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authorFlorian Fischer <florian.fischer@muhq.space>2024-12-27 16:51:24 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:58 +0100
commitd255e8daeb8f3df3c64a10fad193e9456721b977 (patch)
tree37f40a0487e55f3fcc7770398a4bd6a2686bb2d1 /html/wasm_exec.js
parenta504a91ef4ed49ba451de14f04ef02472dfcb189 (diff)
downloadmuhqs-game-d255e8daeb8f3df3c64a10fad193e9456721b977.tar.gz
muhqs-game-d255e8daeb8f3df3c64a10fad193e9456721b977.zip
finish the target-oriented ai
Fix path selection choosing a to big step, since the next step was determined by the moving range and not the actually available movement tiles. Fix generating a target for the AI by introducing a dummy action to support "enemy" target constraints.
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