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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-16 18:57:15 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:50:10 +0200 |
| commit | 63ad22242562b1e66353694f2a17df6d1c64a8fd (patch) | |
| tree | f91a3a98e554e58a30d5bb0a34b021c7fb206311 /go/ui/stateBar.go | |
| parent | c0ab1110429be3a2a1664084469952ea082961c1 (diff) | |
| download | muhqs-game-63ad22242562b1e66353694f2a17df6d1c64a8fd.tar.gz muhqs-game-63ad22242562b1e66353694f2a17df6d1c64a8fd.zip | |
move more ui logic into Collection
* Generalize hover detection and move it into ui.Collection
* Implement transparencu for the prompt banner
Diffstat (limited to 'go/ui/stateBar.go')
| -rw-r--r-- | go/ui/stateBar.go | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/go/ui/stateBar.go b/go/ui/stateBar.go index 93de9af9..1686b5e1 100644 --- a/go/ui/stateBar.go +++ b/go/ui/stateBar.go @@ -44,9 +44,7 @@ func (sb *StateBar) Draw(screen *ebiten.Image) { sb.phaseView.Draw(screen) } -func (sb *StateBar) FindObjectAt(x, y int) interface{} { - return nil -} +func (sb *StateBar) FindObjectAt(x, y int) interface{} { return nil } func (sb *StateBar) ForceRedraw() { if sb.resourceView != nil { |
