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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-04 18:51:31 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:47 +0100 |
| commit | e9070ef3752c5d2ab1f9faac48095995772ce726 (patch) | |
| tree | d1842db95e73039224476d0a5794d951e3fdfb3b /go/ui/textBox.go | |
| parent | ea54efacae089aa3644cfe00c8e180d5cc2c8d9e (diff) | |
| download | muhqs-game-e9070ef3752c5d2ab1f9faac48095995772ce726.tar.gz muhqs-game-e9070ef3752c5d2ab1f9faac48095995772ce726.zip | |
improve permanent pile support
* Fix alot of bugs caused by permanents without tiles
* Implement a permanent choice to select the permanents in a pile
* Fix how pile hooks are called
Diffstat (limited to 'go/ui/textBox.go')
| -rw-r--r-- | go/ui/textBox.go | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/go/ui/textBox.go b/go/ui/textBox.go index d0afbd9b..58a3e679 100644 --- a/go/ui/textBox.go +++ b/go/ui/textBox.go @@ -66,6 +66,13 @@ func NewUnitInfo(x, y int, u *game.Unit) *TextBox { info = fmt.Sprintf("%s\nAttack: %s", info, u.Attack.String()) } + if len(u.Pile()) > 0 { + info = fmt.Sprintf("%s\nPile:", info) + for _, p := range u.Pile() { + info = fmt.Sprintf("%s\n %s", info, p.Card().Name) + } + } + return NewAutoTextBox(x, y, info) } |
