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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-12 08:25:58 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-12 08:25:58 +0200 |
| commit | 3dc052d23f554138f74ba86b4f08f41242bd9623 (patch) | |
| tree | 036805e7420e8799dbfd260529136517e88fe92a /go/game/unit_test.go | |
| parent | 4318677831e1ada30d3399f3da1dd803ceb1cbbb (diff) | |
| download | muhqs-game-3dc052d23f554138f74ba86b4f08f41242bd9623.tar.gz muhqs-game-3dc052d23f554138f74ba86b4f08f41242bd9623.zip | |
support parsing of simple equipment effects
Diffstat (limited to 'go/game/unit_test.go')
| -rw-r--r-- | go/game/unit_test.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/go/game/unit_test.go b/go/game/unit_test.go index b93f658d..d6ad271c 100644 --- a/go/game/unit_test.go +++ b/go/game/unit_test.go @@ -71,12 +71,12 @@ symbols: } if f.Attack.Valid() { - t.Fatalf("fisher has still a valid atack") + t.Fatalf("fisher has still a valid attack") } addPermanentToPile(a, sword) if a.Attack.attacks[0] != 2 { - t.Fatalf("archer's mele attack is not 2") + t.Fatalf("archer's melee attack is not 2") } } |
