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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-04 13:09:57 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2023-02-04 13:12:55 +0100 |
| commit | cf7098f125a58f4400cb358feedc3613f7a180af (patch) | |
| tree | c5641bf18849f0f919f06625defaaf9c3b96b75d /scripts/__init__.py | |
| parent | 3faa4eb9dabb72fcbf2a1f6bef9717a93a732d13 (diff) | |
| download | muhqs-game-cf7098f125a58f4400cb358feedc3613f7a180af.tar.gz muhqs-game-cf7098f125a58f4400cb358feedc3613f7a180af.zip | |
introduce state-based action
State-based action are executed anytime a action resolved to
handle events caused by the game state.
Currently state-based actions only destroy unit with more damage
than health.
Diffstat (limited to 'scripts/__init__.py')
0 files changed, 0 insertions, 0 deletions
