "spawn") { if player == nil { - log.Fatalf("Not implemented spawn tile constraint for %T", action) + log.Panicf("Not implemented spawn tile constraint for %T", action) } constraints = append(constraints, func(t interface{}) (err error) { @@ -422,7 +422,7 @@ func parseTileTargetConstraint(desc string, s *State, action Action) []TargetCon tile := relaxedTileTarget(action, t) if card == nil { - log.Fatalf("Not implemented availability tile constraint for %T", action) + log.Panicf("Not implemented availability tile constraint for %T", action) } if tile.IsAvailableForCard(card) { @@ -480,7 +480,7 @@ func parseCardTargetConstraint(desc string, s *State, action Action) []TargetCon strings.Contains(desc, "discard pile") { if player == nil { - log.Fatalf("Not implemented PileOfCards constraint for %T", action) + log.Panicf("Not implemented PileOfCards constraint for %T", action) } var pocs []PileOfCards @@ -534,6 +534,6 @@ func targetCandidates(desc string, s *State) []interface{} { return utils.TypedSliceToInterfaceSlice(s.Map.AllTiles()) } - log.Fatalf("Unimplemented target options for %s", desc) + log.Panicf("Unimplemented target options for %s", desc) return nil } |
