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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-06-17 11:43:34 -0500 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:57:21 +0200 |
| commit | 4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab (patch) | |
| tree | c0dd008bcb47fe6e7af49e5b79ba928ace002cc7 /go/ui/touchManager.go | |
| parent | ab08e0b7c7ebc50549392e6de3908dfa61f1e973 (diff) | |
| download | muhqs-game-4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab.tar.gz muhqs-game-4206d7fe5cf450fbc1f9a16e8d57b85c08df3dab.zip | |
make input events consumable
Having a input queue of consumable input events allow widgets to prevent
the further handling of the same event by different collections by
consuming the event.
Diffstat (limited to 'go/ui/touchManager.go')
| -rw-r--r-- | go/ui/touchManager.go | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/go/ui/touchManager.go b/go/ui/touchManager.go index cedff82c..ef4448d5 100644 --- a/go/ui/touchManager.go +++ b/go/ui/touchManager.go @@ -49,6 +49,14 @@ type TouchInput struct { Taps []Tap } +func (t *TouchInput) consumeTap(i int) { + if len(t.Taps) == 1 { + t.Taps = []Tap{} + } else { + t.Taps[i] = t.Taps[len(t.Taps)-1] + } +} + var ( TouchManager *TouchInput ) |
