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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-04 13:09:57 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:47 +0100 |
| commit | b0a8cf800123af3fe6e200eee364457168afee04 (patch) | |
| tree | d72f347458c48e26750432e222b3a0d2c11e7351 /scripts/tools | |
| parent | 77b53f7feb759c3969ec3937edddad8cf4e4a00f (diff) | |
| download | muhqs-game-b0a8cf800123af3fe6e200eee364457168afee04.tar.gz muhqs-game-b0a8cf800123af3fe6e200eee364457168afee04.zip | |
introduce state-based action
State-based action are executed anytime a action resolved to
handle events caused by the game state.
Currently state-based actions only destroy unit with more damage
than health.
Diffstat (limited to 'scripts/tools')
0 files changed, 0 insertions, 0 deletions
