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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 16:41:29 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:50 +0100 |
| commit | f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae (patch) | |
| tree | 7f3ffdd01af02d60c78ea65bafa75384cf140aac /go/ui | |
| parent | 0edb119b497bf1283f976693b02e044033d4de08 (diff) | |
| download | muhqs-game-f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae.tar.gz muhqs-game-f9fef6046fdc6895d5eaa7fc15d9b4f4a02becae.zip | |
replace Fatalf with Panicf
Panicf includes a stacktrace and causes a debugger to halt.
Diffstat (limited to 'go/ui')
| -rw-r--r-- | go/ui/cardGrid.go | 8 | ||||
| -rw-r--r-- | go/ui/mapView.go | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/go/ui/cardGrid.go b/go/ui/cardGrid.go index abe1d60b..f6720ca1 100644 --- a/go/ui/cardGrid.go +++ b/go/ui/cardGrid.go @@ -35,7 +35,7 @@ func NewCardGrid(x, y, width, height int, scale float64, cards game.PileOfCards) func (w *CardGrid) Columns(columns int) *CardGrid { if w.rows != 0 { - log.Fatalf("CardGrid can not have fixed columns and rows") + log.Panicf("CardGrid can not have fixed columns and rows") } w.columns = columns return w @@ -43,7 +43,7 @@ func (w *CardGrid) Columns(columns int) *CardGrid { func (w *CardGrid) Rows(rows int) *CardGrid { if w.columns != 0 { - log.Fatalf("CardGrid can not have fixed columns and rows") + log.Panicf("CardGrid can not have fixed columns and rows") } w.rows = rows return w @@ -81,7 +81,7 @@ func (w *CardGrid) render() *ebiten.Image { width = int(float64(w.columns) * w.cardWidth) height = int(math.Ceil(float64(nCards)/float64(w.columns)) * w.cardHeight) } else { - log.Fatalf("CardGrid must have have fixed columns or rows") + log.Panicf("CardGrid must have have fixed columns or rows") } w.gridCards = nCards w.grid = ebiten.NewImage(width, height) @@ -90,7 +90,7 @@ func (w *CardGrid) render() *ebiten.Image { for i, card := range cards { cardImg := assets.GetCard(card.Path(), "en") if cardImg == nil { - log.Fatalf("No image found for %s", card.Path()) + log.Panicf("No image found for %s", card.Path()) } op := &ebiten.DrawImageOptions{} diff --git a/go/ui/mapView.go b/go/ui/mapView.go index 697eb774..155750b4 100644 --- a/go/ui/mapView.go +++ b/go/ui/mapView.go @@ -138,7 +138,7 @@ func getPermanentSymbol(p game.Permanent, i int) *ebiten.Image { symbol := fmt.Sprintf("%c%d", unicode.ToUpper(rune(p.Card().Type.String()[0])), i) permanentSymbol = assets.GetGenericSymbol(symbol) if permanentSymbol == nil { - log.Fatalf("Failed to generate generic symbol %s", symbol) + log.Panicf("Failed to generate generic symbol %s", symbol) } } |
