diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-15 16:54:16 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-15 23:52:20 +0200 |
| commit | 0e1fc6825e1a0094708a092a0df2b0b44336ad9e (patch) | |
| tree | 816ed0c0e101536598722883459ac22eb2f99ef3 /go | |
| parent | 2a4ead8ff0797b22dde4b5ff0f8120120e7c0c72 (diff) | |
| download | muhqs-game-0e1fc6825e1a0094708a092a0df2b0b44336ad9e.tar.gz muhqs-game-0e1fc6825e1a0094708a092a0df2b0b44336ad9e.zip | |
fixup! support parsing of simple equipment effects
Diffstat (limited to 'go')
| -rw-r--r-- | go/game/cardParsing.go | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/go/game/cardParsing.go b/go/game/cardParsing.go index 1bc627b5..9091c1fc 100644 --- a/go/game/cardParsing.go +++ b/go/game/cardParsing.go @@ -127,11 +127,9 @@ func (impl *dynamicCardImplementation) parseEffect(effect string) { } // TODO: support gets and has effects if strings.Contains(effect, "equipped unit gets") { - impl.parseEquipmentGetEffect(effect) } if strings.Contains(effect, "equipped unit has") { - impl.parseEquipmentHasEffect(effect) } } |
