diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-07 14:58:22 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:47 +0100 |
| commit | 495940be9dfe0aa09c7940c3ad78968e354eb8e6 (patch) | |
| tree | 3fb9a64fea22dbe4a58e27989d434dc492e5b49e /go/game/unit.go | |
| parent | 000b3230a77106ef49c5a581db7120e2ef6e56b1 (diff) | |
| download | muhqs-game-495940be9dfe0aa09c7940c3ad78968e354eb8e6.tar.gz muhqs-game-495940be9dfe0aa09c7940c3ad78968e354eb8e6.zip | |
intermediate commit
* implement most of the kraken cards
* unify permanent marks
* add state based actions hook for card implementations
Diffstat (limited to 'go/game/unit.go')
| -rw-r--r-- | go/game/unit.go | 50 |
1 files changed, 1 insertions, 49 deletions
diff --git a/go/game/unit.go b/go/game/unit.go index 82aa8528..a2934296 100644 --- a/go/game/unit.go +++ b/go/game/unit.go @@ -4,53 +4,6 @@ import ( "log" ) -type UnitMark int - -const ( - paralysis UnitMark = iota + 1 - poison - panic_ - rage - ward - faith -) - -func (mark UnitMark) String() string { - switch mark { - case paralysis: - return "paralysis" - case poison: - return "poison" - case panic_: - return "panic" - case rage: - return "rage" - case ward: - return "ward" - case faith: - return "faith" - default: - log.Fatalf("Unhandled unit mark %d", mark) - return "" - } -} - -var UnitMarks = struct { - Paralysis UnitMark - Poison UnitMark - Panic UnitMark - Rage UnitMark - Ward UnitMark - Faith UnitMark -}{ - Paralysis: paralysis, - Poison: poison, - Panic: panic_, - Rage: rage, - Ward: ward, - Faith: faith, -} - const ( DEFAULT_AVAIL_MOVE_ACTIONS = 1 DEFAULT_AVAIL_ATTACK_ACTIONS = 1 @@ -64,7 +17,6 @@ type Unit struct { Upkeep int FullActions []*FullAction FreeActions []*FreeAction - States map[UnitMark]int // Effects []Effects AvailMoveActions int additionalMoveActions int @@ -97,7 +49,6 @@ func NewUnit(card *Card, tile *Tile, owner *Player) *Unit { Movement: movement, Attack: attack, Upkeep: upkeep, - States: make(map[UnitMark]int), AvailMoveActions: DEFAULT_AVAIL_MOVE_ACTIONS, AvailAttackActions: DEFAULT_AVAIL_ATTACK_ACTIONS, } @@ -120,6 +71,7 @@ func (u *Unit) resetBaseActions() { } func (u *Unit) onUpkeep() { + // TODO: handle state marks u.resetBaseActions() } |
