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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-04 13:09:57 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2023-02-04 13:12:55 +0100
commitcf7098f125a58f4400cb358feedc3613f7a180af (patch)
treec5641bf18849f0f919f06625defaaf9c3b96b75d /scripts/__init__.py
parent3faa4eb9dabb72fcbf2a1f6bef9717a93a732d13 (diff)
downloadmuhqs-game-cf7098f125a58f4400cb358feedc3613f7a180af.tar.gz
muhqs-game-cf7098f125a58f4400cb358feedc3613f7a180af.zip
introduce state-based action
State-based action are executed anytime a action resolved to handle events caused by the game state. Currently state-based actions only destroy unit with more damage than health.
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