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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-25 23:08:47 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:52 +0100 |
| commit | db469da2704f703d15e81f5e44ba157c10a21e77 (patch) | |
| tree | 2f5b21600ed07b900b141aa910a9b2d6a1dfd4a3 /go/ui | |
| parent | 7f271376d192b95e072750411970768782e75a63 (diff) | |
| download | muhqs-game-db469da2704f703d15e81f5e44ba157c10a21e77.tar.gz muhqs-game-db469da2704f703d15e81f5e44ba157c10a21e77.zip | |
intermediate commit
* Implement move artifact action
* Fix widget update memory leak
* update the highlights not during on each frame
* do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
Diffstat (limited to 'go/ui')
| -rw-r--r-- | go/ui/button.go | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/go/ui/button.go b/go/ui/button.go index 50f78a3d..e882d39c 100644 --- a/go/ui/button.go +++ b/go/ui/button.go @@ -46,6 +46,8 @@ func (b *SimpleButton) Click(x, y int) { } func (b *SimpleButton) UpdateLabel(label string) { - b.label = label - b.ForceRedraw() + if b.label != label { + b.label = label + b.ForceRedraw() + } } |
